http://roguebasin.com/api.php?action=feedcontributions&user=Tungtn&feedformat=atomRogueBasin - User contributions [en]2024-03-28T23:00:44ZUser contributionsMediaWiki 1.36.0http://roguebasin.com/index.php?title=RuggRogue&diff=51906RuggRogue2022-07-01T13:23:16Z<p>Tungtn: update info box for RuggRogue 1.0.1</p>
<hr />
<div>{{game-stable | name = RuggRogue<br />
| developer = [[User:TungTn|Tung Nguyen]]<br />
| theme = [[Fantasy]]<br />
| influences = [[Rogue]]<br />
| released = June 27, 2022<br />
| relver = 1.0.0<br />
| updated = July 1, 2022<br />
| updver = 1.0.1<br />
| licensing = [[MIT License]]<br />
| language = [[Rust]]<br />
| platforms = [[Browser]], [[Linux]], [[Windows]]<br />
| interface = [[ASCII]], [[Graphical tiles]], [[Keyboard]]<br />
| length = short<br />
| site = https://tung.github.io/ruggrogue/<br />
}}<br />
<br />
'''RuggRogue''' is a simple web-playable roguelike made with [[Rust]] and [[SDL]], with Emscripten for the browser version.<br />
<br />
Inspired by the [https://bfnightly.bracketproductions.com/ Rust Roguelike Tutorial], but made without any existing game engine or roguelike helper libraries.<br />
<br />
== Features ==<br />
<br />
* Discover new monsters and equipment the deeper you go.<br />
* Hunger and regeneration: stay fed and stay healed!<br />
* Choose between graphical tiles and ASCII display.<br />
* Menu-based UI with hot keys.<br />
* Auto-run to quickly follow corridors and cross open space.<br />
* Save and load system.<br />
* New Game Plus mode!<br />
<br />
== External links ==<br />
<br />
* [https://tung.github.io/ruggrogue/ RuggRogue website and web-playable version]<br />
* [https://github.com/tung/ruggrogue GitHub project page]<br />
* [https://reddit.com/r/roguelikes/comments/vluuud/ruggrogue_a_simple_webplayable_roguelike_inspired/ Release post on /r/roguelikes]</div>Tungtnhttp://roguebasin.com/index.php?title=RuggRogue&diff=51905RuggRogue2022-07-01T13:22:04Z<p>Tungtn: remove www from Reddit release post link URL</p>
<hr />
<div>{{game-stable | name = RuggRogue<br />
| developer = [[User:TungTn|Tung Nguyen]]<br />
| theme = [[Fantasy]]<br />
| influences = [[Rogue]]<br />
| released = June 27, 2022<br />
| relver = 1.0.0<br />
| updated = June 27, 2022<br />
| updver = 1.0.0<br />
| licensing = [[MIT License]]<br />
| language = [[Rust]]<br />
| platforms = [[Browser]], [[Linux]], [[Windows]]<br />
| interface = [[ASCII]], [[Graphical tiles]], [[Keyboard]]<br />
| length = short<br />
| site = https://tung.github.io/ruggrogue/<br />
}}<br />
<br />
'''RuggRogue''' is a simple web-playable roguelike made with [[Rust]] and [[SDL]], with Emscripten for the browser version.<br />
<br />
Inspired by the [https://bfnightly.bracketproductions.com/ Rust Roguelike Tutorial], but made without any existing game engine or roguelike helper libraries.<br />
<br />
== Features ==<br />
<br />
* Discover new monsters and equipment the deeper you go.<br />
* Hunger and regeneration: stay fed and stay healed!<br />
* Choose between graphical tiles and ASCII display.<br />
* Menu-based UI with hot keys.<br />
* Auto-run to quickly follow corridors and cross open space.<br />
* Save and load system.<br />
* New Game Plus mode!<br />
<br />
== External links ==<br />
<br />
* [https://tung.github.io/ruggrogue/ RuggRogue website and web-playable version]<br />
* [https://github.com/tung/ruggrogue GitHub project page]<br />
* [https://reddit.com/r/roguelikes/comments/vluuud/ruggrogue_a_simple_webplayable_roguelike_inspired/ Release post on /r/roguelikes]</div>Tungtnhttp://roguebasin.com/index.php?title=News&diff=51898News2022-06-27T13:39:56Z<p>Tungtn: Added RuggRogue 1.0.0</p>
<hr />
<div>{{:Old news/Nav}}<br />
<!-- Add new news to the top --><br />
<!-- Don't forget to update Recently Updated Roguelikes. --><br />
<!-- !!!!!!!!!!!!!!!! --><br />
<!-- 1: IF YOU ARE REMOVING OLD NEWS, DON'T FORGET TO UPDATE ARCHIVE AND MOVE DELETED NEWS THERE!--><br />
<!-- 2: IF YOU HAVE ALREADY RELEASED *ON ANOTHER DATE LISTED BELOW*, MOVE YOUR PREVIOUS RELEASE TO THE ARCHIVED LIST! (the point being to have your game listed only once on the front page)--><br />
<onlyinclude><!-- ADD NEWS DIRECTLY BELOW THIS LINE --><br />
* 27 Jun 2022 - [[RuggRogue]] 1.0.0 [https://tung.github.io/ruggrogue/ released]<br />
* 21 Jun 2022 - [[GearHead Caramel]] v0.830 "The Mystery Mecha" [https://gearhead.itch.io/gearhead-caramel released]<br />
* 19 Jun 2022 - [[Steam Sky]] 7.0.9 [https://thindil.itch.io/steam-sky/devlog/394666/version-709-is-here released]<br />
* 18 Jun 2022 - [[Lost Cavern]] vBeta 2.0 is now released! Bigger Sprites, zoom/unzoom the map, quests and secret content! ---> [https://s01den.itch.io/lost-cavern Lost Cavern]<br />
* 15 Jun 2022 - [[Soulash]] v1.0.12 Deck of Entities [https://store.steampowered.com/news/app/1623210/view/3359136219533048493 released]<br />
* 24 May 2022 - [[Empires of Eradia: The Cataclysm of Chaos]] V51H1 [https://www.mediafire.com/file/69g06wu9wcglu6y/Empires+of+Eradia+=+The+Cataclysm+of+Chaos,+V51H1.zip/file released]<br />
* 24 May 2022 - [[Grog]] 1.0.0 [https://www.roguelikes.games/grog released]<br />
* 23 May 2022 - [[Lost Labyrinth DX]] 1.9.3 "Colossus" [https://www.labydx.com/download released]<br />
* 15 May 2022 - [[Shadow of the Wyrm]] v1.4.5.1 [http://www.shadowofthewyrm.org/downloads.html released]<br />
* 14 May 2022 - [[Realms of the Lost]] Alpha 4 [https://aukustus.itch.io/realms-of-the-lost released]<br />
* 10 May 2022 - [[Tangaria]] "Stay awhile and listen" [https://tangaria.com/news/stay-awhile-and-listen/ released]<br />
* 06 May 2022 - [[Lost Cavern]] vBeta 1.0 is now released! ---> [https://s01den.itch.io/lost-cavern Lost Cavern]<br />
* 04 May 2022 - [[Once upon a Dungeon II]] Plethora of Active Attributes [https://kotogames.itch.io/once-upon-a-dungeon-ii released]<br />
* 22 Apr 2022 - [[I Am Overburdened]] 1.2.10 [https://store.steampowered.com/app/690560/I_Am_Overburdened/ released]<br />
* 08 Apr 2022 - [[ZeldaRL]] v0.8 [https://blog.slashie.net/2022/04/08/zeldarl-0-8-released-after-15-years/ released]<br />
* 26 Mar 2022 - [[TomeNET]] 4.8.0 [https://www.tomenet.eu/ released]<br />
* 24 Mar 2022 - [[I Am Overburdened]] 1.2.9 [https://store.steampowered.com/app/690560/I_Am_Overburdened/ released]<br />
* 21 Mar 2022 - [[Larn]] 14.1.5 [https://github.com/atsb/RL_M/releases/tag/14.1.5 released]<br />
* 17 Mar 2022 - [[Cogmind]] Beta 11 "Mechanical Renaissance" [https://store.steampowered.com/news/app/722730/view/3124941429728136962 released]<br />
* 12 Mar 2022 - [[Magic Walls]] 7.0 [https://roguelikemaker.itch.io/magic-walls released]<br />
* 12 Mar 2022 - [[Maze Of The Mummy]] 5.0 [https://roguelikemaker.itch.io/maze-of-the-mummy-textbased-traditional-roguelike released]<br />
* 17 Mar 2022 - [[HydraHunter]] 2.0 [https://roguelikemaker.itch.io/hydrahunter-roguelike released]<br />
* 16 Mar 2022 - [[Cthangband]] 6.8 [http://angband.oook.cz/forum/showthread.php?p=157926 released]<br />
* 15 Mar 2022 - [[Circus Maximus]] 6.3.0 [https://roguelikemaker.itch.io/circus-maximus-chariot-race-traditional-roguelike released]<br />
* 13 Mar 2022 - [[Infra Arcana]] v21.0.0 [https://sites.google.com/site/infraarcana/ released]<br />
* 8 Mar 2022 - [[The Red Prison]] 080322 [http://store.steampowered.com/app/1074040/The_Red_Prison/ Steam] | [https://patjw.itch.io/theredprison download]<br />
* 24 Feb 2022 - [[Alchemist]] 0.1.2 [https://spellsweaver.itch.io/alchemist/devlog/350784/alchemist-012-quality-of-life-update released]<br />
* 22 Feb 2022 - [[Angband]] 4.2.4 [http://angband.oook.cz/forum/showthread.php?t=11114 released]<br />
* 18 Feb 2022 - [[KeeperRL]] Alpha 34 [https://keeperrl.com/keeperrl-alpha-34-is-out/ released]<br />
* 12 Feb 2022 - [[I Am Overburdened]] 1.2.8 [https://store.steampowered.com/app/690560/I_Am_Overburdened/ released]<br />
* 28 Jan 2022 - [[Reflector: Laser Defense]] Alpha 3.0.1 [https://michaelmakes.itch.io/reflector released]<br />
* 26 Jan 2022 - [[Fame]] 0.9.18 [https://sourceforge.net/p/untitled-rpg/blog/ (re-)released]<br />
* 10 Jan 2022 - [[Realms of the Lost]] Alpha 3 [https://aukustus.itch.io/realms-of-the-lost released]<br />
* 08 Jan 2022 - [[Equin 2: The Warren Peace]] Major Update w Monk Class, Build 1.8.22 [https://store.steampowered.com/app/1630690/ released]<br />
* 03 Jan 2022 - [[First Paradise]] (Apsis Online) v6 [https://apsisonline.itch.io/apsis-online released]<br />
* 24 Dec 2021 - [[Wayward]] beta 2.11 [https://store.steampowered.com/news/app/379210/view/3102415820182328647 released]<br />
* 23 Dec 2021 - [[IVAN]] v0.59 [https://github.com/Attnam/ivan/releases/tag/v059 released]<br />
* 23 Dec 2021 - [[Rogue Problem]] V0.7.1 [https://espoirman.itch.io/rogueproblem released]<br />
* 17 Dec 2021 - [[Allure of the Stars]] v0.11.0.0 [http://allureofthestars.com released]<br />
* 17 Dec 2021 - [[RiftWizard]] Metal Magic [https://steamcommunity.com/games/1271280/announcements/detail/4893722033443525199 released]<br />
* 15 Dec 2021 - [[FreeLarn]] GNOME [https://github.com/atsb/freelarn/releases/tag/GNOME released]<br />
<br />
<div style="text-align:right">''See also: [[Old news]], [[Recently Updated Roguelikes]]''<br />
</div></onlyinclude><br />
<br />
[[Category:Main]]</div>Tungtnhttp://roguebasin.com/index.php?title=Recently_Updated_Roguelikes&diff=51897Recently Updated Roguelikes2022-06-27T13:38:14Z<p>Tungtn: Added RuggRogue 1.0.0</p>
<hr />
<div>Roguelike games updated or released in the last 12 months. When adding a new game to this list, make sure to keep it in alphabetical order.<br />
<br />
{| border="0" style="border: 1px solid #999; background-color:#FFFFFF" class="sortable"<br />
|- align="center" bgcolor="#CCCCCC"<br />
! Name !! Type !! Last update !! Last version !! Based on !! Language<br />
{{Update | #dfdfdf | Alchemist |https://spellsweaver.itch.io/alchemist| | {{beta}} | Fantasy | 24 February 2022 | 0.1.2 | | [[Lua]] }}<br />
{{Update | #ffffff | Allure of the Stars |http://allureofthestars.com| | {{beta}} | Sci-fi, Squad | 17 December 2021 | v0.11.0.0 | [[LambdaHack]] | [[Haskell]] }}<br />
{{Update | #dfdfdf | Angband |http://rephial.org/| | {{stable}} | Fantasy,A | 3 Jun 2020 | 4.2.1 | Moria | [[C]] }}<br />
{{Update | #ffffff | Boohu |https://download.tuxfamily.org/boohu/index.html| | {{stable}}{{beta}} | Fantasy; coffee break | 19 Nov 2019 | 0.13 | | [[Go]] }}<br />
{{Update | #dfdfdf | Brogue Community Edition |https://github.com/tmewett/BrogueCE/releases/| | {{stable}} | Fantasy | 19 Oct 2020 | 1.9.1 | Rogue | [[C]] }}<br />
{{Update | #ffffff | CataclysmDDA |https://cataclysmdda.org/| | {{stable}} | Sci-fi | 1 Apr 2020 | 0.E "Ellison" | ? | ? }}<br />
{{Update | #dfdfdf | Caverns of Xaskazien II |https://virtua-sinner.itch.io/caverns-of-xaskazien-ii| | {{stable}} | Fantasy | 8 Aug 2020 | 0.98.33 | Caverns of Xaskazien | [[C]]? }}<br />
{{Update | #ffffff | Cogmind |http://www.gridsagegames.com/cogmind/| | {{stable}}{{beta}} | Sci-fi | 17 Mar 2022 | Beta 11 | | [[C++]] }}<br />
{{Update | #dfdfdf | Crossfire |http://crossfire.real-time.com/| | {{stable}} | Fantasy | 25 Dec 2019 | 1.74.0 || [[C]]}}<br />
{{Update | #ffffff | Cthangband |https://gurbintrollgames.wordpress.com/cthangband/| | {{stable}} | Fantasy, A | 26 Jan 2020 | 6.30 | Zangband | [[C#]] }}<br />
{{Update | #dfdfdf | Dungeon Crawl Stone Soup |https://crawl.develz.org/| | {{stable}} | Fantasy | 17 Jul 2020 | 0.25.1 | Crawl | [[C++]]}}<br />
{{Update | #ffffff | Dwarf Fortress |http://www.bay12games.com/dwarves/| | {{Stable}} | Fantasy | 28 Jan 2021 | 0.47.5 || [[C++]]}}<br />
{{Update | #dfdfdf | Empires of Eradia: The Cataclysm of Chaos |https://www.reddit.com/r/EmpiresOfEradiaCOC/| | {{beta}} | Fantasy | 24 May 2022 | 51H1 || [[Python]]}}<br />
{{Update | #dfdfdf | Equin 2: The Warren Peace |https://store.steampowered.com/app/1630690| | {{Stable}} | Fantasy | 11 Jan 2022 | Build 1.11.22 || [[Clickteam Fusion 2.5]]}}<br />
{{Update | #ffffff | Fame |http://sourceforge.net/projects/untitled-rpg| | {{stable}} | Fantasy | 26 Jan 2022 | 0.9.18 | &nbsp; | [[C++]] }}<br />
{{Update | #dfdfdf | FrogComposband |https://github.com/sulkasormi/frogcomposband/releases/tag/v7.1.liquorice| | {{Stable}} | Fantasy,A | 26 Feb 2020 | 7.1.liquorice | Zangband | [[C]] }}<br />
{{Update | #ffffff | GearHead Caramel |https://github.com/jwvhewitt/gearhead-caramel/| | {{alpha}} | Sci-fi/Mecha | 1 May 2020 | v0.511 |[[GearHead]]| [[Python]]}}<br />
{{Update | #dfdfdf | Harmonist |https://harmonist.tuxfamily.org| | {{stable}} | Fantasy | 22 Fev 2021 | 0.4.0 | | [[Go]] }}<br />
{{Update | #ffffff | IVAN |https://attnam.com/| | {{stable}} | Fantasy | 23 Dec 2021 | 0.59 | Nethack | [[C++]] }}<br />
{{Update | #dfdfdf | Lost Labyrinth DX |https://www.labydx.com| | {{stable}} | Fantasy; coffee break | 17 Apr 2021 | 1.9.1 | [[Lost Labyrinth]] | [[C++]] }}<br />
{{Update | #ffffff | NLarn |https://nlarn.github.io/| | {{stable}} | Fantasy | 23 May 2020 | 0.7.6 | | [[C]] }}<br />
{{Update | #dfdfdf | Pathos: NetHack Codex |https://pathos.azurewebsites.net/| | {{stable}} | Fantasy | 27 Jul 2020 | 6.3 | Nethack | ? }}<br />
{{Update | #ffffff | Reflector: Laser Defense |https://mscottmoore.itch.io/reflector| | {{alpha}} | Sci-fi | 28 Jan 2022 | Alpha 3.0.1 || [[JavaScript]] }}<br />
{{Update | #dfdfdf | Realms of the Lost |https://aukustus.itch.io/realms-of-the-lost| | {{alpha}} | Cosmic Horror | 27 Nov 2021 | Alpha 2 || [[C#]] }}<br />
{{Update | #ffffff | RiftWizard |https://store.steampowered.com/app/1271280/Rift_Wizard/ | | {{stable}} {{beta}} | Fantasy | 25 Nov 2020 | EA2 "Enshrinement" || [[Python]] }}<br />
{{Update | #dfdfdf | Rogue Fable III |https://store.steampowered.com/app/956450/Rogue_Fable_III/| | {{beta}} | Fantasy | 24 Dez 2019 | 1.32 | | [[JavaScript]] }}<br />
{{Update | #ffffff | Roguelegends: Dark Realms |https://untrustedlife.itch.io/roguelegends-dark-realms-0182| | {{alpha}} | Dark Fantasy/Cosmic Horror | 21 Feb 2021 | 0.2.2.8 || [[C++]] }}<br />
{{Update | #dfdfdf | RuggRogue |https://tung.github.io/ruggrogue/| | {{stable}} | Fantasy | 27 Jun 2022 | 1.0.0 | | [[Rust]] }}<br />
{{Update | #dfdfdf | Slash'EM Extended |http://nethackwiki.com/wiki/Slash%27EM_Extended| | {{stable}} | Fantasy, H | 20 Oct 2020 | 2.6 8 | NetHack/SLASH'EM | [[C]] }}<br />
{{Update | #ffffff | Sil-Q |https://github.com/sil-quirk/sil-q/releases| | {{stable}} | Fantasy | 03 Jan 2022 | v1.5.0 | Sil | [[C]] }}<br />
{{Update | #dfdfdf | Solar Rogue |https://www.solar-rogue.com| | {{Alpha}} | Sci-fi | 08 Dec 2020 | v0.5.0 | | GDScript }}<br />
{{Update | #ffffff | Soulash |https://store.steampowered.com/app/1623210/Soulash/| | {{stable}} | Fantasy | 05 Apr 2022 | v1.0.8 | | [[C++]] }}<br />
{{Update | #dfdfdf | Steam Sky |https://thindil.itch.io/steam-sky| | {{stable}} | Steampunk | 19 Jun 2022 | 7.0.9 || [[Ada]]}}<br />
{{Update | #ffffff | SummonerRL |https://nymlus.itch.io/summoner| | {{stable}} | Fantasy | 27 May 2021 | 2.2.1 | | [[Python]] }}<br />
{{Update | #dfdfdf | Tangaria |https://tangaria.com/| | {{stable}} | Fantasy,A | 10 May 2022 | r1 | PWMAngband | [[C]] }}<br />
{{Update | #ffffff | Tenebrae et Mors |https://gym.itch.io/tenebrae-et-mors/| | {{Alpha}} | Hist./Fantasy | 01 Dec 2019 | v0.3.2 | | [[C#]] }}<br />
{{Update | #dfdfdf | The Ground Gives Way |http://www.thegroundgivesway.com/| | {{stable}} | Fantasy; coffee break | 26 Oct 2019 | v2.5.2 || [[C++]]}}<br />
{{Update | #ffffff | TomeNET |https://www.tomenet.eu/| | {{stable}} | Fantasy,A | 26 Mar 2022 | 4.8.0 | Angband | [[C]] }}<br />
{{Update | #dfdfdf | Umoria |http://umoria.org/| | {{stable}} | Fantasy,R | 27 Feb 2021 | 5.7.14 | Rogue | [[C++]] }}<br />
{{Update | #ffffff | UnReal World |https://www.unrealworld.fi/| | {{stable}} | [[Wilderness Survival]], Iron Age | 31 Dec 2019 | v.3.63 | | [[C++]] }}<br />
{{Update | #dfdfdf | Wayward |http://www.waywardgame.com/| | {{beta}} | [[Wilderness Survival]], [[Fantasy]] | 24 Dec 2021 | beta 2.11 | | [[HTML5]], [[TypeScript]] ,[[JavaScript]] }}<br />
{{Update | #ffffff | Wyrm's Wrath |https://mscottmoore.itch.io/wyrms-wrath| | {{beta}} | Fantasy | 30 Mar 2021 | 1.2.0 | | [[JavaScript]] }}<br />
{{Update | #dfdfdf | Zorbus |http://www.zorbus.net| | {{stable}} | Fantasy | 21 Sep 2021 | r54 | | [[Pascal]] }}<br />
|}<br />
<br />
=== Type ===<br />
<br />
*Fantasy<br />
*Sci-fi<br />
*Modern<br />
*Anime<br />
*Surreal<br />
*Hist. = Historical<br />
*A = Angband variant<br />
*H = Hack variant<br />
*R = Rogue variant<br />
*7 = (originally) 7DRL or similar<br />
<br />
== See also ==<br />
* [[Recently Updated Roguelikes/archive]]<br />
<br />
[[Category:Main]]</div>Tungtnhttp://roguebasin.com/index.php?title=RuggRogue&diff=51896RuggRogue2022-06-27T13:32:24Z<p>Tungtn: quick description and features list</p>
<hr />
<div>{{game-stable | name = RuggRogue<br />
| developer = [[User:TungTn|Tung Nguyen]]<br />
| theme = [[Fantasy]]<br />
| influences = [[Rogue]]<br />
| released = June 27, 2022<br />
| relver = 1.0.0<br />
| updated = June 27, 2022<br />
| updver = 1.0.0<br />
| licensing = [[MIT License]]<br />
| language = [[Rust]]<br />
| platforms = [[Browser]], [[Linux]], [[Windows]]<br />
| interface = [[ASCII]], [[Graphical tiles]], [[Keyboard]]<br />
| length = short<br />
| site = https://tung.github.io/ruggrogue/<br />
}}<br />
<br />
'''RuggRogue''' is a simple web-playable roguelike made with [[Rust]] and [[SDL]], with Emscripten for the browser version.<br />
<br />
Inspired by the [https://bfnightly.bracketproductions.com/ Rust Roguelike Tutorial], but made without any existing game engine or roguelike helper libraries.<br />
<br />
== Features ==<br />
<br />
* Discover new monsters and equipment the deeper you go.<br />
* Hunger and regeneration: stay fed and stay healed!<br />
* Choose between graphical tiles and ASCII display.<br />
* Menu-based UI with hot keys.<br />
* Auto-run to quickly follow corridors and cross open space.<br />
* Save and load system.<br />
* New Game Plus mode!<br />
<br />
== External links ==<br />
<br />
* [https://tung.github.io/ruggrogue/ RuggRogue website and web-playable version]<br />
* [https://github.com/tung/ruggrogue GitHub project page]<br />
* [https://www.reddit.com/r/roguelikes/comments/vluuud/ruggrogue_a_simple_webplayable_roguelike_inspired/ Release post on /r/roguelikes]</div>Tungtnhttp://roguebasin.com/index.php?title=DynaHack&diff=42003DynaHack2016-02-18T09:57:47Z<p>Tungtn: Update for release 0.6.0</p>
<hr />
<div>{{game-beta| name = DynaHack<br />
|developer = [[User:Tungtn|Tung Nguyen]]<br />
|theme = Fantasy<br />
|influences = [[NetHack]]<br />
|released = September 22, 2013 (0.5.0)<br />
|updated = February 18th, 2016 (0.6.0)<br />
|licensing = NetHack [[GPL]]<br />
|language = [[C]]<br />
|platforms = [[Linux]], [[Windows]]<br />
|interface = [[ASCII]]<br />
|length = 8+ hours<br />
|site = http://tung.github.io/DynaHack/<br />
}}<br />
<br />
'''DynaHack''' is a variant of [[NitroHack]] maintained by Tung Nguyen. It features more content (from UnNetHack) and significant changes to its interface and gameplay compared to [[NetHack]].<br />
<br />
It can be downloaded ready-to-play on Windows, and can also be compiled to run on OS X and Linux.<br />
<br />
It started life as [[UnNetHack]]'s content and gameplay transplanted onto NitroHack with its resizing ASCII interface, but has also come to roll in parts of [[NetHack 4]], GruntHack, UnNetHackPlus and a few original changes.<br />
<br />
== Major differences to NetHack ==<br />
<br />
* Over 80 new special level layouts.<br />
* Revamped Gehennom with less mazes and more caverns and special levels.<br />
* Auto-resizing ASCII interface with multi-line message box, inventory side-bar, colored statuses and HP/Pw bars.<br />
* Item action command menus, selectable from inventory.<br />
* Detailed monster info with AC, resistances, attacks, etc. (press '/' and target with ';').<br />
* Automatically-tracked dungeon overview (Ctrl-O) and resistances (Ctrl-X).<br />
* Auto-unlock for doors and boxes, and auto-loot for boxes after auto-unlocking them.<br />
* Enhanced travel that walks around peaceful monsters and works in Sokoban.<br />
* Protection from walking into known traps/water/lava (optional).<br />
* Random magical equipment, e.g. short sword of fire.<br />
* Cross-training for related weapon skills.<br />
* Hitting with a weapon may reveal its enchantment.<br />
* Better ammo stacking and turn-free weapon swapping for ranged combat.<br />
* Polearms are no longer restricted in melee combat.<br />
* Responses to infinite pudding farming and throne farming.<br />
* Plus a whole lot more...<br />
<br />
== External links ==<br />
<br />
* [https://tung.github.io/DynaHack/ DynaHack website]<br />
* [https://github.com/tung/DynaHack GitHub project page]<br />
* [http://www.reddit.com/r/nethack/comments/1mvrdt/dynahack_050_new_nethack_variant_with_new_content/ Release post on /r/nethack]<br />
<br />
[[Category:Hacklikes]]<br />
[[Category:NetHack variants]]</div>Tungtnhttp://roguebasin.com/index.php?title=DynaHack&diff=39865DynaHack2015-03-08T06:25:23Z<p>Tungtn: /* External links */ replace http with https for DynaHack website link now that GitHub Pages supports it</p>
<hr />
<div>{{game-beta| name = DynaHack<br />
|developer = [[User:Tungtn|Tung Nguyen]]<br />
|theme = Fantasy<br />
|influences = [[NetHack]]<br />
|released = September 22, 2013 (0.5.0)<br />
|updated = January 18th, 2014 (0.5.5)<br />
|licensing = NetHack [[GPL]]<br />
|language = [[C]]<br />
|platforms = [[Linux]], [[Windows]]<br />
|interface = [[ASCII]]<br />
|length = 8+ hours<br />
|site = http://tung.github.io/DynaHack/<br />
}}<br />
<br />
'''DynaHack''' is a variant of [[NitroHack]] maintained by Tung Nguyen. It features more content (from UnNetHack) and significant changes to its interface and gameplay compared to [[NetHack]].<br />
<br />
It can be downloaded ready-to-play on Windows, and can also be compiled to run on OS X and Linux.<br />
<br />
It started life as [[UnNetHack]]'s content and gameplay transplanted onto NitroHack with its resizing ASCII interface, but has also come to roll in parts of [[NetHack 4]], GruntHack, UnNetHackPlus and a few original changes.<br />
<br />
== Major differences to NetHack ==<br />
<br />
* Over 80 new special level layouts.<br />
* Revamped Gehennom with less mazes and more caverns and special levels.<br />
* Auto-resizing ASCII interface with multi-line message box, inventory side-bar, colored statuses and HP/Pw bars.<br />
* Item action command menus, selectable from inventory.<br />
* Detailed monster info with AC, resistances, attacks, etc. (press '/' and target with ';').<br />
* Automatically-tracked dungeon overview (Ctrl-O) and resistances (Ctrl-X).<br />
* Auto-unlock for doors and boxes, and auto-loot for boxes after auto-unlocking them.<br />
* Enhanced travel that walks around peaceful monsters and works in Sokoban.<br />
* Protection from walking into known traps/water/lava (optional).<br />
* Random magical equipment, e.g. short sword of fire.<br />
* Cross-training for related weapon skills.<br />
* Hitting with a weapon may reveal its enchantment.<br />
* Better ammo stacking and turn-free weapon swapping for ranged combat.<br />
* Polearms are no longer restricted in melee combat.<br />
* Responses to infinite pudding farming and throne farming.<br />
* Plus a whole lot more...<br />
<br />
== External links ==<br />
<br />
* [https://tung.github.io/DynaHack/ DynaHack website]<br />
* [https://github.com/tung/DynaHack GitHub project page]<br />
* [http://www.reddit.com/r/nethack/comments/1mvrdt/dynahack_050_new_nethack_variant_with_new_content/ Release post on /r/nethack]<br />
<br />
[[Category:Hacklikes]]<br />
[[Category:NetHack variants]]</div>Tungtnhttp://roguebasin.com/index.php?title=DynaHack&diff=38675DynaHack2014-08-10T08:48:39Z<p>Tungtn: Update to latest stable release of DynaHack 0.5.5, January 18th 2014</p>
<hr />
<div>{{game-beta| name = DynaHack<br />
|developer = [[User:Tungtn|Tung Nguyen]]<br />
|theme = Fantasy<br />
|influences = [[NetHack]]<br />
|released = September 22, 2013 (0.5.0)<br />
|updated = January 18th, 2014 (0.5.5)<br />
|licensing = NetHack [[GPL]]<br />
|language = [[C]]<br />
|platforms = [[Linux]], [[Windows]]<br />
|interface = [[ASCII]]<br />
|length = 8+ hours<br />
|site = http://tung.github.io/DynaHack/<br />
}}<br />
<br />
'''DynaHack''' is a variant of [[NitroHack]] maintained by Tung Nguyen. It features more content (from UnNetHack) and significant changes to its interface and gameplay compared to [[NetHack]].<br />
<br />
It can be downloaded ready-to-play on Windows, and can also be compiled to run on OS X and Linux.<br />
<br />
It started life as [[UnNetHack]]'s content and gameplay transplanted onto NitroHack with its resizing ASCII interface, but has also come to roll in parts of [[NetHack 4]], GruntHack, UnNetHackPlus and a few original changes.<br />
<br />
== Major differences to NetHack ==<br />
<br />
* Over 80 new special level layouts.<br />
* Revamped Gehennom with less mazes and more caverns and special levels.<br />
* Auto-resizing ASCII interface with multi-line message box, inventory side-bar, colored statuses and HP/Pw bars.<br />
* Item action command menus, selectable from inventory.<br />
* Detailed monster info with AC, resistances, attacks, etc. (press '/' and target with ';').<br />
* Automatically-tracked dungeon overview (Ctrl-O) and resistances (Ctrl-X).<br />
* Auto-unlock for doors and boxes, and auto-loot for boxes after auto-unlocking them.<br />
* Enhanced travel that walks around peaceful monsters and works in Sokoban.<br />
* Protection from walking into known traps/water/lava (optional).<br />
* Random magical equipment, e.g. short sword of fire.<br />
* Cross-training for related weapon skills.<br />
* Hitting with a weapon may reveal its enchantment.<br />
* Better ammo stacking and turn-free weapon swapping for ranged combat.<br />
* Polearms are no longer restricted in melee combat.<br />
* Responses to infinite pudding farming and throne farming.<br />
* Plus a whole lot more...<br />
<br />
== External links ==<br />
<br />
* [http://tung.github.io/DynaHack/ DynaHack website]<br />
* [https://github.com/tung/DynaHack GitHub project page]<br />
* [http://www.reddit.com/r/nethack/comments/1mvrdt/dynahack_050_new_nethack_variant_with_new_content/ Release post on /r/nethack]<br />
<br />
[[Category:Hacklikes]]<br />
[[Category:NetHack variants]]</div>Tungtnhttp://roguebasin.com/index.php?title=DynaHack&diff=36525DynaHack2013-10-10T09:19:37Z<p>Tungtn: DynaHack 0.5.2, updated on 2013-10-07</p>
<hr />
<div>{{game-beta| name = DynaHack<br />
|developer = [[User:Tungtn|Tung Nguyen]]<br />
|theme = Fantasy<br />
|influences = [[NetHack]]<br />
|released = September 22, 2013 (0.5.0)<br />
|updated = October 7, 2013 (0.5.2)<br />
|licensing = NetHack [[GPL]]<br />
|language = [[C]]<br />
|platforms = [[Linux]], [[Windows]]<br />
|interface = [[ASCII]]<br />
|length = 8+ hours<br />
|site = http://tung.github.io/DynaHack/<br />
}}<br />
<br />
'''DynaHack''' is a variant of [[NitroHack]] maintained by Tung Nguyen. It features more content (from UnNetHack) and significant changes to its interface and gameplay compared to [[NetHack]].<br />
<br />
It can be downloaded ready-to-play on Windows, and can also be compiled to run on OS X and Linux.<br />
<br />
It started life as [[UnNetHack]]'s content and gameplay transplanted onto NitroHack with its resizing ASCII interface, but has also come to roll in parts of [[NetHack 4]], GruntHack, UnNetHackPlus and a few original changes.<br />
<br />
== Major differences to NetHack ==<br />
<br />
* Over 80 new special level layouts.<br />
* Revamped Gehennom with less mazes and more caverns and special levels.<br />
* Auto-resizing ASCII interface with multi-line message box, inventory side-bar, colored statuses and HP/Pw bars.<br />
* Item action command menus, selectable from inventory.<br />
* Detailed monster info with AC, resistances, attacks, etc. (press '/' and target with ';').<br />
* Automatically-tracked dungeon overview (Ctrl-O) and resistances (Ctrl-X).<br />
* Auto-unlock for doors and boxes, and auto-loot for boxes after auto-unlocking them.<br />
* Enhanced travel that walks around peaceful monsters and works in Sokoban.<br />
* Protection from walking into known traps/water/lava (optional).<br />
* Random magical equipment, e.g. short sword of fire.<br />
* Cross-training for related weapon skills.<br />
* Hitting with a weapon may reveal its enchantment.<br />
* Better ammo stacking and turn-free weapon swapping for ranged combat.<br />
* Polearms are no longer restricted in melee combat.<br />
* Responses to infinite pudding farming and throne farming.<br />
* Plus a whole lot more...<br />
<br />
== External links ==<br />
<br />
* [http://tung.github.io/DynaHack/ DynaHack website]<br />
* [https://github.com/tung/DynaHack GitHub project page]<br />
* [http://www.reddit.com/r/nethack/comments/1mvrdt/dynahack_050_new_nethack_variant_with_new_content/ Release post on /r/nethack]<br />
<br />
[[Category:Hacklikes]]<br />
[[Category:NetHack variants]]</div>Tungtnhttp://roguebasin.com/index.php?title=2013_ARRP&diff=363122013 ARRP2013-09-22T07:05:13Z<p>Tungtn: /* Participants */ DynaHack 0.5.0</p>
<hr />
<div>The 2013 [[The annual roguelike release party|Annual Roguelike Release Party]] (ARRP) will be held on the 21st and 22nd of September 2013. This is nearest weekend to 6 months after the 2013 7DRL competition. The aim of the weekend is to encourage more releases and updates, from minor bugfixes to whole new games. Don't let your game sit in the shadows as you tweak and polish - come join the party!<br />
<br />
''Those who plan to participate are encouraged to declare their planned releases. Announcement is not necessary though - simply releasing your game or updating on the above dates is required to participate.'' <br />
<br />
== Participants ==<br />
<br />
* [[Eben Howard]], Team Norsk - [[Kingdom Rangers]] Alpha 1.0<br />
* [[User:Vaughn|Vaughn Royko]] - [[Wayward]] Beta 1.*?<br />
* RRRSTeam - [[RRRSRoguelike]] AncientBlade <br />
* [[User:zasvid|zasvid]] - [[Cosmic Commando]] v. 0.3<br />
* [[Watabou]] - [[Pixel Dungeon]] 0.5.2<br />
* [[User:kitfoxgames|Tanya, Xin, Mike & Greg]] - [http://www.kitfoxgames.com Shattered Planet] first demo<br />
* <strike>[[Michal_Walczak|magikmw]] - [https://github.com/magikmw/stabby Stabby] Alpha Release 1 </strike><br />
* [[User:roocey|Andrew Wright]] - [[Dead Man Walking]] 1.3<br />
* [[User:miki151|Michal Brzozowski]] - Zagadka 0.1<br />
* [[Wouter_van_den_Wollenberg|Wouter van den Wollenberg]] - [[Triangle_Wizard|Triangle Wizard]] R 16.03<br />
* [[IBOL]] - Approaching Infinity , 0.0.2 [http://forum.thegamecreators.com/?m=forum_view&t=207753&b=48]<br />
* [[User:Trystan | Trystan Spangler]] - Pugnacious Wizards 2, version 1.0<br />
* [[User:Tungtn|Tung Nguyen]] - [[DynaHack]] 0.5.0<br />
<br />
[[Category:Events]]</div>Tungtnhttp://roguebasin.com/index.php?title=DynaHack&diff=36311DynaHack2013-09-22T07:03:41Z<p>Tungtn: Mostly the same as the page on nethackwiki.com</p>
<hr />
<div>{{game-beta| name = DynaHack<br />
|developer = [[User:Tungtn|Tung Nguyen]]<br />
|theme = Fantasy<br />
|influences = [[NetHack]]<br />
|released = September 22, 2013 (0.5.0)<br />
|updated = September 22, 2013 (0.5.0)<br />
|licensing = NetHack [[GPL]]<br />
|language = [[C]]<br />
|platforms = [[Linux]], [[Windows]]<br />
|interface = [[ASCII]]<br />
|length = 8+ hours<br />
|site = http://tung.github.io/DynaHack/<br />
}}<br />
<br />
'''DynaHack''' is a variant of [[NitroHack]] maintained by Tung Nguyen. It features more content (from UnNetHack) and significant changes to its interface and gameplay compared to [[NetHack]].<br />
<br />
It can be downloaded ready-to-play on Windows, and can also be compiled to run on OS X and Linux.<br />
<br />
It started life as [[UnNetHack]]'s content and gameplay transplanted onto NitroHack with its resizing ASCII interface, but has also come to roll in parts of [[NetHack 4]], GruntHack, UnNetHackPlus and a few original changes.<br />
<br />
== Major differences to NetHack ==<br />
<br />
* Over 80 new special level layouts.<br />
* Revamped Gehennom with less mazes and more caverns and special levels.<br />
* Auto-resizing ASCII interface with multi-line message box, inventory side-bar, colored statuses and HP/Pw bars.<br />
* Item action command menus, selectable from inventory.<br />
* Detailed monster info with AC, resistances, attacks, etc. (press '/' and target with ';').<br />
* Automatically-tracked dungeon overview (Ctrl-O) and resistances (Ctrl-X).<br />
* Auto-unlock for doors and boxes, and auto-loot for boxes after auto-unlocking them.<br />
* Enhanced travel that walks around peaceful monsters and works in Sokoban.<br />
* Protection from walking into known traps/water/lava (optional).<br />
* Random magical equipment, e.g. short sword of fire.<br />
* Cross-training for related weapon skills.<br />
* Hitting with a weapon may reveal its enchantment.<br />
* Better ammo stacking and turn-free weapon swapping for ranged combat.<br />
* Polearms are no longer restricted in melee combat.<br />
* Responses to infinite pudding farming and throne farming.<br />
* Plus a whole lot more...<br />
<br />
== External links ==<br />
<br />
* [http://tung.github.io/DynaHack/ DynaHack website]<br />
* [https://github.com/tung/DynaHack GitHub project page]<br />
* [http://www.reddit.com/r/nethack/comments/1mvrdt/dynahack_050_new_nethack_variant_with_new_content/ Release post on /r/nethack]<br />
<br />
[[Category:Hacklikes]]<br />
[[Category:NetHack variants]]</div>Tungtnhttp://roguebasin.com/index.php?title=News&diff=36310News2013-09-22T06:57:34Z<p>Tungtn: DynaHack 0.5.0 release</p>
<hr />
<div><!-- Add new news to the top --><br />
<!-- Don't forget to update Recently Updated Roguelikes. --><br />
<!-- !!!!!!!!!!!!!!!! --><br />
<!-- GUYS!!! IF YOU ARE REMOVING OLD NEWS, DON'T FORGET TO UPDATE ARCHIVE AND MOVE DELETED NEWS THERE!--><br />
* 22 September 2013 - [[DynaHack]] 0.5.0 [http://tung.github.io/DynaHack/ released]<br />
* 21 September 2013 - [[Dead Man Walking]] 1.3a [http://www.caffeineoverdose.me/2013/09/dead-man-walking-13a-release-changelog.html released]<br />
* 21 September 2013 - [[Triangle Wizard]] R 16.03 [http://www.trianglewizard.webs.com/ released]<br />
* 21 September 2013 - [[RRRSAncientBlade]] 0.0.0.3 [http://rrrsroguelike.codeplex.com/ ARRP2013 release]<br />
* 21 September 2013 - [[Allure of the Stars]] 0.4.8 [http://hackage.haskell.org/package/Allure-0.4.8 released]<br />
* 21 September 2013 - [[LambdaHack]] 0.2.8 [http://hackage.haskell.org/package/LambdaHack-0.2.8 released]<br />
* 20 September 2013 - [[PonyRL]] 0.8.1 [http://ponyrl.com released]<br />
* 19 September 2013 - [[The Veins of the Earth]] v0.0.13a standalone [https://github.com/Zireael07/The-Veins-of-the-Earth/releases released]<br />
* 17 September 2013 - [[Goblin Men]] -5i + 1 [http://jakobvirgil.blogspot.com/2013/09/now-you-can-kill-stuff-and-die.html released]<br />
* 17 September 2013 - [[PonyRL]] 0.8.0 [http://ponyrl.com released]<br />
* 16 September 2013 - [[Asylum Escape]] v1.0.0 alpha [http://toothandclawgames.tumblr.com/post/61163371054/asylum-escape-ver-1-0-is-now-out-for-free]<br />
<br />
* 15 September 2013 - [[CataclysmDDA|Cataclysm: Dark Days Ahead]] 0.8 [http://en.cataclysmdda.com released]<br />
* 13 September 2013 - [[3089]] v0.102b [http://3089game.wordpress.com released]<br />
* 12 September 2013 - [[Triangle Wizard]] R 16.02 [http://www.trianglewizard.webs.com/ released]<br />
<br />
* 11 September 2013 - [[Brogue]] v1.7.3 [https://sites.google.com/site/broguegame/ released]<br />
* 10 September 2013 - [[Voyage to Farland]] 2.2.6 [http://www.peculiar-games.com/voyage-to-farland/voyage-to-farland-pc-version released]<br />
* 9 September 2013 - [[Triangle Wizard]] R 16.01 [http://www.trianglewizard.webs.com/ released]<br />
* 6 September 2013 - [[RogueMek]] v0.1 [http://minimek.sourceforge.net/ released]<br />
* 5 September 2013 - [[NotEye]] 7.2 and [[Hydra Slayer]] 15.2 [http://zenorogue.blogspot.com/2013/09/hydra-challenge-new-noteye-hyperrogue.html released]<br />
* 4 September 2013 - [[Goblin Men]] 0.0.i [http://jakobvirgil.blogspot.com/2013/09/there-is-now-playable-demo-of-goblin.html]<br />
* 4 September 2013 - [[Fame]] 0.8.8 [https://sourceforge.net/p/untitled-rpg/blog/ released]<br />
* 3 September 2013 - [[3089]] v0.98b [http://3089game.wordpress.com released]<br />
* 3 September 2013 - [[The Land]] v5.0.2<br />
* 29 August 2013 - [[PonyRL]] 0.7.9 [http://ponyrl.com released]<br />
* 27 August 2013 - [[Pixel Dungeon]] 0.5.1 [https://play.google.com/store/apps/details?id=com.watabou.pixeldungeon released]<br />
* 22 August 2013 - [[SurviveRL]] v0.06a [http://surviverl.shoutwiki.com/wiki/Main_Page released]<br />
* 22 August 2013 - [[UnReal World]] 3.17 [http://www.unrealworld.fi released]<br />
* 20 August 2013 - [[Nebulaic Toaster]] v0.1a [https://github.com/chromebookbob/Nebulaic-Toaster released]<br />
* 19 August 2013 - [[3089]] v0.95a [http://3089game.wordpress.com released]<br />
* 19 August 2013 - [[Return to the Dungeons of Doom]] 1.0 [https://sites.google.com/site/rttdod/ released]<br />
* 19 August 2013 - [[Rogue's Souls]] 0.94 [http://forums.tigsource.com/index.php?topic=26781.0 released]<br />
* 14 August 2013 - [[TomeNET]] v4.5.4 [http://www.tomenet.net/ released]<br />
* 10 August 2013 - [[NPPMoria]] v7.0.0 [http://forum.nppangband.org/viewtopic.php?id=1550]<br />
* 10 August 2013 - [[NPPAngband]] v7.0.0 [http://forum.nppangband.org/viewtopic.php?id=1550]<br />
* 9 August 2013 - [[3089]] v0.93a [http://3089game.wordpress.com released]<br />
* 9 August 2013 - [[SurviveRL]] v0.05a [http://surviverl.shoutwiki.com/wiki/Main_Page released]<br />
* 8 August 2013 - [[MovingETA]] v0.07 [http://thescriptan.blogspot.com released]<br />
* 5 August 2013 - [[PonyRL]] 0.7.8 [http://ponyrl.com released]<br />
* 4 August 2013 - [[Fame]] 0.8.7 [https://sourceforge.net/p/untitled-rpg/blog/ released]<br />
* 3 August 2013 - [[Ultima Ratio Regum]] v0.3.0 released<br />
* 3 August 2013 - [[Herculeum]] 0.9 [https://pypi.python.org/pypi/herculeum released]<br />
* 2 August 2013 - [[SurviveRL]] v0.04a [http://surviverl.shoutwiki.com/wiki/Main_Page released]<br />
* 1 August 2013 - [[Rogue's Souls]] 0.93 [http://forums.tigsource.com/index.php?topic=26781.0 released]<br />
<br />
<div style="text-align:right"><br />
''See also: [[Old news]], [[Recently Updated Roguelikes]]''<br />
</div><br />
<br />
[[Category:Main]]</div>Tungtn