http://roguebasin.com/api.php?action=feedcontributions&user=Silberspiele&feedformat=atomRogueBasin - User contributions [en]2024-03-29T02:19:53ZUser contributionsMediaWiki 1.36.0http://roguebasin.com/index.php?title=News&diff=50318News2020-12-08T12:30:20Z<p>Silberspiele: </p>
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* 08 Oct 2020 - [[The Strongholds of Silberland]] 1.0[https://silberspiele.itch.io/the-strongholds-of-silberland released]<br />
* 08 Dec 2020 - [[Solar Rogue]] 0.5.0 [https://www.solar-rogue.com/ released]<br />
* 07 Dec 2020 - [[Rogue Empire]] 1.0.17 [https://steamcommunity.com/games/650940/announcements/detail/2907600256846223485 released]<br />
* 06 Dec 2020 - [[Steam Sky]] 5.0.8 [https://thindil.itch.io/steam-sky/devlog/202091/version-508-is-released released]<br />
* 05 Dec 2020 - [[Zorbus]] r44 Tournament [http://www.zorbus.net released]<br />
* 05 Dec 2020 - [[Soulash]] v0.5.0 Living World [https://wizardsofthecode.itch.io/soulash/devlog/201883/soulash-v05-living-world released]<br />
* 04 Dec 2020 - [[Labyrinth of Legendary Loot]] 1.07 [https://dominaxis-games.itch.io/labyrinth-of-legendary-loot released] <br />
* 29 Nov 2020 - [[GearHead Caramel]] v0.560 [https://www.patreon.com/posts/gearhead-caramel-44433259 released]<br />
* 26 Nov 2020 - [[Dawn of the Mexica]] v1.0 [https://store.steampowered.com/app/1456630/Dawn_of_the_Mexica/ released]<br />
* 25 Nov 2020 - [[RiftWizard]] EA Update 2: Enshrinement [https://store.steampowered.com/newshub/app/1271280/view/2895214724135977671]<br />
* 22 Nov 2020 - [[Once upon a Dungeon II]] Early Version 0.0.1 [https://kotogames.itch.io/once-upon-a-dungeon-ii]<br />
* 19 Nov 2020 - [[Forgotten King]] Early Demo 0.1 [https://urist2112.itch.io/forgotten-king released]<br />
* 18 Nov 2020 - [[The Temple of Torment]] Stable 20.1 [http://www.thetempleoftorment.net/downloads/ released]<br />
* 10 Nov 2020 - [[Alchemist]] 0.0.1 [https://spellsweaver.itch.io/alchemist released] <br />
* 07 Nov 2020 - [[TomeNET]] 4.7.3 [https://tomenet.eu released] <br />
* 01 Nov 2020 - [[Shadow of the Wyrm]] v1.2.4 [http://www.shadowofthewyrm.org/downloads.html released]<br />
* 31 Oct 2020 - [[Lost Labyrinth DX]] Version 1.8.0 "Ghast" [https://www.labydx.com/download Download latest version]<br />
* 30 Oct 2020 - [[Cogmind]] Beta 10.2 "Forbidden Lore: Cogmind the ARG" [https://steamcommunity.com/games/722730/announcements/detail/2945877682915485718 released]<br />
* 30 Oct 2020 - [[Asterogue]] v1 [https://chr15m.itch.io/asterogue released]<br />
* 24 Oct 2020 - [[Empires of Eradia: The Cataclysm of Chaos]] V44H7 [http://www.mediafire.com/file/xcqwpguvq6lgi93/Binary+V44H7.zip/file]<br />
* 23 Oct 2020 - [[Roguelegends: Dark Realms]] 0.2.2.7 [https://untrustedlife.itch.io/roguelegends-dark-realms-0182/devlog/189497/rldr-version-0227-released]<br />
* 22 Oct 2020 - [[bCrawl]] 1.27.8 [https://github.com/b-crawl/bcrawl/releases released]<br />
* 19 Oct 2020 - [[Brogue Community Edition]] 1.9.1 [https://github.com/tmewett/BrogueCE/releases released]<br />
* 12 Oct 2020 - [[KeeperRL]] Alpha 31 [https://keeperrl.com/keeperrl-alpha-31-is-out/ released]<br />
* 09 Oct 2020 - [[PWMAngband]] 1.4.0 build 4 [http://angband.oook.cz/forum/showthread.php?t=10256 released]<br />
* 08 Oct 2020 - [[First Paradise]] (Apsis Online) V5.2 [https://gamejolt.com/games/apsisonline/396672 released]<br />
* 06 Oct 2020 - [[The Strongholds of Silberland]] beta 6 [https://silberspiele.itch.io/the-strongholds-of-silberland released]<br />
* 04 Oct 2020 - [[Demon]] 10/4/2020 Version [https://ferretdev.itch.io/demon released]<br />
* 01 Oct 2020 - [[Reflector: Laser Defense]] 2.0.0 [https://mscottmoore.itch.io/reflector released]<br />
* 08 Sep 2020 - [[Central Park Nanotech Warlex]] 1.0.2 [https://play.google.com/store/apps/details?id=cx.mccormick.warlex released]<br />
* 02 Sep 2020 - [[Stay Safe: Labyrinth of the Mad]] 1.1 [https://store.steampowered.com/newshub/app/1105660/view/2887325180071927737 released]<br />
<div style="text-align:right">''See also: [[Old news]], [[Recently Updated Roguelikes]]''<br />
</div></onlyinclude><br />
<br />
[[Category:Main]]</div>Silberspielehttp://roguebasin.com/index.php?title=News&diff=50088News2020-10-07T19:04:21Z<p>Silberspiele: </p>
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* 06 Oct 2020 - [[The Strongholds of Silberland]] beta 6 [https://silberspiele.itch.io/the-strongholds-of-silberland released]<br />
* 05 Oct 2020 - [[Roguelegends: Dark Realms]] 0.2.2.6 'Egre' [https://untrustedlife.itch.io/roguelegends-dark-realms-0182/devlog/184432/rldr-version-0226-edgre-released-much-better-dungeons-new-areas-more-special-rooms-and-much-much-more]<br />
* 04 Oct 2020 - [[Demon]] 10/4/2020 Version [https://ferretdev.itch.io/demon released]<br />
* 01 Oct 2020 - [[Reflector: Laser Defense]] 2.0.0 [https://mscottmoore.itch.io/reflector released]<br />
* 25 Sep 2020 - [[PWMAngband]] 1.4.0 build 3 [http://angband.oook.cz/forum/showthread.php?t=10256 released]<br />
* 20 Sep 2020 - [[Steam Sky]] 5.0.6 [https://thindil.itch.io/steam-sky/devlog/180144/version-506-is-here released]<br />
* 19 Sep 2020 - [[The Strongholds of Silberland]] beta 5 [https://silberspiele.itch.io/the-strongholds-of-silberland released]<br />
* 18 Sep 2020 - [[RiftWizard]] EA update 1 "Menagerie" [https://store.steampowered.com/app/1271280/Rift_Wizard/ released]<br />
* 15 Sep 2020 - [[Cogmind]] Beta 10 "Warlord Forever!" [https://steamcommunity.com/games/722730/announcements/detail/4738306083317680972 released]<br />
* 12 Sep 2020 - [[Empires of Eradia: The Cataclysm of Chaos]] V43H2 [http://www.mediafire.com/file/ggd1fnxyb68v9yh/Binary+V43H2.zip/file]<br />
* 12 Sep 2020 - [[Shadow of the Wyrm]] v1.2.2 [http://www.shadowofthewyrm.org/downloads.html released]<br />
* 08 Sep 2020 - [[Central Park Nanotech Warlex]] 1.0.2 [https://play.google.com/store/apps/details?id=cx.mccormick.warlex released]<br />
* 02 Sep 2020 - [[Stay Safe: Labyrinth of the Mad]] 1.1 [https://store.steampowered.com/newshub/app/1105660/view/2887325180071927737 released]<br />
* 31 Aug 2020 - [[Golden Krone Hotel]] v1.7 [https://store.steampowered.com/newshub/app/497800/view/2841163283881733177 Released]<br />
* 24 Aug 2020 - [[Rogue Empire]] 1.0.15 [https://steamcommunity.com/games/650940/announcements/detail/2749964757094184874 Released]<br />
* 22 Aug 2020 - [[Zorbus]] r40 [http://www.zorbus.net released]<br />
* 21 Aug 2020 - [[Roguelike Browser Boilerplate]] v1 [https://chr15m.itch.io/roguelike-browser-boilerplate Released]<br />
* 18 Aug 2020 - [[GearHead Caramel]] v0.542 [https://github.com/jwvhewitt/gearhead-caramel/releases/tag/v0.542 The Mecha Graveyard]<br />
* 13 Aug 2020 - [[City of the Damned]] 2.0.2 [https://github.com/gwathlobal/CotD/releases/tag/v2.0.2 released]<br />
* 06 Aug 2020 - [[Secular]] 1.0 [https://secular-game.herokuapp.com/ released]<br />
* 05 Aug 2020 - [[Approaching Infinity]] 1.5d [https://store.steampowered.com/app/551620/Approaching_Infinity/ released]<br />
* 04 Aug 2020 - [[Kepler452b]] 1.0.0 [https://theoestudio.com/kepler452b-released/]<br />
* 25 Jul 2020 - [[Wayward]] Beta 2.9 [https://steamcommunity.com/games/wayward/announcements/detail/4173099803041502161 released]<br />
* 21 Jul 2020 - [[Gunkle Game]] v0.0.2 [https://dreadusa.itch.io/gunkle-game]<br />
* 19 Jul 2020 - [[The Temple of Torment]] Stable 20.0 [http://www.thetempleoftorment.net/downloads/ released]<br />
* 09 Jul 2020 - [[UnReal World]] 3.63 [https://www.unrealworld.fi/ released]<br />
* 05 Jul 2020 - [[ReLarn]] 2.2.1 [http://www.relarn.org website]<br />
* 03 Jun 2020 - [[Angband]] 4.2.1 [http://rephial.org/ released] [https://angband.live/ play online]<br />
* 23 May 2020 - [[BLOOD STRIDER]] 1.3 [https://insidiousarts.itch.io/blood-strider released]<br />
* 23 May 2020 - [[NLarn]] 0.7.6 [https://nlarn.github.io/news/2020/05/23/release-0.7.6 released]<br />
* 21 May 2020 - [[The Red Prison]] 210520 [http://store.steampowered.com/app/1074040/The_Red_Prison/ Steam] | [https://patjw.itch.io/theredprison download]<br />
* 16 May 2020 - [[Lost Labyrinth DX]] Version 1.7.0 "Acolyte" [https://www.labydx.com/download Download latest version]<br />
<br />
<div style="text-align:right">''See also: [[Old news]], [[Recently Updated Roguelikes]]''<br />
</div></onlyinclude><br />
<br />
[[Category:Main]]</div>Silberspielehttp://roguebasin.com/index.php?title=News&diff=50060News2020-09-19T13:08:13Z<p>Silberspiele: </p>
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* 19 Sep 2020 - [[The Strongholds of Silberland]] beta 5 [https://silberspiele.itch.io/the-strongholds-of-silberland released]<br />
* 18 Sep 2020 - [[RiftWizard]] EA update 1 "Menagerie" [https://store.steampowered.com/app/1271280/Rift_Wizard/ released]<br />
* 15 Sep 2020 - [[Cogmind]] Beta 10 "Warlord Forever!" [https://steamcommunity.com/games/722730/announcements/detail/4738306083317680972 released]<br />
* 13 Sep 2020 - [[Steam Sky]] 5.0.5 [https://thindil.itch.io/steam-sky/devlog/178382/version-505-released released]<br />
* 12 Sep 2020 - [[Empires of Eradia: The Cataclysm of Chaos]] V43H2 [http://www.mediafire.com/file/ggd1fnxyb68v9yh/Binary+V43H2.zip/file]<br />
* 12 Sep 2020 - [[Shadow of the Wyrm]] v1.2.2 [http://www.shadowofthewyrm.org/downloads.html released]<br />
* 11 Sep 2020 - [[PWMAngband]] 1.4.0 build 2 [http://angband.oook.cz/forum/showthread.php?t=10256 released]<br />
* 02 Sep 2020 - [[Stay Safe: Labyrinth of the Mad]] 1.1 [https://store.steampowered.com/newshub/app/1105660/view/2887325180071927737 released]<br />
* 31 Aug 2020 - [[Golden Krone Hotel]] v1.7 [https://store.steampowered.com/newshub/app/497800/view/2841163283881733177 Released]<br />
* 24 Aug 2020 - [[Rogue Empire]] 1.0.15 [https://steamcommunity.com/games/650940/announcements/detail/2749964757094184874 Released]<br />
* 22 Aug 2020 - [[Zorbus]] r40 [http://www.zorbus.net released]<br />
* 21 Aug 2020 - [[Roguelike Browser Boilerplate]] v1 [https://chr15m.itch.io/roguelike-browser-boilerplate Released]<br />
* 18 Aug 2020 - [[Roguelegends: Dark Realms]] 0.2.2.5 [https://untrustedlife.itch.io/roguelegends-dark-realms-0182/devlog/171263/rldr-version-0225-released]<br />
* 18 Aug 2020 - [[GearHead Caramel]] v0.542 [https://github.com/jwvhewitt/gearhead-caramel/releases/tag/v0.542 The Mecha Graveyard]<br />
* 13 Aug 2020 - [[City of the Damned]] 2.0.2 [https://github.com/gwathlobal/CotD/releases/tag/v2.0.2 released]<br />
* 06 Aug 2020 - [[Secular]] 1.0 [https://secular-game.herokuapp.com/ released]<br />
* 05 Aug 2020 - [[Approaching Infinity]] 1.5d [https://store.steampowered.com/app/551620/Approaching_Infinity/ released]<br />
* 04 Aug 2020 - [[Kepler452b]] 1.0.0 [https://theoestudio.com/kepler452b-released/]<br />
* 31 Jul 2020 - [[The Strongholds of Silberland]] beta 4.1 [https://silberspiele.itch.io/the-strongholds-of-silberland released]<br />
* 25 Jul 2020 - [[Wayward]] Beta 2.9 [https://steamcommunity.com/games/wayward/announcements/detail/4173099803041502161 released]<br />
* 21 Jul 2020 - [[Gunkle Game]] v0.0.2 [https://dreadusa.itch.io/gunkle-game]<br />
* 19 Jul 2020 - [[The Temple of Torment]] Stable 20.0 [http://www.thetempleoftorment.net/downloads/ released]<br />
* 09 Jul 2020 - [[UnReal World]] 3.63 [https://www.unrealworld.fi/ released]<br />
* 06 Jul 2020 - [[RiftWizard]] EA1 [https://store.steampowered.com/app/1271280/Rift_Wizard/ released]<br />
* 05 Jul 2020 - [[ReLarn]] 2.2.1 [http://www.relarn.org website]<br />
* 03 Jun 2020 - [[Angband]] 4.2.1 [http://rephial.org/ released] [https://angband.live/ play online]<br />
* 23 May 2020 - [[BLOOD STRIDER]] 1.3 [https://insidiousarts.itch.io/blood-strider released]<br />
* 23 May 2020 - [[NLarn]] 0.7.6 [https://nlarn.github.io/news/2020/05/23/release-0.7.6 released]<br />
* 21 May 2020 - [[The Red Prison]] 210520 [http://store.steampowered.com/app/1074040/The_Red_Prison/ Steam] | [https://patjw.itch.io/theredprison download]<br />
* 17 May 2020 - [[Demon]] 5/17/2020 Version [https://ferretdev.itch.io/demon released]<br />
* 16 May 2020 - [[Lost Labyrinth DX]] Version 1.7.0 "Acolyte" [https://www.labydx.com/download Download latest version]<br />
<br />
<div style="text-align:right">''See also: [[Old news]], [[Recently Updated Roguelikes]]''<br />
</div></onlyinclude><br />
<br />
[[Category:Main]]</div>Silberspielehttp://roguebasin.com/index.php?title=News&diff=49952News2020-07-31T21:20:15Z<p>Silberspiele: </p>
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<!-- Add new news to the top --><br />
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<onlyinclude><!-- ADD NEWS DIRECTLY BELOW THIS LINE --><br />
* 31 Jul 2020 - [[The Strongholds of Silberland]] beta 4.1 [https://silberspiele.itch.io/the-strongholds-of-silberland released]<br />
* 31 Jul 2020 - [[GearHead Caramel]] v0.540 [https://github.com/jwvhewitt/gearhead-caramel/releases/tag/v0.540 Towns Get Tarot]<br />
* 28 Jul 2020 - [[Roguelegends: Dark Realms]] 0.2.2.3 [https://untrustedlife.itch.io/roguelegends-dark-realms-0182/devlog/165778/rldr-version-0223-released]<br />
* 25 Jul 2020 - [[Wayward]] Beta 2.9 [https://steamcommunity.com/games/wayward/announcements/detail/4173099803041502161 released]<br />
* 24 Jul 2020 - [[Zorbus]] r39 [http://www.zorbus.net released]<br />
* 23 Jul 2020 - [[The Strongholds of Silberland]] beta 4 [https://silberspiele.itch.io/the-strongholds-of-silberland released]<br />
* 21 Jul 2020 - [[Gunkle Game]] v0.0.2 [https://dreadusa.itch.io/gunkle-game]<br />
* 19 Jul 2020 - [[The Temple of Torment]] Stable 20.0 [http://www.thetempleoftorment.net/downloads/ released]<br />
* 17 Jul 2020 - [[Shadow of the Wyrm]] v1.2.1 [http://www.shadowofthewyrm.org/downloads.html released]<br />
* 15 Jul 2020 - [[Empires of Eradia: The Cataclysm of Chaos]] V42 [https://www.mediafire.com/file/8qo2yoje2qaesss/Binary_V42.zip/file]<br />
* 09 Jul 2020 - [[Stay Safe: Labyrinth of the Mad]] 1.0.9.4 [https://store.steampowered.com/newshub/app/1105660/view/2540542299346450847 released]<br />
* 09 Jul 2020 - [[UnReal World]] 3.63 [https://www.unrealworld.fi/ released]<br />
* 06 Jul 2020 - [[RiftWizard]] EA1 [https://store.steampowered.com/app/1271280/Rift_Wizard/ released]<br />
* 05 Jul 2020 - [[ReLarn]] 2.2.1 [http://www.relarn.org website]<br />
* 05 Jul 2020 - [[Steam Sky]] 5.0.2 [https://thindil.itch.io/steam-sky/devlog/159621/version-502-is-here released]<br />
* 10 Jun 2020 - [[GearHead Caramel]] v0.530 [https://github.com/jwvhewitt/gearhead-caramel/releases/tag/v0.530 Enemy Memories and Elegant Shopping]<br />
* 03 Jun 2020 - [[Angband]] 4.2.1 [http://rephial.org/ released] [https://angband.live/ play online]<br />
* 23 May 2020 - [[BLOOD STRIDER]] 1.3 [https://insidiousarts.itch.io/blood-strider released]<br />
* 23 May 2020 - [[NLarn]] 0.7.6 [https://nlarn.github.io/news/2020/05/23/release-0.7.6 released]<br />
* 21 May 2020 - [[The Red Prison]] 210520 [http://store.steampowered.com/app/1074040/The_Red_Prison/ Steam] | [https://patjw.itch.io/theredprison download]<br />
* 17 May 2020 - [[Demon]] 5/17/2020 Version [https://ferretdev.itch.io/demon released]<br />
* 16 May 2020 - [[Lost Labyrinth DX]] Version 1.7.0 "Acolyte" [https://www.labydx.com/download Download latest version]<br />
* 26 Apr 2020 - [[Cthangband]] version 6.4 [http://angband.oook.cz/forum/showthread.php?t=10003]<br />
* 25 Apr 2020 - [[Slash'EM Extended]] version 2.66 [https://github.com/SLASHEM-Extended/SLASHEM-Extended/releases/tag/slex-2.6.6 released]<br />
* 20 Apr 2020 - [[Warlock ]] v121.6c [http://www.mattiesgames.com/warlock/]<br />
* 14 Apr 2020 - [[Cogmind]] Beta 9.6 "Friends Forever" [https://steamcommunity.com/games/722730/partnerevents/view/2223031551500463644 released]<br />
* 13 Apr 2020 - [[Soulash]] v0.4.2 Bugfixes [https://wizardsofthecode.itch.io/soulash/devlog/137380/soulash-v042-bugfixes released]<br />
* 01 Apr 2020 - [[CataclysmDDA|Cataclysm: Dark Days Ahead]] 0.E "Ellison" [https://cataclysmdda.org/releases/ Releases]<br />
* 18 Mar 2020 - [[UltraRogue]] v1.0.8pre [https://github.com/earlfogel/UltraRogue released]<br />
* 29 Feb 2020 - [[Dwarf Fortress]] 0.47.4 [http://www.bay12games.com/dwarves/ All Versions]<br />
* 22 Feb 2020 - [[Soulash]] v0.4 Mod support [https://wizardsofthecode.itch.io/soulash/devlog/126099/soulash-v04-mod-support released]<br />
* 10 Feb 2020 - [[First Paradise]] (Apsis Online) 5.0.0 [https://apsisonline.itch.io/apsis-online/devlog/124111/on-v5-kickstarter-and-a-new-game-economy released]<br />
* 20 Jan 2020 - [[Katabatia]] 1.0 [https://csdb.dk/release/?id=187002 released]<br />
* 18 Jan 2020 - [[Heroic Age: the Roguelike]] 0.5.3 [https://ostr.itch.io/heroic-age-the-roguelike (original release)]<br />
* 14 Jan 2020 - [[Robinson]] 0.4.0-alpha2 [https://aaron-ds.itch.io/robinson/devlog/119482/robinson-release-040-alpha2 released]<br />
* 04 Jan 2020 - [[PWMAngband]] 1.3.0 build 11 [http://angband.oook.cz/forum/showthread.php?t=9594 released]<br />
* 01 Jan 2020 - [[Larn]] 14.1.3 [https://github.com/atsb/RL_M/releases released] <br />
<br />
<div style="text-align:right">''See also: [[Old news]], [[Recently Updated Roguelikes]]''<br />
</div></onlyinclude><br />
<br />
[[Category:Main]]</div>Silberspielehttp://roguebasin.com/index.php?title=Rogue%27s_Souls&diff=49943Rogue's Souls2020-07-25T19:12:38Z<p>Silberspiele: </p>
<hr />
<div>{{game-alpha| name = Rogue's Souls<br />
|developer = Silberspiele<br />
|theme = fantasy, dark fantasy<br />
|influences = Demon's Souls, Dark Souls, [[Brogue]], [[DoomRL]]<br />
|released = 2012<br />
|updated = 0.915, on June 10th, 2013<br />
|licensing = Freeware<br />
|language = Game Maker 8.1<br />
|platforms = Windows<br />
|interface = [[Graphical tiles]], [[ASCII]], [[Keyboard]]<br />
|length = ?<br />
|site = https://silberspiele.itch.io/the-strongholds-of-silberland<br />
}}<br />
<br />
Rogue's Souls is a roguelike tribute to From Software's hardcore action-RPGs Demon's Souls and Dark Souls. Other inspirations include [[Brogue]] for the scope aimed at and [[DoomRL]] for the combat focus. Due to technical issues with porting the game to a newer engine, it has been on hiatus since 2014.<br />
<br />
== Concepts ==<br />
Rogue's Souls is intended to be an accessible roguelike. The latest build includes a graphical tileset and mouse controls are planned for the final version.<br />
<br />
The emphasis is on tactical combat and the game features a stamina system used for actions like attacking, blocking and sprinting. Souls are collected by defeating enemies and can be exchanged for stat upgrades at altars placed throughout the dungeon. Also, the game aims to keep the randomness/luck aspect of roguelikes in check. There are no unidentified items or floor traps and combat damage is fixed (even though blocking, dodging and the like still rely on dice rolls).</div>Silberspielehttp://roguebasin.com/index.php?title=The_Strongholds_of_Silberland&diff=49939The Strongholds of Silberland2020-07-25T16:43:12Z<p>Silberspiele: </p>
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<div>{{game-beta| name = The Strongholds of Silberland<br />
|developer = Silberspiele<br />
|theme = fantasy, abstract<br />
|influences = Desktop Dungeons, Tower of the Sorcerer, Akalabeth Euro board games<br />
|released = 2020<br />
|updated = Beta 4, on July 23rd 2020<br />
|licensing = Freeware (pay what you want)<br />
|language = Game Maker Studio 2<br />
|platforms = Windows, MacOS<br />
|interface = [[Graphical tiles]], [[Keyboard]], [[Mouse]]<br />
|length = 5-10 Minutes<br />
|site = https://silberspiele.itch.io/the-strongholds-of-silberland<br />
}}<br />
The Strongholds of Silberland is an optimization focused, puzzly roguelike, disguised as an old school RPG. It is inspired by roguelikes, resource management puzzles like Tower of the Sorcerer as well as board games (in particular Vlaada Chvatil's Mage Knight and Stefan Feld's The Oracle of Delphi). <br />
<br />
==Concepts==<br />
The goal is to create a procedurally generated resource management game using some of the basic mechanics of an RPG.<br />
<br />
Gameplay takes place on semi-open overworld maps and the goal is to defeat a number of bosses (overlords). <br />
<br />
Combat is deterministic and happens in a single turn, i.e. all enemies die in one hit, so long as your Attack stat is equal to or greater than their defense stat. Enemy abilities complicate this somewhat.<br />
<br />
The game features a Stamina system: Most actions you do, whether it's moving, attacking or using items drains your stamina. Once your stamina is used up, you're forced to rest for the night. Resting does not only make the game's timer tick down, it also removes weaker enemies and replaces them with stronger ones, as well as scaling boss stats.<br />
<br />
Silberland foregrounds using temporary items to boost your stats over permanent progression. There are no experience points or level ups per se. Instead of defeated enemies drop gold that can be used to buy items in shops or occasionally permanent stat upgrades at one of the game's rare blacksmiths. Dungeons (which are abstracted to a single fight against an enemy) can also yield items.</div>Silberspielehttp://roguebasin.com/index.php?title=Rogue%27s_Souls&diff=49938Rogue's Souls2020-07-25T00:59:34Z<p>Silberspiele: </p>
<hr />
<div>{{game-alpha| name = Rogue's Souls<br />
|developer = Silberspiele<br />
|theme = fantasy, dark fantasy<br />
|influences = Demon's Souls, Dark Souls, [[Brogue]], [[DoomRL]]<br />
|released = 2012<br />
|updated = 0.915, on June 10th, 2013<br />
|licensing = Freeware<br />
|language = Game Maker 8.1<br />
|platforms = Windows<br />
|interface = [[Graphical tiles]], [[ASCII]], [[Keyboard]]<br />
|length = ?<br />
|site = http://forums.tigsource.com/index.php?topic=26781.0<br />
}}<br />
<br />
Rogue's Souls is a roguelike tribute to From Software's hardcore action-RPGs Demon's Souls and Dark Souls. Other inspirations include [[Brogue]] for the scope aimed at and [[DoomRL]] for the combat focus. The game has been in development since April 2012.<br />
<br />
== Concepts ==<br />
Rogue's Souls is intended to be an accessible roguelike. The latest build includes a graphical tileset and mouse controls are planned for the final version.<br />
<br />
The emphasis is on tactical combat and the game features a stamina system used for actions like attacking, blocking and sprinting. Souls are collected by defeating enemies and can be exchanged for stat upgrades at altars placed throughout the dungeon. Also, the game aims to keep the randomness/luck aspect of roguelikes in check. There are no unidentified items or floor traps and combat damage is fixed (even though blocking, dodging and the like still rely on dice rolls).</div>Silberspielehttp://roguebasin.com/index.php?title=Rogue%27s_Souls&diff=49937Rogue's Souls2020-07-25T00:59:20Z<p>Silberspiele: </p>
<hr />
<div>{{game-alpha| name = Rogue's Souls<br />
|developer = Silberpsiele<br />
|theme = fantasy, dark fantasy<br />
|influences = Demon's Souls, Dark Souls, [[Brogue]], [[DoomRL]]<br />
|released = 2012<br />
|updated = 0.915, on June 10th, 2013<br />
|licensing = Freeware<br />
|language = Game Maker 8.1<br />
|platforms = Windows<br />
|interface = [[Graphical tiles]], [[ASCII]], [[Keyboard]]<br />
|length = ?<br />
|site = http://forums.tigsource.com/index.php?topic=26781.0<br />
}}<br />
<br />
Rogue's Souls is a roguelike tribute to From Software's hardcore action-RPGs Demon's Souls and Dark Souls. Other inspirations include [[Brogue]] for the scope aimed at and [[DoomRL]] for the combat focus. The game has been in development since April 2012.<br />
<br />
== Concepts ==<br />
Rogue's Souls is intended to be an accessible roguelike. The latest build includes a graphical tileset and mouse controls are planned for the final version.<br />
<br />
The emphasis is on tactical combat and the game features a stamina system used for actions like attacking, blocking and sprinting. Souls are collected by defeating enemies and can be exchanged for stat upgrades at altars placed throughout the dungeon. Also, the game aims to keep the randomness/luck aspect of roguelikes in check. There are no unidentified items or floor traps and combat damage is fixed (even though blocking, dodging and the like still rely on dice rolls).</div>Silberspielehttp://roguebasin.com/index.php?title=News&diff=49936News2020-07-25T00:57:43Z<p>Silberspiele: </p>
<hr />
<div>{{:Old news/Nav}}<br />
<!-- Add new news to the top --><br />
<!-- Don't forget to update Recently Updated Roguelikes. --><br />
<!-- !!!!!!!!!!!!!!!! --><br />
<!-- 1: IF YOU ARE REMOVING OLD NEWS, DON'T FORGET TO UPDATE ARCHIVE AND MOVE DELETED NEWS THERE!--><br />
<!-- 2: IF YOU HAVE ALREADY RELEASED *ON ANOTHER DATE LISTED BELOW*, MOVE YOUR PREVIOUS RELEASE TO THE ARCHIVED LIST! (the point being to have your game listed only once on the front page)--><br />
<onlyinclude><!-- ADD NEWS DIRECTLY BELOW THIS LINE --><br />
* 24 Jul 2020 - [[Zorbus]] r39 [http://www.zorbus.net released]<br />
* 23 Jul 2020 - [[The Strongholds of Silberland]] beta 4 [https://silberspiele.itch.io/the-strongholds-of-silberland released]<br />
* 21 Jul 2020 - [[Gunkle Game]] v0.0.2 [https://dreadusa.itch.io/gunkle-game]<br />
* 21 Jul 2020 - [[Roguelegends: Dark Realms]] 0.2.2.2 [https://untrustedlife.itch.io/roguelegends-dark-realms-0182/devlog/163768/rldr-version-0222-released]<br />
* 19 Jul 2020 - [[The Temple of Torment]] Stable 20.0 [http://www.thetempleoftorment.net/downloads/ released]<br />
* 17 Jul 2020 - [[Shadow of the Wyrm]] v1.2.1 [http://www.shadowofthewyrm.org/downloads.html released]<br />
* 15 Jul 2020 - [[Empires of Eradia: The Cataclysm of Chaos]] V42 [https://www.mediafire.com/file/8qo2yoje2qaesss/Binary_V42.zip/file]<br />
* 09 Jul 2020 - [[Stay Safe: Labyrinth of the Mad]] 1.0.9.4 [https://store.steampowered.com/newshub/app/1105660/view/2540542299346450847 released]<br />
* 09 Jul 2020 - [[UnReal World]] 3.63 [https://www.unrealworld.fi/ released]<br />
* 06 Jul 2020 - [[RiftWizard]] EA1 [https://store.steampowered.com/app/1271280/Rift_Wizard/ released]<br />
* 05 Jul 2020 - [[ReLarn]] 2.2.1 [http://www.relarn.org website]<br />
* 05 Jul 2020 - [[Steam Sky]] 5.0.2 [https://thindil.itch.io/steam-sky/devlog/159621/version-502-is-here released]<br />
* 10 Jun 2020 - [[GearHead Caramel]] v0.530 [https://github.com/jwvhewitt/gearhead-caramel/releases/tag/v0.530 Enemy Memories and Elegant Shopping]<br />
* 03 Jun 2020 - [[Angband]] 4.2.1 [http://rephial.org/ released] [https://angband.live/ play online]<br />
* 23 May 2020 - [[BLOOD STRIDER]] 1.3 [https://insidiousarts.itch.io/blood-strider released]<br />
* 23 May 2020 - [[NLarn]] 0.7.6 [https://nlarn.github.io/news/2020/05/23/release-0.7.6 released]<br />
* 21 May 2020 - [[The Red Prison]] 210520 [http://store.steampowered.com/app/1074040/The_Red_Prison/ Steam] | [https://patjw.itch.io/theredprison download]<br />
* 17 May 2020 - [[Demon]] 5/17/2020 Version [https://ferretdev.itch.io/demon released]<br />
* 16 May 2020 - [[Lost Labyrinth DX]] Version 1.7.0 "Acolyte" [https://www.labydx.com/download Download latest version]<br />
* 26 Apr 2020 - [[Cthangband]] version 6.4 [http://angband.oook.cz/forum/showthread.php?t=10003]<br />
* 25 Apr 2020 - [[Slash'EM Extended]] version 2.66 [https://github.com/SLASHEM-Extended/SLASHEM-Extended/releases/tag/slex-2.6.6 released]<br />
* 20 Apr 2020 - [[Warlock ]] v121.6c [http://www.mattiesgames.com/warlock/]<br />
* 14 Apr 2020 - [[Cogmind]] Beta 9.6 "Friends Forever" [https://steamcommunity.com/games/722730/partnerevents/view/2223031551500463644 released]<br />
* 13 Apr 2020 - [[Soulash]] v0.4.2 Bugfixes [https://wizardsofthecode.itch.io/soulash/devlog/137380/soulash-v042-bugfixes released]<br />
* 01 Apr 2020 - [[CataclysmDDA|Cataclysm: Dark Days Ahead]] 0.E "Ellison" [https://cataclysmdda.org/releases/ Releases]<br />
* 18 Mar 2020 - [[UltraRogue]] v1.0.8pre [https://github.com/earlfogel/UltraRogue released]<br />
* 29 Feb 2020 - [[Dwarf Fortress]] 0.47.4 [http://www.bay12games.com/dwarves/ All Versions]<br />
* 22 Feb 2020 - [[Soulash]] v0.4 Mod support [https://wizardsofthecode.itch.io/soulash/devlog/126099/soulash-v04-mod-support released]<br />
* 10 Feb 2020 - [[First Paradise]] (Apsis Online) 5.0.0 [https://apsisonline.itch.io/apsis-online/devlog/124111/on-v5-kickstarter-and-a-new-game-economy released]<br />
* 20 Jan 2020 - [[Katabatia]] 1.0 [https://csdb.dk/release/?id=187002 released]<br />
* 18 Jan 2020 - [[Heroic Age: the Roguelike]] 0.5.3 [https://ostr.itch.io/heroic-age-the-roguelike (original release)]<br />
* 14 Jan 2020 - [[Robinson]] 0.4.0-alpha2 [https://aaron-ds.itch.io/robinson/devlog/119482/robinson-release-040-alpha2 released]<br />
* 04 Jan 2020 - [[PWMAngband]] 1.3.0 build 11 [http://angband.oook.cz/forum/showthread.php?t=9594 released]<br />
* 01 Jan 2020 - [[Larn]] 14.1.3 [https://github.com/atsb/RL_M/releases released] <br />
<br />
<div style="text-align:right">''See also: [[Old news]], [[Recently Updated Roguelikes]]''<br />
</div></onlyinclude><br />
<br />
[[Category:Main]]</div>Silberspielehttp://roguebasin.com/index.php?title=The_Strongholds_of_Silberland&diff=49935The Strongholds of Silberland2020-07-25T00:53:34Z<p>Silberspiele: </p>
<hr />
<div>{{game-beta| name = The Strongholds of Silberland<br />
|developer = Silberspiele<br />
|theme = fantasy, abstract<br />
|influences = Desktop Dungeons, Tower of the Sorcerer, Akalabeth Euro board games<br />
|released = 2020<br />
|updated = Beta 4, on July 23rd 2020<br />
|licensing = Freeware (pay what you want)<br />
|language = Game Maker Studio 2<br />
|platforms = Windows, MacOS<br />
|interface = [[Graphical tiles]], [[Keyboard]], [[Mouse]]<br />
|length = 5-10 Minutes<br />
|site = https://silberspiele.itch.io/the-strongholds-of-silberland<br />
}}<br />
The Strongholds of Silberland is an optimization focused, puzzly roguelike, disguised as an old school RPG. It is inspired by roguelikes, resource management puzzles like Tower of the Sorcerer as well as board games (in particular Vlaada Chvatil's Mage Knight and Stefan Feld's The Oracle of Delphi. <br />
<br />
==Concepts==<br />
The goal is to create a procedurally generated resource management game using some of the basic mechanics of an RPG.<br />
<br />
Gameplay takes place on semi-open overworld maps and the goal is to defeat a number of bosses (overlords). <br />
<br />
Combat is deterministic and happens in a single turn, i.e. all enemies die in one hit, so long as your Attack stat is equal to or greater than their defense stat. Enemy abilities complicate this somewhat.<br />
<br />
The game features a Stamina system: Most actions you do, whether it's moving, attacking or using items drains your stamina. Once your stamina is used up, you're forced to rest for the night. Resting does not only make the game's timer tick down, it also removes weaker enemies and replaces them with stronger ones, as well as scaling boss stats.<br />
<br />
Silberland foregrounds using temporary items to boost your stats over permanent progression. There are no experience points or level ups per se. Instead of defeated enemies drop gold that can be used to buy items in shops or occasionally permanent stat upgrades at one of the game's rare blacksmiths. Dungeons (which are abstracted to a single fight against an enemy) can also yield items.</div>Silberspielehttp://roguebasin.com/index.php?title=The_Strongholds_of_Silberland&diff=49934The Strongholds of Silberland2020-07-25T00:53:25Z<p>Silberspiele: Created page with "{{game-beta| name = The Strongholds of Silberland |developer = Silberspiele |theme = fantasy, abstract |influences = Desktop Dungeons, Tower of the Sorcerer, Akalabeth Euro bo..."</p>
<hr />
<div>{{game-beta| name = The Strongholds of Silberland<br />
|developer = Silberspiele<br />
|theme = fantasy, abstract<br />
|influences = Desktop Dungeons, Tower of the Sorcerer, Akalabeth Euro board games<br />
|released = 2020<br />
|updated = Beta 4, on July 23rd 2020<br />
|licensing = Freeware (pay what you want)<br />
|language = Game Maker Studio 2<br />
|platforms = Windows, MacOS<br />
|interface = [[Graphical tiles]], [[Keyboard]], [[Mouse]]<br />
|length = 5-10 Minutes<br />
|site = https://silberspiele.itch.io/the-strongholds-of-silberland<br />
}}<br />
<br />
The Strongholds of Silberland is an optimization focused, puzzly roguelike, disguised as an old school RPG. It is inspired by roguelikes, resource management puzzles like Tower of the Sorcerer as well as board games (in particular Vlaada Chvatil's Mage Knight and Stefan Feld's The Oracle of Delphi. <br />
<br />
==Concepts==<br />
The goal is to create a procedurally generated resource management game using some of the basic mechanics of an RPG.<br />
<br />
Gameplay takes place on semi-open overworld maps and the goal is to defeat a number of bosses (overlords). <br />
<br />
Combat is deterministic and happens in a single turn, i.e. all enemies die in one hit, so long as your Attack stat is equal to or greater than their defense stat. Enemy abilities complicate this somewhat.<br />
<br />
The game features a Stamina system: Most actions you do, whether it's moving, attacking or using items drains your stamina. Once your stamina is used up, you're forced to rest for the night. Resting does not only make the game's timer tick down, it also removes weaker enemies and replaces them with stronger ones, as well as scaling boss stats.<br />
<br />
Silberland foregrounds using temporary items to boost your stats over permanent progression. There are no experience points or level ups per se. Instead of defeated enemies drop gold that can be used to buy items in shops or occasionally permanent stat upgrades at one of the game's rare blacksmiths. Dungeons (which are abstracted to a single fight against an enemy) can also yield items.</div>Silberspielehttp://roguebasin.com/index.php?title=Rogue%27s_Souls&diff=49933Rogue's Souls2020-07-25T00:46:43Z<p>Silberspiele: </p>
<hr />
<div>{{game-alpha| name = Rogue's Souls<br />
|developer = C.A. Sinclair<br />
|theme = fantasy, dark fantasy<br />
|influences = Demon's Souls, Dark Souls, [[Brogue]], [[DoomRL]]<br />
|released = 2012<br />
|updated = 0.915, on June 10th, 2013<br />
|licensing = Freeware<br />
|language = Game Maker 8.1<br />
|platforms = Windows<br />
|interface = [[Graphical tiles]], [[ASCII]], [[Keyboard]]<br />
|length = ?<br />
|site = http://forums.tigsource.com/index.php?topic=26781.0<br />
}}<br />
<br />
Rogue's Souls is a roguelike tribute to From Software's hardcore action-RPGs Demon's Souls and Dark Souls. Other inspirations include [[Brogue]] for the scope aimed at and [[DoomRL]] for the combat focus. The game has been in development since April 2012.<br />
<br />
== Concepts ==<br />
Rogue's Souls is intended to be an accessible roguelike. The latest build includes a graphical tileset and mouse controls are planned for the final version.<br />
<br />
The emphasis is on tactical combat and the game features a stamina system used for actions like attacking, blocking and sprinting. Souls are collected by defeating enemies and can be exchanged for stat upgrades at altars placed throughout the dungeon. Also, the game aims to keep the randomness/luck aspect of roguelikes in check. There are no unidentified items or floor traps and combat damage is fixed (even though blocking, dodging and the like still rely on dice rolls).</div>Silberspielehttp://roguebasin.com/index.php?title=User:Silberspiele&diff=49932User:Silberspiele2020-07-25T00:10:01Z<p>Silberspiele: </p>
<hr />
<div>Developer of The Strongholds of Silberland and [[Rogue's Souls]]</div>Silberspielehttp://roguebasin.com/index.php?title=User:Silberspiele&diff=49931User:Silberspiele2020-07-25T00:05:39Z<p>Silberspiele: </p>
<hr />
<div>Test<br />
<br />
Test 2</div>Silberspiele