http://roguebasin.com/api.php?action=feedcontributions&user=Benamas&feedformat=atomRogueBasin - User contributions [en]2024-03-29T04:55:48ZUser contributionsMediaWiki 1.36.0http://roguebasin.com/index.php?title=Fictional_Roguelike&diff=27675Fictional Roguelike2012-03-22T15:43:28Z<p>Benamas: the template adds the brackets around the website for you</p>
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<div>{{game-7drl|name = Fictional Roguelike<br />
|developer = [[Tritax|James Bunnell]]<br />
|theme = Fantasy<br />
|influences = D&D<br />
|released = 18 Mar 2012<br />
|updated = <br />
|language = [[Java]]<br />
|platforms = Windows, Mac, Linux.<br />
|genre = <br />
|site = http://fictionalrogue.blogspot.com/<br />
|licensing = <br />
|interface = [[Graphical tiles]], Keyboard<br />
|length = <br />
}}<br />
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== About ==<br />
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Fictional Roguelike is attempt to blend together narrative and traditional roguelike gameplay. I created a simple, yet extensible [http://en.wikipedia.org/wiki/Context-free_grammar Context-free grammar] parser to manage all of the narrative (room descriptions, combat flavor text, winning/losing, etc). The core roguelike gameplay has randomly-generated maps, monsters, turn-based combat, line-of-sight, etc. I also tried to add some variety to the dungeons with some randomly placed “decor” (beds, crates, cobwebs, etc). I feel like so many dungeons are barren of anything more than the player and the monsters, but there really needs to be more than that.<br />
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There are 16 floors of monsters to fight through, including "boss" monsters every 4 floors (4, 8, 12, and 16). On the final floor, there is a treasure to find. If you can manage to collect the treasure and fight your way back out of the dungeon, you’ll be declared a winner!<br />
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== Downloads ==<br />
[http://fictionalrogue.blogspot.com/p/download.html Windows, Mac, Linux]<br />
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[http://www.oracle.com/technetwork/java/javase/downloads/jre-6u31-download-1501637.html Java SE] 6 (or later) is required.<br />
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== Screenshots ==<br />
<div>http://dl.dropbox.com/u/48714596/IFRL/in_game_1.png</div><br />
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<div>http://dl.dropbox.com/u/48714596/IFRL/in_game_2.png</div><br />
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== Controls == <br />
* movement: arrow keys, vi-keys, and keypad (you can move in cardinal directions)<br />
* rest: keypad 5 (or Spacebar) will rest for a turn<br />
* ascend/descend stairs: < Ascends, > Descends<br />
* in-game help: ? will bring up a help screen<br />
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==Discussions==<br />
* [http://7drl.org/2012/03/18/fictional-roguelike-success/ 7drl.org]<br />
* [http://www.rockpapershotgun.com/2012/03/20/the-many-faces-of-roguelikes-seven-days-of-rogue/ rockpapershotgun.com]<br />
* [https://groups.google.com/d/topic/rec.games.roguelike.development/_7UBmIPMwZY/discussion rec.games.roguelike.development thread]</div>Benamas