http://roguebasin.com/api.php?action=feedcontributions&user=Zasvid&feedformat=atomRogueBasin - User contributions [en]2024-03-28T09:27:16ZUser contributionsMediaWiki 1.36.0http://roguebasin.com/index.php?title=Cosmic_Commando&diff=36520Cosmic Commando2013-10-09T19:37:43Z<p>Zasvid: </p>
<hr />
<div>{{game-alpha| name = Cosmic Commando<br />
|developer = [[User:Zasvid | zasvid]]<br />
|theme = Space Opera<br />
|influences = Mass Effect<br />
|released = September 15 2012<br />
|updated = Sep 24 2013<br />
|licensing = Freeware / Open-source (GPL 3)<br />
|language = [[Python]]<br />
|platforms = [[Windows]], [[Linux]]<br />
|interface = [[ASCII]], [[Keyboard]], ([[Mouse]] optional)<br />
|length = 1 Hour<br />
|site = http://bitbucket.org/zasvid/cosmiccommando|Official site of Cosmic Commando]<br />
}}<br />
<br />
Cosmic Commando is a game in early stage of developement set in a space opera setting. <br />
You're a brave cosmic commando who fights forces of bloodthirsty syndicate ruled by mysterious Lady Raven. <br />
<br />
So far, the game focuses on tactical positioning. It is governed by simple rules, but gameplay is not too shallow. <br />
<br />
In release v0.2 Cosmic Commando became a fully structured game with a considerable degree of polish for such an early version. It features a nonstandard approach to advancement: to win, the player has to complete three preliminary missions first (in any sequence, refreshing to pristine status after each successful quest) before attempting to beat the final level, which has varying difficulty depending on player's decisions earlier (after each mission the player has the option to make the final level - and only it - easier. Forgoing this opportunity increases the player's final score). <br />
<br />
Since release v0.3 Cosmic Commando features an optional mode that adds time limit to every turn (like Tetris), giving the base game an action game feel and increased difficulty. The player's efforts are scored higher in this mode than in the turn-based one.<br />
Also, CosCom 0.3 features a new mission, ''Asteroid Belt Chase'', in which the player character must pursue a pirate in zero gravity asteroid field. Instead of normal movement the player controls Cosmic Commando's acceleration and must avoid smashing into asteroids at high speed while trying to catch up to their quarry.<br />
<br />
Planned features:<br />
* character customization<br />
* cover-based shooting mechanics<br />
<br />
Screenshots from the game are available here:<br />
[https://plus.google.com/photos/106531805594889786601/albums/5875001938201224353?authkey=CJX6gtyEza7nrgE Cosmic Commando screenshots]<br />
<br />
You can download the game here:<br />
[http://bitbucket.org/zasvid/cosmiccommando/downloads Download Cosmic Commando releases]<br />
<br />
Any suggestions for the future releases, comments, praise and/or bug reports are welcome! Send them to: zasvid+roguelike@gmail.com<br />
<br />
[[category:alpha projects]][[category: Roguelike games]]</div>Zasvidhttp://roguebasin.com/index.php?title=Nightmare_Tyrant&diff=36519Nightmare Tyrant2013-10-09T19:36:39Z<p>Zasvid: </p>
<hr />
<div>{{game-7drl| name = Nightmare Tyrant<br />
|developer = [[User:Zasvid | zasvid]]<br />
|theme = Dark Fantasy<br />
|influences = ADOM, Dragon Age, Warhammer Fantasy<br />
|released = 17th March 2013<br />
|updated = 24th March 2013 <br />
|licensing = Freeware / Open-source (GPL 3)<br />
|language = [[Python]] with [[libtcod]]<br />
|platforms = [[Windows]], [[Linux]]<br />
|genre = hack&slash<br />
|interface = [[ASCII]], [[Keyboard]], ([[Mouse]] optional)<br />
|length = very short - 5 to 15 minutes <br />
|site = http://bitbucket.org/zasvid/nightmaretyrant|Official site of Nightmare Tyrant]<br />
}}<br />
{{Coffeebreak}}<br />
<br />
Nightmare Tyrant is a 7 Day Roguelike game written for the 2013 7DRL Challenge set in a dark fantasy setting.<br />
You play the local hero, who must save his town from an insidious threat, a Nightmare Tyrant, which lurks in the dreams of the townsfolk and will consume their souls lest it is stopped. To accomplish that, your character will undertake up to five quests to weaken and finally destroy the tyrant. The game is non-linear - you can attempt to complete the quests in any order. There's no character advancement - instead, with each completed quest, the final level becomes easier. It can be attempted at any time, including right away. Beating it early increases the final score.<br />
<br />
This roguelike was mainly intended as a test/showcase of an approach in which a roguelike is challenging without being also punishing. Apart from that, a multidimensional action resolution system makes both the player's and enemy attacks more interesting than the traditional "hit and roll damage" or "miss", but the potential of such a mechanic is far from fully tapped here.<br />
<br />
There are two versions of the game available - original 7DRL version and Nightmare Tyrant Gold, which is a bugfixed and polished update of the 7DRL. You can download both from:<br />
[http://bitbucket.org/zasvid/nightmaretyrant/downloads download]<br />
<br />
The game has been created by modding my (zasvid's) other roguelike: [[Cosmic Commando]]<br />
<br />
Any comments and/or bug reports are welcome! Post them to Nightmare Tyrant issue tracker via form found at: [http://bitbucket.org/zasvid/nightmaretyrant/issues/new post Nightmare Tyrant issue] <br />
You can also send mail to: zasvid at gee mail dot com.<br />
<br />
[[category: Roguelike games]][[category: 7DRLs]][[category: Coffeebreak roguelikes]]</div>Zasvidhttp://roguebasin.com/index.php?title=Nightmare_Tyrant&diff=36386Nightmare Tyrant2013-09-24T12:31:31Z<p>Zasvid: </p>
<hr />
<div>{{game-7drl| name = Nightmare Tyrant<br />
|developer = [[User:Zasvid | zasvid]]<br />
|theme = Dark Fantasy<br />
|influences = ADOM, Dragon Age, Warhammer Fantasy<br />
|released = 17th March 2013<br />
|updated = 24th March 2013 <br />
|licensing = Freeware / Open-source (GPL 3)<br />
|language = [[Python]] with [[libtcod]]<br />
|platforms = [[Windows]], [[Linux]]<br />
|genre = hack&slash<br />
|interface = [[ASCII]], [[Keyboard]], ([[Mouse]] optional)<br />
|length = very short - 5 to 15 minutes <br />
|site = [http://bitbucket.org/zasvid/nightmaretyrant | Official site of Nightmare Tyrant]<br />
}}<br />
{{Coffeebreak}}<br />
<br />
Nightmare Tyrant is a 7 Day Roguelike game written for the 2013 7DRL Challenge set in a dark fantasy setting.<br />
You play the local hero, who must save his town from an insidious threat, a Nightmare Tyrant, which lurks in the dreams of the townsfolk and will consume their souls lest it is stopped. To accomplish that, your character will undertake up to five quests to weaken and finally destroy the tyrant. The game is non-linear - you can attempt to complete the quests in any order. There's no character advancement - instead, with each completed quest, the final level becomes easier. It can be attempted at any time, including right away. Beating it early increases the final score.<br />
<br />
This roguelike was mainly intended as a test/showcase of an approach in which a roguelike is challenging without being also punishing. Apart from that, a multidimensional action resolution system makes both the player's and enemy attacks more interesting than the traditional "hit and roll damage" or "miss", but the potential of such a mechanic is far from fully tapped here.<br />
<br />
There are two versions of the game available - original 7DRL version and Nightmare Tyrant Gold, which is a bugfixed and polished update of the 7DRL. You can download both from:<br />
[http://bitbucket.org/zasvid/nightmaretyrant/downloads download]<br />
<br />
The game has been created by modding my (zasvid's) other roguelike: [[Cosmic Commando]]<br />
<br />
Any comments and/or bug reports are welcome! Post them to Nightmare Tyrant issue tracker via form found at: [http://bitbucket.org/zasvid/nightmaretyrant/issues/new post Nightmare Tyrant issue] <br />
You can also send mail to: zasvid at gee mail dot com.<br />
<br />
[[category: Roguelike games]][[category: 7DRLs]][[category: Coffeebreak roguelikes]]</div>Zasvidhttp://roguebasin.com/index.php?title=Cosmic_Commando&diff=36385Cosmic Commando2013-09-24T12:20:10Z<p>Zasvid: </p>
<hr />
<div>{{game-alpha| name = Cosmic Commando<br />
|developer = [[User:Zasvid | zasvid]]<br />
|theme = Space Opera<br />
|influences = Mass Effect<br />
|released = September 15 2012<br />
|updated = Sep 24 2013<br />
|licensing = Freeware / Open-source (GPL 3)<br />
|language = [[Python]]<br />
|platforms = [[Windows]], [[Linux]]<br />
|interface = [[ASCII]], [[Keyboard]], ([[Mouse]] optional)<br />
|length = 1 Hour<br />
|site = [http://bitbucket.org/zasvid/cosmiccommando Official site of Cosmic Commando]<br />
}}<br />
<br />
Cosmic Commando is a game in early stage of developement set in a space opera setting. <br />
You're a brave cosmic commando who fights forces of bloodthirsty syndicate ruled by mysterious Lady Raven. <br />
<br />
So far, the game focuses on tactical positioning. It is governed by simple rules, but gameplay is not too shallow. <br />
<br />
In release v0.2 Cosmic Commando became a fully structured game with a considerable degree of polish for such an early version. It features a nonstandard approach to advancement: to win, the player has to complete three preliminary missions first (in any sequence, refreshing to pristine status after each successful quest) before attempting to beat the final level, which has varying difficulty depending on player's decisions earlier (after each mission the player has the option to make the final level - and only it - easier. Forgoing this opportunity increases the player's final score). <br />
<br />
Since release v0.3 Cosmic Commando features an optional mode that adds time limit to every turn (like Tetris), giving the base game an action game feel and increased difficulty. The player's efforts are scored higher in this mode than in the turn-based one.<br />
Also, CosCom 0.3 features a new mission, ''Asteroid Belt Chase'', in which the player character must pursue a pirate in zero gravity asteroid field. Instead of normal movement the player controls Cosmic Commando's acceleration and must avoid smashing into asteroids at high speed while trying to catch up to their quarry.<br />
<br />
Planned features:<br />
* character customization<br />
* cover-based shooting mechanics<br />
<br />
Screenshots from the game are available here:<br />
[https://plus.google.com/photos/106531805594889786601/albums/5875001938201224353?authkey=CJX6gtyEza7nrgE Cosmic Commando screenshots]<br />
<br />
You can download the game here:<br />
[http://bitbucket.org/zasvid/cosmiccommando/downloads Download Cosmic Commando releases]<br />
<br />
Any suggestions for the future releases, comments, praise and/or bug reports are welcome! Send them to: zasvid+roguelike@gmail.com<br />
<br />
[[category:alpha projects]][[category: Roguelike games]]</div>Zasvidhttp://roguebasin.com/index.php?title=News&diff=36384News2013-09-24T09:20:39Z<p>Zasvid: </p>
<hr />
<div><!-- Add new news to the top --><br />
<!-- Don't forget to update Recently Updated Roguelikes. --><br />
<!-- !!!!!!!!!!!!!!!! --><br />
<!-- GUYS!!! IF YOU ARE REMOVING OLD NEWS, DON'T FORGET TO UPDATE ARCHIVE AND MOVE DELETED NEWS THERE!--><br />
* 24 September 2013 - [[Cosmic Commando]] v0.3 [https://bitbucket.org/zasvid/cosmiccommando/downloads/CosmicCommando0.3.zip released]<br />
* 23 September 2013 - [[3089]] v0.104b [http://3089game.wordpress.com/blog released]<br />
* 22 September 2013 - [[Wayward]] Beta 1.5 [http://www.unlok.ca/wayward/wayward-beta-1-5-released-watergate/ released]<br />
* 22 September 2013 - [[Approaching Infinity]] A Roguelike Space Adventure [http://forumfiles.thegamecreators.com/download/2487087]<br />
* 22 September 2013 - [[Into_the_Labyrinth | Into the Labyrinth ]] [http://www.mediafire.com/download/lat1x4b24y7z9cg/Into.zip ARRP2013 released]<br />
* 22 September 2013 - [[Pugnacious Wizards 2]] v1.0 [http://trystans.blogspot.com/2013/09/pugnacious-wizards-2-version-10.html released]<br />
* 22 September 2013 - [[Nebulaic Toaster]] v1.0a [https://bitbucket.org/chromebookbob/nebulaic-toaster released]<br />
* 22 September 2013 - [[Into the Dungeon++]] Beta v0.9 [http://studio7.guru-gaming.org ARRP2013 release]<br />
* 22 September 2013 - [[The Veins of the Earth]] v0.0.14 standalone [https://github.com/Zireael07/The-Veins-of-the-Earth/releases released]<br />
* 22 September 2013 - [[Pixel Dungeon]] 0.5.2 [https://play.google.com/store/apps/details?id=com.watabou.pixeldungeon released]<br />
* 22 September 2013 - [[DynaHack]] 0.5.0 [http://tung.github.io/DynaHack/ released]<br />
* 21 September 2013 - [[Dead Man Walking]] 1.3a [http://www.caffeineoverdose.me/2013/09/dead-man-walking-13a-release-changelog.html released]<br />
* 21 September 2013 - [[Triangle Wizard]] R 16.03 [http://www.trianglewizard.webs.com/ released]<br />
* 21 September 2013 - [[RRRSAncientBlade]] 0.0.0.3 [http://rrrsroguelike.codeplex.com/ ARRP2013 release]<br />
* 21 September 2013 - [[Allure of the Stars]] 0.4.8 [http://hackage.haskell.org/package/Allure-0.4.8 released]<br />
* 21 September 2013 - [[LambdaHack]] 0.2.8 [http://hackage.haskell.org/package/LambdaHack-0.2.8 released]<br />
* 20 September 2013 - [[PonyRL]] 0.8.1 [http://ponyrl.com released]<br />
* 17 September 2013 - [[Goblin Men]] -5i + 1 [http://jakobvirgil.blogspot.com/2013/09/now-you-can-kill-stuff-and-die.html released]<br />
* 17 September 2013 - [[PonyRL]] 0.8.0 [http://ponyrl.com released]<br />
* 16 September 2013 - [[Asylum Escape]] v1.0.0 alpha [http://toothandclawgames.tumblr.com/post/61163371054/asylum-escape-ver-1-0-is-now-out-for-free]<br />
* 15 September 2013 - [[CataclysmDDA|Cataclysm: Dark Days Ahead]] 0.8 [http://en.cataclysmdda.com released]<br />
* 13 September 2013 - [[3089]] v0.102b [http://3089game.wordpress.com released]<br />
* 12 September 2013 - [[Triangle Wizard]] R 16.02 [http://www.trianglewizard.webs.com/ released]<br />
* 11 September 2013 - [[Brogue]] v1.7.3 [https://sites.google.com/site/broguegame/ released]<br />
* 10 September 2013 - [[Voyage to Farland]] 2.2.6 [http://www.peculiar-games.com/voyage-to-farland/voyage-to-farland-pc-version released]<br />
* 9 September 2013 - [[Triangle Wizard]] R 16.01 [http://www.trianglewizard.webs.com/ released]<br />
* 6 September 2013 - [[RogueMek]] v0.1 [http://minimek.sourceforge.net/ released]<br />
* 5 September 2013 - [[NotEye]] 7.2 and [[Hydra Slayer]] 15.2 [http://zenorogue.blogspot.com/2013/09/hydra-challenge-new-noteye-hyperrogue.html released]<br />
* 4 September 2013 - [[Goblin Men]] 0.0.i [http://jakobvirgil.blogspot.com/2013/09/there-is-now-playable-demo-of-goblin.html]<br />
* 4 September 2013 - [[Fame]] 0.8.8 [https://sourceforge.net/p/untitled-rpg/blog/ released]<br />
* 3 September 2013 - [[3089]] v0.98b [http://3089game.wordpress.com released]<br />
* 3 September 2013 - [[The Land]] v5.0.2<br />
<br />
<div style="text-align:right"><br />
''See also: [[Old news]], [[Recently Updated Roguelikes]]''<br />
</div><br />
<br />
[[Category:Main]]</div>Zasvidhttp://roguebasin.com/index.php?title=User:Zasvid&diff=35770User:Zasvid2013-06-29T21:17:52Z<p>Zasvid: Created page with "{{developerinfo|name = Piotr Sikora |alias = zasvid |languages = Python |projects = None |games = Cosmic Commando, Nightmare Tyrant |site = http://bitbucket.org/za..."</p>
<hr />
<div>{{developerinfo|name = Piotr Sikora<br />
|alias = zasvid<br />
|languages = [[Python]]<br />
|projects = None<br />
|games = [[Cosmic Commando]], [[Nightmare Tyrant]]<br />
|site = http://bitbucket.org/zasvid<br />
|nationality = Polish<br />
}}<br />
<br />
== Medals ==<br />
http://roguetemple.com/medals/Medal_7DRL_2013_s.png<br />
<br />
<br />
[[Category:Developers]]</div>Zasvidhttp://roguebasin.com/index.php?title=2013_ARRP&diff=357692013 ARRP2013-06-29T21:14:55Z<p>Zasvid: </p>
<hr />
<div>2013 ARRP<br />
<br />
The 2013 [[The annual roguelike release party|Annual Roguelike Release Party]] (ARRP) would be held on nearest weekend to 6 months after the 2013 7DRL competition. Wait for further updates.<br />
<br />
''Those who plan to participate are encouraged to declare their planned releases. Announcement is not necessary though - simply releasing your game or updating on the above date is required to participate.'' <br />
<br />
== Participants ==<br />
http://roguebasin.roguelikedevelopment.org/skins/common/images/button_media.png<br />
<br />
* [[User:Vaughn|Vaughn Royko]] - [[Wayward]] Beta 1.*?<br />
* RRRSTeam - [[RRRSRoguelike]] AncientBlade <br />
* [[User:zasvid|zasvid]] - [[Cosmic Commando]] v. 0.3<br />
<br />
[[Category:Events]]</div>Zasvidhttp://roguebasin.com/index.php?title=IRDC_2013&diff=33788IRDC 20132013-05-07T19:28:37Z<p>Zasvid: </p>
<hr />
<div>The [[IRDC|International Roguelike Development Conference]] 2013. A unique opportunity for roguelike developers and enthusiasts to network and discuss their genre in depth. Attendance is free and open to all. Sign up on [http://irdc2013.eventbrite.com/# EventBrite] if you plan to attend.<br />
<br />
== Poznań ==<br />
Radomir Dopieralski is organising IRDC 2013 in Poznań, Poland, on 7-9 June 2013.<br />
<br />
=== Participants ===<br />
Registration is not necessary, but it helps to know how many people will come. You can register at<br />
http://irdc2013.eventbrite.com/ and/or enter your details below.<br />
<br />
* Darren Grey: Flying London Stansted to Poznan, arriving 15:25 on Friday and leaving 16:00 on Monday, staying at Ikar Hotel. Email darrenjohngrey at hotmail's thingy.<br />
* Patric Mueller: flying from Zurich to Poznan, arriving 12:20 on Friday and leaving 13:05 on Monday, staying at City Park Hotel & Residence. E-Mail bhaak@gmx.net<br />
* Jeff Lait: Flying from via Frankfurt to Poznan, arriving 9:50am on Friday and leaving 10:40am on Monday, staying at Ikar Hotel. Email jmlait snail gmail's thingy.<br />
* Ulf ?ström: flying Stockholm-Copenhagen-Poznan, arriving 12-ish on Friday and leaving 12-ish on Monday, also staying at Ikar.<br />
<br />
<br />
=== Venue ===<br />
<br />
The conference will take place in the [http://www.startup-it.pl/?page_id=17| Zoo Coworking Space].<br />
<br />
=== Talks ===<br />
<br />
* "Maybe-misnamed Metamap-making" - [[flend]]<br />
* "Anatomy of a Procedural Music Engine" - [[User:Darren Grey|Darren Grey]]<br />
* "Something, most likely" (working title) - [[User:magikmw|Michał Walczak]]<br />
* "Skinner Box" - [[User:sheep|Radomir Dopieralski]]<br />
* "Procedural Art" - [[User:UltimaRatioRegum|Mark Johnson]]<br />
* TBD - [[Jeff Lait]]<br />
* ''Add your talk here if you wish to present''<br />
* "On punishment and replayability" [[Zasvid]]<br />
* "Something" (working title) [[Irinka]]<br />
<br />
=== Travel === <br />
There is an airport in Poznań, POZ, which has connections to Warsaw, <br />
Munich, Frankfurt and Duesseldorf. Unfortunately all the flights have to <br />
go through one of those cities. You can check the available routes at <br />
http://www.lot.com/pl/pl/web/newlot/routemap <br />
From the airport you can take one of the buses right into the city center. <br />
<br />
There are also trains, including the Eurocity train. You can check your <br />
connections at http://rozklad-pkp.pl/bin/query.exe/en? <br />
(You want the "Poznań Główny", main station.)<br />
<br />
The cheapest route for most of the world would be probably to fly to Berlin and then take a train to Poznań from there.<br />
<br />
You can also get direct flights to Poznan from many countries: http://www.airport-poznan.com.pl/en/flight-connections/destination-map From London flights from Luton or Stanstead with Ryanair or Wizz Air are very cheap. Skyscanner.net is very handy for checking routes and prices.<br />
<br />
=== Money ===<br />
<br />
The official currency in Poland is polish złoty (PLN) and it's the only currency widely used and accepted in shops (usually you can't pay in euros or dollars). There is usually no problem using credit and debit cards, but cheques are unheard of here. Currency exchange is possible in specialized places labeled "Kantor", but you can probably also just use the ATMs (at a worse exchange rate). [Debatable, some kantors rip you off royaly. In Prague (Czech Rep) I had better exchange rates at ATMs with polish debit card than in kantors. Probably same in Poland -- [[User:magikmw|Michał Walczak]]]<br />
<br />
Poland is a relatively inexpensive country to live in (compared to Germany, for example). Food, transportation and lodging are rather cheap.<br />
<br />
=== Accommodation === <br />
As for the accomodation, there all sorts of hostels and hotels. I'm <br />
planning on getting a venue right in the city center, so it should be very <br />
close to a lot of good places. <br />
<br />
Poznań is a relatively small city, and we will be mostly in the city <br />
center, where you can reach most places by foot. We also have a pretty <br />
good tram and bus network, you can check information about it at <br />
http://www.mpk.poznan.pl/?lng=en <br />
<br />
More information about the city: http://en.wikipedia.org/wiki/Pozna%C5%84<br />
<br />
Booking.com lets you compare prices and ratings for hotels in Poznan. [http://www.booking.com/hotel/pl/ikarpoznan.en.html Ikar Hotel] seems like a good budget option in the centre, includes breakfast and wifi at ~$45 a night and it isn't horrible. For the very budget conscious [http://www.booking.com/hotel/pl/traffic-and-hostel.en.html Traffic Hostel] is around $10 a night in a 6-bed dorm.<br />
<br />
---- <br />
[[Category:Events]]</div>Zasvidhttp://roguebasin.com/index.php?title=Cosmic_Commando&diff=33751Cosmic Commando2013-05-07T09:31:03Z<p>Zasvid: </p>
<hr />
<div><table class="infobox" style="float:right;clear:right; width: 22em; border: 1px solid #93BACB; background:#E0E7EF;font-size:95%; margin:1em; line-height:1.4em;"><br />
<br />
<tr><br />
<th colspan="2" style="background:#C2D8EF; padding:.4em; margin:1em; font-size:110%"><i>Cosmic Commando</i><br />
</th><br />
</tr><br />
<br />
<tr><br />
<th colspan="2" style="background:#C2D8EF; padding:.4em; margin:1em; font-size:105%; color:#444;">Alpha Project</th><br />
</tr><br />
<br />
<tr><br />
<th style="background:#C2D8EF; padding:.2em; margin:1em;width:7em">[[Developer]]<br />
</th><br />
<td>[[User:zasvid|zasvid]]<br />
</td><br />
</tr><br />
<br />
<tr><br />
<th style="background:#C2D8EF; padding:.2em; margin:1em;">[[Theme]]<br />
</th><br />
<td>[[Space Opera]]<br />
</td><br />
</tr><br />
<br />
<tr><br />
<th style="background:#C2D8EF; padding:.2em; margin:1em;">[[Influences]]<br />
</th><br />
<td> Mass Effect, ADOM<br />
</td><br />
</tr><br />
<br />
<tr><br />
<th style="background:#C2D8EF; padding:.2em; margin:1em;">Released<br />
</th><br />
<td>September 15, 2012<br />
</td><br />
</tr><br />
<br />
<tr><br />
<th style="background:#C2D8EF; padding:.2em; margin:1em;">Updated<br />
</th><br />
<td>May 6, 2013<br />
</td><br />
</tr><br />
<br />
<tr><br />
<th style="background:#C2D8EF; padding:.2em; margin:1em;">[[Licensing]]<br />
</th><br />
<td>Freeware / Open-source (GPL 3)<br />
</td><br />
</tr><br />
<br />
<tr><br />
<th style="background:#C2D8EF; padding:.2em; margin:1em;">[[Programming Language|P. Language]]<br />
</th><br />
<td>[[Python]]<br />
</td><br />
</tr><br />
<br />
<tr><br />
<th style="background:#C2D8EF; padding:.2em; margin:1em;">[[Platforms]]<br />
</th><br />
<td>Windows, Linux<br />
</td><br />
</tr><br />
<br />
<tr><br />
<th style="background:#C2D8EF; padding:.2em; margin:1em;">[[Interface]]<br />
</th><br />
<td>[[ASCII]], [[Keyboard]], [[Mouse]]<br />
</td><br />
</tr><br />
<br />
<tr><br />
<th style="background:#C2D8EF; padding:.2em; margin:1em;">Game Length<br />
</th><br />
<td>1 hour<br />
</td><br />
</tr><br />
<br />
<tr><br />
<td colspan="2" style="background:#C2D8EF; padding:.2em; margin:1em; text-align:center;">[http://bitbucket.org/zasvid/cosmiccommando Official site of Cosmic Commando]<br />
</td><br />
</tr><br />
<br />
</table><br />
<br />
Cosmic Commando is a game in early stage of developement set in a space opera setting. <br />
You're a brave cosmic commando who fights forces of bloodthirsty syndicate ruled by mysterious Lady Raven. <br />
So far, the game focuses on tactical positioning. It is governed by simple rules, but gameplay is not too shallow. <br />
In release v0.2 Cosmic Commando became a fully structured game with a considerable degree of polish for such an early version. It features a nonstandard approach to advancement: to win, the player has to complete three preliminary missions first (in any sequence, refreshing to pristine status after each successful quest) before attempting to beat the final level, which has varying difficulty depending on player's decisions earlier (after each mission the player has the option to make the final level - and only it - easier. Forgoing this opportunity increases the player's final score). <br />
<br />
Planned features:<br />
* optional action mode that adds real time pressure to turn based gaming (think Tetris)<br />
* character customization<br />
* cover-based shooting mechanics<br />
<br />
Screenshots from the game are available here:<br />
[https://plus.google.com/photos/106531805594889786601/albums/5875001938201224353?authkey=CJX6gtyEza7nrgE Cosmic Commando screenshots]<br />
<br />
You can download the game here:<br />
[http://bitbucket.org/zasvid/cosmiccommando/downloads Download Cosmic Commando releases]<br />
<br />
Any suggestions for the future releases, comments, praise and/or bug reports are welcome! Send them to: zasvid+roguelike@gmail.com<br />
<br />
[[category:alpha projects]][[category: Roguelike games]]</div>Zasvidhttp://roguebasin.com/index.php?title=Cosmic_Commando&diff=33710Cosmic Commando2013-05-06T23:04:04Z<p>Zasvid: </p>
<hr />
<div><table class="infobox" style="float:right;clear:right; width: 22em; border: 1px solid #93BACB; background:#E0E7EF;font-size:95%; margin:1em; line-height:1.4em;"><br />
<br />
<tr><br />
<th colspan="2" style="background:#C2D8EF; padding:.4em; margin:1em; font-size:110%"><i>Cosmic Commando</i><br />
</th><br />
</tr><br />
<br />
<tr><br />
<th colspan="2" style="background:#C2D8EF; padding:.4em; margin:1em; font-size:105%; color:#444;">Alpha Project</th><br />
</tr><br />
<br />
<tr><br />
<th style="background:#C2D8EF; padding:.2em; margin:1em;width:7em">[[Developer]]<br />
</th><br />
<td>[[User:zasvid|zasvid]]<br />
</td><br />
</tr><br />
<br />
<tr><br />
<th style="background:#C2D8EF; padding:.2em; margin:1em;">[[Theme]]<br />
</th><br />
<td>[[Space Opera]]<br />
</td><br />
</tr><br />
<br />
<tr><br />
<th style="background:#C2D8EF; padding:.2em; margin:1em;">[[Influences]]<br />
</th><br />
<td> Mass Effect, ADOM<br />
</td><br />
</tr><br />
<br />
<tr><br />
<th style="background:#C2D8EF; padding:.2em; margin:1em;">Released<br />
</th><br />
<td>September 15, 2012<br />
</td><br />
</tr><br />
<br />
<tr><br />
<th style="background:#C2D8EF; padding:.2em; margin:1em;">Updated<br />
</th><br />
<td>May 6, 2013<br />
</td><br />
</tr><br />
<br />
<tr><br />
<th style="background:#C2D8EF; padding:.2em; margin:1em;">[[Licensing]]<br />
</th><br />
<td>Freeware / Open-source (GPL 3)<br />
</td><br />
</tr><br />
<br />
<tr><br />
<th style="background:#C2D8EF; padding:.2em; margin:1em;">[[Programming Language|P. Language]]<br />
</th><br />
<td>[[Python]]<br />
</td><br />
</tr><br />
<br />
<tr><br />
<th style="background:#C2D8EF; padding:.2em; margin:1em;">[[Platforms]]<br />
</th><br />
<td>Windows, Linux<br />
</td><br />
</tr><br />
<br />
<tr><br />
<th style="background:#C2D8EF; padding:.2em; margin:1em;">[[Interface]]<br />
</th><br />
<td>[[ASCII]], [[Keyboard]], [[Mouse]]<br />
</td><br />
</tr><br />
<br />
<tr><br />
<th style="background:#C2D8EF; padding:.2em; margin:1em;">Game Length<br />
</th><br />
<td>1 hour<br />
</td><br />
</tr><br />
<br />
<tr><br />
<td colspan="2" style="background:#C2D8EF; padding:.2em; margin:1em; text-align:center;">[http://bitbucket.org/zasvid/cosmiccommando Official site of Cosmic Commando]<br />
</td><br />
</tr><br />
<br />
</table><br />
<br />
Cosmic Commando is a game in early stage of developement set in a space opera setting. <br />
You're a brave cosmic commando who fights forces of bloodthirsty syndicate ruled by mysterious Lady Raven. <br />
So far, the game focuses on tactical positioning. It is governed by simple rules, but gameplay is not too shallow. <br />
In release v0.2 Cosmic Commando became a fully structured game with a considerable degree of polish for such an early version. It features a nonstandard approach to advancement: to win, the player has to complete three preliminary missions first (in any sequence, refreshing to pristine status after each successful quest) before attempting to beat the final level, which has varying difficulty depending on player's decisions earlier (after each mission the player has the option to make the final level - and only it - easier. Forgoing this opportunity increases the player's final score). <br />
<br />
Planned features:<br />
* optional action mode that adds real time pressure to turn based gaming (think Tetris)<br />
* character customization<br />
* cover-based shooting mechanics<br />
<br />
Screenshots from the game are available here:<br />
[https://plus.google.com/photos/106531805594889786601/albums/5875001938201224353 Cosmic Commando screenshots]<br />
<br />
You can download the game here:<br />
[http://bitbucket.org/zasvid/cosmiccommando/downloads Download Cosmic Commando releases]<br />
<br />
Any suggestions for the future releases, comments, praise and/or bug reports are welcome! Send them to: zasvid+roguelike@gmail.com<br />
<br />
[[category:alpha projects]][[category: Roguelike games]]</div>Zasvidhttp://roguebasin.com/index.php?title=News&diff=33706News2013-05-06T22:14:29Z<p>Zasvid: </p>
<hr />
<div><!-- Add new news to the top --><br />
<!-- Don't forget to update Recently Updated Roguelikes. --><br />
* 6 May 2013 - [[Cosmic Commando]] v0.2 [https://bitbucket.org/zasvid/cosmiccommando/downloads/CosmicCommando-0.2.zip released]<br />
* 6 May 2013 - [[3089]] v0.56a [http://3089game.wordpress.com/ released]<br />
* 6 May 2013 - [[Liberal Crime Squad]] 4.07.0 [http://www.bay12forums.com/smf/index.php?topic=125450.0 released]<br />
* 5 May 2013 - [[Dungeon Crawl Stone Soup]] 0.12.1 [http://crawl.develz.org/wordpress/downloads released]<br />
* 4 May 2013 - [[Steam Marines]] 0.7.4.5a [http://www.worthlessbums.com/forums/viewtopic.php?f=5&t=1837 released]<br />
* 3 May 2013 - [[Ruoeg]] 1.0.0 [https://github.com/SantiagoSanchez/Ruoeg released]<br />
* 3 May 2013 - [[RRRSRoguelike]] AncientBlade v0.0.0.1 [https://rrrsroguelike.codeplex.com/downloads/get/476423 released]<br />
* 2 May 2013 - [[Wayward]] Beta 1.2 [http://www.unlok.ca/wayward/wayward-beta-1-2-released/ released]<br />
* 1 May 2013 - [[Fame]] 0.8.5 [https://sourceforge.net/p/untitled-rpg/blog/ released]<br />
* 30 Apr 2013 - [[3089]] v0.54a [http://3089game.wordpress.com/ released]<br />
* 29 Apr 2013 - [[Underhall]] 2.1 [http://upsidedownunderground.org/?page_id=27 released]<br />
* 29 Apr 2013 - [[Possession]] 1.1 [http://forums.roguetemple.com/index.php?topic=3159.msg27408 released]<br />
* 29 Apr 2013 - [[UnReal World]] 3.16 [http://www.unrealworld.fi released]<br />
* 28 Apr 2013 - [[Rogue's Souls]] v0.902 [http://forums.tigsource.com/index.php?topic=26781.0 released]<br />
* 26 Apr 2013 - [[3089]] v0.53a [http://3089game.wordpress.com/ released]<br />
* 26 Apr 2013 - [[Rogue's Souls]] v0.9 [http://forums.tigsource.com/index.php?topic=26781.0 released]<br />
* 25 Apr 2013 - [[Beltham's Lair]] v0.1 [http://redpillgames.altervista.org/bl/beltham.php released]<br />
* 23 Apr 2013 - [[Infra Arcana]] v14.0 [http://infraarcana.wikispaces.com/ released]<br />
* 22 Apr 2013 - [[Voyage to Farland]] 2.0PC [http://www.peculiar-games.com/voyage-to-farland/voyage-to-farland-pc-version released]<br />
* 18 Apr 2013 - [[Equin: The Lantern]] [http://dxfgames.com/EquinTheLantern/EquinTheLantern.htm released]<br />
* 17 Apr 2013 - [[Noxico]] v0.1.2 [http://helmet.kafuka.org/noxico/?downloads released]<br />
<br />
<div style="text-align:right"><br />
''See also: [[Old news]], [[Recently Updated Roguelikes]]''<br />
</div><br />
<br />
[[Category:Main]]</div>Zasvidhttp://roguebasin.com/index.php?title=Nightmare_Tyrant&diff=31934Nightmare Tyrant2013-03-25T12:50:01Z<p>Zasvid: </p>
<hr />
<div><table class="infobox" style="float:right;clear:right; width: 22em; border: 1px solid #93BACB; background:#E0E7EF;font-size:95%; margin:1em; line-height:1.4em;"><br />
<br />
<tr><br />
<th colspan="2" style="background:#C2D8EF; padding:.4em; margin:1em; font-size:110%"><i>Nightmare Tyrant</i><br />
</th><br />
</tr><br />
<br />
<tr><br />
<th colspan="2" style="background:#C2D8EF; padding:.4em; margin:1em; font-size:105%; color:#444;">finished and polished 7DRL</th><br />
</tr><br />
<br />
<tr><br />
<th style="background:#C2D8EF; padding:.2em; margin:1em;width:7em">[[Developer]]<br />
</th><br />
<td>[[User:zasvid|zasvid]]<br />
</td><br />
</tr><br />
<br />
<tr><br />
<th style="background:#C2D8EF; padding:.2em; margin:1em;">[[Theme]]<br />
</th><br />
<td>[[Dark Fantasy]]<br />
</td><br />
</tr><br />
<br />
<tr><br />
<th style="background:#C2D8EF; padding:.2em; margin:1em;">[[Influences]]<br />
</th><br />
<td> ADOM, Dragon Age, Warhammer Fantasy<br />
</td><br />
</tr><br />
<br />
<tr><br />
<th style="background:#C2D8EF; padding:.2em; margin:1em;">Released<br />
</th><br />
<td>March 17, 2013<br />
</td><br />
</tr><br />
<br />
<tr><br />
<th style="background:#C2D8EF; padding:.2em; margin:1em;">Updated<br />
</th><br />
<td>March 24, 2013<br />
</td><br />
</tr><br />
<br />
<tr><br />
<th style="background:#C2D8EF; padding:.2em; margin:1em;">[[Licensing]]<br />
</th><br />
<td>Freeware / Open-source (GPL 3)<br />
</td><br />
</tr><br />
<br />
<tr><br />
<th style="background:#C2D8EF; padding:.2em; margin:1em;">[[Programming Language|P. Language]]<br />
</th><br />
<td>[[Python]]<br />
</td><br />
</tr><br />
<br />
<tr><br />
<th style="background:#C2D8EF; padding:.2em; margin:1em;">[[Platforms]]<br />
</th><br />
<td>Windows, Linux<br />
</td><br />
</tr><br />
<br />
<tr><br />
<th style="background:#C2D8EF; padding:.2em; margin:1em;">[[Interface]]<br />
</th><br />
<td>[[ASCII]], [[Keyboard]], [[Mouse]]<br />
</td><br />
</tr><br />
<br />
<tr><br />
<th style="background:#C2D8EF; padding:.2em; margin:1em;">Game Length<br />
</th><br />
<td><br />
very short - 5-15 minutes<br />
</td><br />
</tr><br />
<br />
<tr><br />
<td colspan="2" style="background:#C2D8EF; padding:.2em; margin:1em; text-align:center;">[http://bitbucket.org/zasvid/nightmaretyrant Official site of Nightmare Tyrant]<br />
</td><br />
</tr><br />
<br />
</table><br />
<br />
Nightmare Tyrant is a 7 Day Roguelike game written for the 2013 7DRL Challenge set in a dark fantasy setting.<br />
You play the local hero, who must save his town from an insidious threat, a Nightmare Tyrant, which lurks in the dreams of the townsfolk and will consume their souls lest it is stopped. To accomplish that, your character will undertake up to five quests to weaken and finally destroy the tyrant. The game is non-linear - you can attempt to complete the quests in any order. There's no character advancement - instead, with each completed quest, the final level becomes easier. It can be attempted at any time, including right away. Beating it early increases the final score.<br />
<br />
This roguelike was mainly intended as a test/showcase of an approach in which a roguelike is challenging without being also punishing. Apart from that, a multidimensional action resolution system makes both the player's and enemy attacks more interesting than the traditional "hit and roll damage" or "miss", but the potential of such a mechanic is far from fully tapped here.<br />
<br />
There are two versions of the game available - original 7DRL version and Nightmare Tyrant Gold, which is a bugfixed and polished update of the 7DRL. You can download both from:<br />
[http://bitbucket.org/zasvid/nightmaretyrant/downloads download]<br />
<br />
The game has been created by modding my (zasvid's) other roguelike: [[Cosmic Commando]]<br />
<br />
Any comments and/or bug reports are welcome! Post them to Nightmare Tyrant issue tracker via form found at: [http://bitbucket.org/zasvid/nightmaretyrant/issues/new post Nightmare Tyrant issue] <br />
You can also send mail to: zasvid at gee mail dot com.<br />
<br />
[[category: Roguelike games]][[category: 7DRLs]][[category: Coffeebreak roguelikes]]</div>Zasvidhttp://roguebasin.com/index.php?title=Nightmare_Tyrant&diff=31933Nightmare Tyrant2013-03-25T12:20:37Z<p>Zasvid: </p>
<hr />
<div><table class="infobox" style="float:right;clear:right; width: 22em; border: 1px solid #93BACB; background:#E0E7EF;font-size:95%; margin:1em; line-height:1.4em;"><br />
<br />
<tr><br />
<th colspan="2" style="background:#C2D8EF; padding:.4em; margin:1em; font-size:110%"><i>Nightmare Tyrant</i><br />
</th><br />
</tr><br />
<br />
<tr><br />
<th colspan="2" style="background:#C2D8EF; padding:.4em; margin:1em; font-size:105%; color:#444;">finished and polished 7DRL</th><br />
</tr><br />
<br />
<tr><br />
<th style="background:#C2D8EF; padding:.2em; margin:1em;width:7em">[[Developer]]<br />
</th><br />
<td>[[User:zasvid|zasvid]]<br />
</td><br />
</tr><br />
<br />
<tr><br />
<th style="background:#C2D8EF; padding:.2em; margin:1em;">[[Theme]]<br />
</th><br />
<td>[[Dark Fantasy]]<br />
</td><br />
</tr><br />
<br />
<tr><br />
<th style="background:#C2D8EF; padding:.2em; margin:1em;">[[Influences]]<br />
</th><br />
<td> ADOM, Dragon Age, Warhammer Fantasy<br />
</td><br />
</tr><br />
<br />
<tr><br />
<th style="background:#C2D8EF; padding:.2em; margin:1em;">Released<br />
</th><br />
<td>March 17, 2013<br />
</td><br />
</tr><br />
<br />
<tr><br />
<th style="background:#C2D8EF; padding:.2em; margin:1em;">Updated<br />
</th><br />
<td>March 24, 2013<br />
</td><br />
</tr><br />
<br />
<tr><br />
<th style="background:#C2D8EF; padding:.2em; margin:1em;">[[Licensing]]<br />
</th><br />
<td>Freeware / Open-source (GPL 3)<br />
</td><br />
</tr><br />
<br />
<tr><br />
<th style="background:#C2D8EF; padding:.2em; margin:1em;">[[Programming Language|P. Language]]<br />
</th><br />
<td>[[Python]]<br />
</td><br />
</tr><br />
<br />
<tr><br />
<th style="background:#C2D8EF; padding:.2em; margin:1em;">[[Platforms]]<br />
</th><br />
<td>Windows, Linux<br />
</td><br />
</tr><br />
<br />
<tr><br />
<th style="background:#C2D8EF; padding:.2em; margin:1em;">[[Interface]]<br />
</th><br />
<td>[[ASCII]], [[Keyboard]], [[Mouse]]<br />
</td><br />
</tr><br />
<br />
<tr><br />
<th style="background:#C2D8EF; padding:.2em; margin:1em;">Game Length<br />
</th><br />
<td><br />
5 minutes<br />
</td><br />
</tr><br />
<br />
<tr><br />
<td colspan="2" style="background:#C2D8EF; padding:.2em; margin:1em; text-align:center;">[http://bitbucket.org/zasvid/nightmaretyrant Official site of Nightmare Tyrant]<br />
</td><br />
</tr><br />
<br />
</table><br />
<br />
Nightmare Tyrant is a 7 Day Roguelike game written for the 2013 7DRL Challenge set in a dark fantasy setting.<br />
You play the local hero, who must save his town from an insidious threat, a Nightmare Tyrant, which lurks in the dreams of the townsfolk and will consume their souls lest it is stopped. To accomplish that, your character will undertake up to five quests to weaken and finally destroy the tyrant. The game is non-linear - you can attempt to complete the quests in any order. There's no character advancement - instead, with each completed quest, the final level becomes easier. It can be attempted at any time, including right away. Beating it early increases the final score.<br />
<br />
This roguelike was mainly intended as a test/showcase of an approach in which a roguelike is challenging without being also punishing. Apart from that, a multidimensional action resolution system makes both the player's and enemy attacks more interesting than the traditional "hit and roll damage" or "miss", but the potential of such a mechanic is far from fully tapped here.<br />
<br />
There are two versions of the game available - original 7DRL version and Nightmare Tyrant Gold, which is a bugfixed and polished update of the 7DRL. You can download both from:<br />
[http://bitbucket.org/zasvid/nightmaretyrant/downloads download]<br />
<br />
The game has been created by modding my (zasvid's) other roguelike: [[Cosmic Commando]]<br />
<br />
Any comments and/or bug reports are welcome! Post them to Nightmare Tyrant issue tracker via form found at: [http://bitbucket.org/zasvid/nightmaretyrant/issues/new post Nightmare Tyrant issue] <br />
You can also send mail to: zasvid at gee mail dot com.<br />
<br />
[[category: Roguelike games]][[category: 7DRLs]][[category: Coffeebreak roguelikes]]</div>Zasvidhttp://roguebasin.com/index.php?title=Nightmare_Tyrant&diff=31921Nightmare Tyrant2013-03-24T22:56:27Z<p>Zasvid: </p>
<hr />
<div><table class="infobox" style="float:right;clear:right; width: 22em; border: 1px solid #93BACB; background:#E0E7EF;font-size:95%; margin:1em; line-height:1.4em;"><br />
<br />
<tr><br />
<th colspan="2" style="background:#C2D8EF; padding:.4em; margin:1em; font-size:110%"><i>Nightmare Tyrant</i><br />
</th><br />
</tr><br />
<br />
<tr><br />
<th colspan="2" style="background:#C2D8EF; padding:.4em; margin:1em; font-size:105%; color:#444;">finshed and polished 7DRL</th><br />
</tr><br />
<br />
<tr><br />
<th style="background:#C2D8EF; padding:.2em; margin:1em;width:7em">[[Developer]]<br />
</th><br />
<td>[[User:zasvid|zasvid]]<br />
</td><br />
</tr><br />
<br />
<tr><br />
<th style="background:#C2D8EF; padding:.2em; margin:1em;">[[Theme]]<br />
</th><br />
<td>[[Dark Fantasy]]<br />
</td><br />
</tr><br />
<br />
<tr><br />
<th style="background:#C2D8EF; padding:.2em; margin:1em;">[[Influences]]<br />
</th><br />
<td> ADOM, Dragon Age, Warhammer Fantasy<br />
</td><br />
</tr><br />
<br />
<tr><br />
<th style="background:#C2D8EF; padding:.2em; margin:1em;">Released<br />
</th><br />
<td>March 17, 2013<br />
</td><br />
</tr><br />
<br />
<tr><br />
<th style="background:#C2D8EF; padding:.2em; margin:1em;">Updated<br />
</th><br />
<td>March 24, 2013<br />
</td><br />
</tr><br />
<br />
<tr><br />
<th style="background:#C2D8EF; padding:.2em; margin:1em;">[[Licensing]]<br />
</th><br />
<td>Freeware / Open-source (GPL 3)<br />
</td><br />
</tr><br />
<br />
<tr><br />
<th style="background:#C2D8EF; padding:.2em; margin:1em;">[[Programming Language|P. Language]]<br />
</th><br />
<td>[[Python]]<br />
</td><br />
</tr><br />
<br />
<tr><br />
<th style="background:#C2D8EF; padding:.2em; margin:1em;">[[Platforms]]<br />
</th><br />
<td>Windows, Linux<br />
</td><br />
</tr><br />
<br />
<tr><br />
<th style="background:#C2D8EF; padding:.2em; margin:1em;">[[Interface]]<br />
</th><br />
<td>[[ASCII]], [[Keyboard]], [[Mouse]]<br />
</td><br />
</tr><br />
<br />
<tr><br />
<th style="background:#C2D8EF; padding:.2em; margin:1em;">Game Length<br />
</th><br />
<td><br />
5 minutes<br />
</td><br />
</tr><br />
<br />
<tr><br />
<td colspan="2" style="background:#C2D8EF; padding:.2em; margin:1em; text-align:center;">[http://bitbucket.org/zasvid/nightmaretyrant Official site of Nightmare Tyrant]<br />
</td><br />
</tr><br />
<br />
</table><br />
<br />
Nightmare Tyrant is a 7 Day Roguelike game written for the 2013 7DRL Challenge set in a dark fantasy setting.<br />
You play the local hero, who must save his town from an insidious threat, a Nightmare Tyrant, which lurks in the dreams of the townsfolk and will consume their souls lest it is stopped. To accomplish that, your character will undertake up to five quests to weaken and finally destroy the tyrant. The game is non-linear - you can attempt to complete the quests in any order. There's no character advancement - instead, with each completed quest, the final level becomes easier. It can be attempted at any time, including right away. Beating it early increases the final score.<br />
<br />
This roguelike was mainly intended as a test/showcase of an approach in which a roguelike is challenging without being also punishing. Apart from that, a multidimensional action resolution system makes both the player's and enemy attacks more interesting than the traditional "hit and roll damage" or "miss", but the potential of such a mechanic is far from fully tapped here.<br />
<br />
There are two versions of the game available - original 7DRL version and Nightmare Tyrant Gold, which is a bugfixed and polished update of the 7DRL. You can download both from:<br />
[http://bitbucket.org/zasvid/nightmaretyrant/downloads download]<br />
<br />
The game has been created by modding my (zasvid's) other roguelike: [[Cosmic Commando]]<br />
<br />
Any comments and/or bug reports are welcome! Post them to Nightmare Tyrant issue tracker via form found at: [http://bitbucket.org/zasvid/nightmaretyrant/issues/new post Nightmare Tyrant issue] <br />
You can also send mail to: zasvid at gee mail dot com.<br />
<br />
[[category: Roguelike games]][[category: 7DRLs]][[category: Coffeebreak roguelikes]]</div>Zasvidhttp://roguebasin.com/index.php?title=News&diff=31920News2013-03-24T22:55:13Z<p>Zasvid: </p>
<hr />
<div><!-- Add new news to the top --><br />
<!-- Don't forget to update Recently Updated Roguelikes. --><br />
* 24 Mar 2013 - [[Nightmare Tyrant]] vGold (''7DRL'' improved) [https://bitbucket.org/zasvid/nightmaretyrant/downloads/ released]<br />
* 23 Mar 2013 - [[The Wizard's Lair]] v204 (viridian) [http://www.wizardslair.co.uk/ released]<br />
* 23 Mar 2013 - [[Wayward]] Beta 1.1.1 [http://www.unlok.ca/wayward/patchmode-wayward-beta-1-1-1-released/ released]<br />
* 23 Mar 2013 - [[Dungeon Fray]] 0.8 [http://www.dungeonfray.com/2013/03/dungeon-fray-08-update.html released]<br />
* 22 Mar 2013 - [[CataclysmDDA| Cataclysm: Dark Days Ahead]] v0.3 [http://www.cataclysmdda.com/smf/index.php?topic=559.0 released]<br />
* 20 Mar 2013 - [[Pixel Dungeon]] 0.3.3 [https://play.google.com/store/apps/details?id=com.watabou.pixeldungeon released]<br />
* 20 Mar 2013 - [[Rogue's Tale]] v1.04 [http://rogue.epixx.org released!]<br />
* 17 Mar 2013 - [[Mosaic]] ''7DRL'' [http://www.gamesofgrey.com/blog/?p=277 released]<br />
* 17 Mar 2013 - [[Peli]] ''7DRL'' [http://7DRL.org/tag/peli released]<br />
* 17 Mar 2013 - [[SkullDorado]] ''7DRL'' [http://7DRL.org/tag/SkullDorado released]<br />
* 17 Mar 2013 - [[Attack The Geth]] ''7DRL'' [http://squidpony.com/computer-games/attack-geth/ released]<br />
* 17 Mar 2013 - [[AscentRL]] ''7DRL'' [http://tritax.blogspot.com/2013/03/ascentrl-7drl-success.html released]<br />
* 17 Mar 2013 - [[Dead Man Walking]] ''7DRL'' [http://www.caffeineoverdose.me/2013/03/dead-man-walking-7drl-release-download.html released]<br />
* 17 Mar 2013 - [[Dungeon Fray]] 0.7 [http://www.dungeonfray.com/2013/03/version-07-update.html released]<br />
* 16 Mar 2013 - [[Possession]] 7DRL [http://taylor-vaughan.com released]<br />
* 16 Mar 2013 - [[Dungeon-Themed Starvation Simulator!]] 7DRL [http://roguetemple.com/forums/index.php?topic=3130.0 released]<br />
* 16 Mar 2013 - [[Wayward]] Beta 1.1 [http://www.unlok.ca/wayward/wayward-beta-1-1-released/ released]<br />
* 16 Mar 2013 - [[Uushuvud]] ''7DRL'' [http://subterranean-ether.blogspot.com/2013/03/7drl-challenge-2013-uushuvud-end-of-day.html released]<br />
* 16 Mar 2013 - [[Rasatala]] ''7DRL'' [http://sites.google.com/site/rasatalarl/ released]<br />
* 14 Mar 2013 - [[Dungeon Fray]] 0.5 [http://www.dungeonfray.com/2013/03/dungeon-fray-05-update.html released]<br />
* 13 Mar 2013 - [[ToME]] 1.0.1 "Nature's Wrath" [http://te4.org/blogs/darkgod/2013/03/news/tales-majeyal-101-aka-natures-wrath released]<br />
* 11 Mar 2013 - [[Chambers RL]] 1.0 [http://www.ticalc.org/archives/files/fileinfo/452/45229.html released]<br />
* 9 Mar 2013 - [[Dungeon Fray]] 0.4 [http://www.dungeonfray.com/2013/03/dungeon-fray-04-update-and-launch.html released]<br />
* 8 Mar 2013 - [[The Endless Dungeons]] 1.00a [http://sourceforge.net/projects/endlessdungeons/ released]<br />
* 6 Mar 2013 - [[Voyage to Farland]] 1.0.7CWS [http://goo.gl/aWMWY released]<br />
* 5 Mar 2013 - [[CataclysmDDA| Cataclysm: Dark Days Ahead]] 0.2 [http://www.cataclysmdda.com/smf/index.php?topic=351.0 released]<br />
* 4 Mar 2013 - [[Zero-Player Game]] build 49 [http://iniquitatis.narod.ru/zpg/zpg_en.html released]<br />
* 3 Mar 2013 - [[NotEye]] v6.7 and [[Hydra Slayer]] v14.7 [http://zenorogue.blogspot.com/2013/03/noteye-67-hydra-slayer-147-first-person.html released]<br />
* 2 Mar 2013 - [[Fame]] 0.8.4 [https://sourceforge.net/p/untitled-rpg/blog/ released]<br />
* 2 Mar 2013 - [[Pixel Dungeon]] v 0.3.2 [https://play.google.com/store/apps/details?id=com.watabou.pixeldungeon released]<br />
* 1 Mar 2013 - [[The Wizard's Lair]] release 1(v203) [http://www.wizardslair.co.uk released]<br />
<br />
<br />
<div style="text-align:right"><br />
''See also: [[Old news]], [[Recently Updated Roguelikes]]''<br />
</div><br />
<br />
[[Category:Main]]</div>Zasvidhttp://roguebasin.com/index.php?title=Nightmare_Tyrant&diff=31919Nightmare Tyrant2013-03-24T22:46:42Z<p>Zasvid: </p>
<hr />
<div><table class="infobox" style="float:right;clear:right; width: 22em; border: 1px solid #93BACB; background:#E0E7EF;font-size:95%; margin:1em; line-height:1.4em;"><br />
<br />
<tr><br />
<th colspan="2" style="background:#C2D8EF; padding:.4em; margin:1em; font-size:110%"><i>Nightmare Tyrant</i><br />
</th><br />
</tr><br />
<br />
<tr><br />
<th colspan="2" style="background:#C2D8EF; padding:.4em; margin:1em; font-size:105%; color:#444;">finshed and polished 7DRL</th><br />
</tr><br />
<br />
<tr><br />
<th style="background:#C2D8EF; padding:.2em; margin:1em;width:7em">[[Developer]]<br />
</th><br />
<td>[[User:zasvid|zasvid]]<br />
</td><br />
</tr><br />
<br />
<tr><br />
<th style="background:#C2D8EF; padding:.2em; margin:1em;">[[Theme]]<br />
</th><br />
<td>[[Dark Fantasy]]<br />
</td><br />
</tr><br />
<br />
<tr><br />
<th style="background:#C2D8EF; padding:.2em; margin:1em;">[[Influences]]<br />
</th><br />
<td> ADOM, Dragon Age, Warhammer Fantasy<br />
</td><br />
</tr><br />
<br />
<tr><br />
<th style="background:#C2D8EF; padding:.2em; margin:1em;">Released<br />
</th><br />
<td>March 17, 2013<br />
</td><br />
</tr><br />
<br />
<tr><br />
<th style="background:#C2D8EF; padding:.2em; margin:1em;">Updated<br />
</th><br />
<td>March 24, 2013<br />
</td><br />
</tr><br />
<br />
<tr><br />
<th style="background:#C2D8EF; padding:.2em; margin:1em;">[[Licensing]]<br />
</th><br />
<td>Freeware / Open-source (GPL 3)<br />
</td><br />
</tr><br />
<br />
<tr><br />
<th style="background:#C2D8EF; padding:.2em; margin:1em;">[[Programming Language|P. Language]]<br />
</th><br />
<td>[[Python]]<br />
</td><br />
</tr><br />
<br />
<tr><br />
<th style="background:#C2D8EF; padding:.2em; margin:1em;">[[Platforms]]<br />
</th><br />
<td>Windows, Linux<br />
</td><br />
</tr><br />
<br />
<tr><br />
<th style="background:#C2D8EF; padding:.2em; margin:1em;">[[Interface]]<br />
</th><br />
<td>[[ASCII]], [[Keyboard]], [[Mouse]]<br />
</td><br />
</tr><br />
<br />
<tr><br />
<th style="background:#C2D8EF; padding:.2em; margin:1em;">Game Length<br />
</th><br />
<td><br />
5 minutes<br />
</td><br />
</tr><br />
<br />
<tr><br />
<td colspan="2" style="background:#C2D8EF; padding:.2em; margin:1em; text-align:center;">[http://bitbucket.org/zasvid/nightmaretyrant Official site of Nightmare Tyrant]<br />
</td><br />
</tr><br />
<br />
</table><br />
<br />
Nightmare Tyrant is a 7 Day Roguelike game written for the 2013 7DRL Challenge set in a dark fantasy setting.<br />
You play the local hero, who must save his town from an insidious threat, a Nightmare Tyrant, which lurks in the dreams of the townsfolk and will consume their souls lest it is stopped. To accomplish that, your character will undertake up to five quests to weaken and finally destroy the tyrant. The game is non-linear - you can attempt to complete the quests in any order. There's no character advancement - instead, with each completed quest, the final level becomes easier. It can be attempted at any time, including right away. Beating it early increases the final score.<br />
<br />
This roguelike was mainly intended as a test/showcase of an approach in which a roguelike is challenging without being also punishing. Apart from that, a multidimensional action resolution system makes both the player's and enemy attacks more interesting than the traditional "hit and roll damage" or "miss", but the potential of such a mechanic is far from fully tapped here.<br />
<br />
There are two versions of the game available - original 7DRL version and Nightmare Tyrant Gold, which is a bugfixed and polished update of the 7DRL. You can download both from:<br />
[http://bitbucket.org/zasvid/nightmaretyrant/downloads]<br />
<br />
The game has been created by modding my (zasvid's) other roguelike: [[Cosmic Commando]]<br />
<br />
Any comments and/or bug reports are welcome! Post them to Nightmare Tyrant issue tracker via form found at: [http://bitbucket.org/zasvid/nightmaretyrant/issues/new] <br />
You can also send mail to: zasvid at gee mail dot com.<br />
<br />
[[category: Roguelike games]][[category: 7DRLs]][[category: Coffeebreak roguelikes]]</div>Zasvidhttp://roguebasin.com/index.php?title=Nightmare_Tyrant&diff=31918Nightmare Tyrant2013-03-24T22:44:56Z<p>Zasvid: Created page with "<table class="infobox" style="float:right;clear:right; width: 22em; border: 1px solid #93BACB; background:#E0E7EF;font-size:95%; margin:1em; line-height:1.4em;"> <tr> <th col..."</p>
<hr />
<div><table class="infobox" style="float:right;clear:right; width: 22em; border: 1px solid #93BACB; background:#E0E7EF;font-size:95%; margin:1em; line-height:1.4em;"><br />
<br />
<tr><br />
<th colspan="2" style="background:#C2D8EF; padding:.4em; margin:1em; font-size:110%"><i>Nightmare Tyrant</i><br />
</th><br />
</tr><br />
<br />
<tr><br />
<th colspan="2" style="background:#C2D8EF; padding:.4em; margin:1em; font-size:105%; color:#444;">finshed and polished 7DRL</th><br />
</tr><br />
<br />
<tr><br />
<th style="background:#C2D8EF; padding:.2em; margin:1em;width:7em">[[Developer]]<br />
</th><br />
<td>[[User:zasvid|zasvid]]<br />
</td><br />
</tr><br />
<br />
<tr><br />
<th style="background:#C2D8EF; padding:.2em; margin:1em;">[[Theme]]<br />
</th><br />
<td>[[Dark Fantasy]]<br />
</td><br />
</tr><br />
<br />
<tr><br />
<th style="background:#C2D8EF; padding:.2em; margin:1em;">[[Influences]]<br />
</th><br />
<td> ADOM, Dragon Age, Warhammer Fantasy<br />
</td><br />
</tr><br />
<br />
<tr><br />
<th style="background:#C2D8EF; padding:.2em; margin:1em;">Released<br />
</th><br />
<td>March 17, 2013<br />
</td><br />
</tr><br />
<br />
<tr><br />
<th style="background:#C2D8EF; padding:.2em; margin:1em;">Updated<br />
</th><br />
<td>March 24, 2013<br />
</td><br />
</tr><br />
<br />
<tr><br />
<th style="background:#C2D8EF; padding:.2em; margin:1em;">[[Licensing]]<br />
</th><br />
<td>Freeware / Open-source (GPL 3)<br />
</td><br />
</tr><br />
<br />
<tr><br />
<th style="background:#C2D8EF; padding:.2em; margin:1em;">[[Programming Language|P. Language]]<br />
</th><br />
<td>[[Python]]<br />
</td><br />
</tr><br />
<br />
<tr><br />
<th style="background:#C2D8EF; padding:.2em; margin:1em;">[[Platforms]]<br />
</th><br />
<td>Windows, Linux<br />
</td><br />
</tr><br />
<br />
<tr><br />
<th style="background:#C2D8EF; padding:.2em; margin:1em;">[[Interface]]<br />
</th><br />
<td>[[ASCII]], [[Keyboard]], [[Mouse]]<br />
</td><br />
</tr><br />
<br />
<tr><br />
<th style="background:#C2D8EF; padding:.2em; margin:1em;">Game Length<br />
</th><br />
<td><br />
5 minutes<br />
</td><br />
</tr><br />
<br />
<tr><br />
<td colspan="2" style="background:#C2D8EF; padding:.2em; margin:1em; text-align:center;">[http://bitbucket.org/zasvid/nightmaretyrant Official site of Nightmare Tyrant]<br />
</td><br />
</tr><br />
<br />
</table><br />
<br />
Nightmare Tyrant is a 2013 7 Day Roguelike game set in a dark fantasy setting.<br />
You play the local hero, who must save his town from an insidious threat, a Nightmare Tyrant, which lurks in the dreams of the townsfolk and will consume their souls lest it is stopped. To accomplish that, your character will undertake up to five quests to weaken and finally destroy the tyrant. The game is non-linear - you can attempt to complete the quests in any order. There's no character advancement - instead, with each completed quest, the final level becomes easier. It can be attempted at any time, including right away. Beating it early increases the final score.<br />
<br />
This roguelike was mainly intended as a test/showcase of an approach in which a roguelike is challenging without being also punishing. Apart from that, a multidimensional action resolution system makes both the player's and enemy attacks more interesting than the traditional "hit and roll damage" or "miss", but the potential of such a mechanic is far from fully tapped here.<br />
<br />
There are two versions of the game available - original 7DRL version and Nightmare Tyrant Gold, which is a bugfixed and polished update of the 7DRL. You can download both from:<br />
[http://bitbucket.org/zasvid/nightmaretyrant/downloads]<br />
<br />
The game has been created by modding my (zasvid's) other roguelike: [[Cosmic Commando]]<br />
<br />
Any comments and/or bug reports are welcome! Post them to Nightmare Tyrant issue tracker via form found at: [http://bitbucket.org/zasvid/nightmaretyrant/issues/new] <br />
You can also send mail to: zasvid at gee mail dot com.<br />
<br />
[[category: Roguelike games]][[category: 7DRLs]][[category: Coffeebreak Roguelike]]</div>Zasvidhttp://roguebasin.com/index.php?title=News&diff=31917News2013-03-24T22:06:09Z<p>Zasvid: </p>
<hr />
<div><!-- Add new news to the top --><br />
<!-- Don't forget to update Recently Updated Roguelikes. --><br />
* 24 Mar 2013 - [[Nightmare Tyrant]] Gold version (7DRL with additional polish)<br />
* 23 Mar 2013 - [[The Wizard's Lair]] v204 (viridian) [http://www.wizardslair.co.uk/ released]<br />
* 23 Mar 2013 - [[Wayward]] Beta 1.1.1 [http://www.unlok.ca/wayward/patchmode-wayward-beta-1-1-1-released/ released]<br />
* 23 Mar 2013 - [[Dungeon Fray]] 0.8 [http://www.dungeonfray.com/2013/03/dungeon-fray-08-update.html released]<br />
* 22 Mar 2013 - [[CataclysmDDA| Cataclysm: Dark Days Ahead]] v0.3 [http://www.cataclysmdda.com/smf/index.php?topic=559.0 released]<br />
* 20 Mar 2013 - [[Pixel Dungeon]] 0.3.3 [https://play.google.com/store/apps/details?id=com.watabou.pixeldungeon released]<br />
* 20 Mar 2013 - [[Rogue's Tale]] v1.04 [http://rogue.epixx.org released!]<br />
* 17 Mar 2013 - [[Mosaic]] ''7DRL'' [http://www.gamesofgrey.com/blog/?p=277 released]<br />
* 17 Mar 2013 - [[Peli]] ''7DRL'' [http://7DRL.org/tag/peli released]<br />
* 17 Mar 2013 - [[SkullDorado]] ''7DRL'' [http://7DRL.org/tag/SkullDorado released]<br />
* 17 Mar 2013 - [[Attack The Geth]] ''7DRL'' [http://squidpony.com/computer-games/attack-geth/ released]<br />
* 17 Mar 2013 - [[AscentRL]] ''7DRL'' [http://tritax.blogspot.com/2013/03/ascentrl-7drl-success.html released]<br />
* 17 Mar 2013 - [[Dead Man Walking]] ''7DRL'' [http://www.caffeineoverdose.me/2013/03/dead-man-walking-7drl-release-download.html released]<br />
* 17 Mar 2013 - [[Dungeon Fray]] 0.7 [http://www.dungeonfray.com/2013/03/version-07-update.html released]<br />
* 16 Mar 2013 - [[Possession]] 7DRL [http://taylor-vaughan.com released]<br />
* 16 Mar 2013 - [[Dungeon-Themed Starvation Simulator!]] 7DRL [http://roguetemple.com/forums/index.php?topic=3130.0 released]<br />
* 16 Mar 2013 - [[Wayward]] Beta 1.1 [http://www.unlok.ca/wayward/wayward-beta-1-1-released/ released]<br />
* 16 Mar 2013 - [[Uushuvud]] ''7DRL'' [http://subterranean-ether.blogspot.com/2013/03/7drl-challenge-2013-uushuvud-end-of-day.html released]<br />
* 16 Mar 2013 - [[Rasatala]] ''7DRL'' [http://sites.google.com/site/rasatalarl/ released]<br />
* 14 Mar 2013 - [[Dungeon Fray]] 0.5 [http://www.dungeonfray.com/2013/03/dungeon-fray-05-update.html released]<br />
* 13 Mar 2013 - [[ToME]] 1.0.1 "Nature's Wrath" [http://te4.org/blogs/darkgod/2013/03/news/tales-majeyal-101-aka-natures-wrath released]<br />
* 11 Mar 2013 - [[Chambers RL]] 1.0 [http://www.ticalc.org/archives/files/fileinfo/452/45229.html released]<br />
* 9 Mar 2013 - [[Dungeon Fray]] 0.4 [http://www.dungeonfray.com/2013/03/dungeon-fray-04-update-and-launch.html released]<br />
* 8 Mar 2013 - [[The Endless Dungeons]] 1.00a [http://sourceforge.net/projects/endlessdungeons/ released]<br />
* 6 Mar 2013 - [[Voyage to Farland]] 1.0.7CWS [http://goo.gl/aWMWY released]<br />
* 5 Mar 2013 - [[CataclysmDDA| Cataclysm: Dark Days Ahead]] 0.2 [http://www.cataclysmdda.com/smf/index.php?topic=351.0 released]<br />
* 4 Mar 2013 - [[Zero-Player Game]] build 49 [http://iniquitatis.narod.ru/zpg/zpg_en.html released]<br />
* 3 Mar 2013 - [[NotEye]] v6.7 and [[Hydra Slayer]] v14.7 [http://zenorogue.blogspot.com/2013/03/noteye-67-hydra-slayer-147-first-person.html released]<br />
* 2 Mar 2013 - [[Fame]] 0.8.4 [https://sourceforge.net/p/untitled-rpg/blog/ released]<br />
* 2 Mar 2013 - [[Pixel Dungeon]] v 0.3.2 [https://play.google.com/store/apps/details?id=com.watabou.pixeldungeon released]<br />
* 1 Mar 2013 - [[The Wizard's Lair]] release 1(v203) [http://www.wizardslair.co.uk released]<br />
<br />
<br />
<div style="text-align:right"><br />
''See also: [[Old news]], [[Recently Updated Roguelikes]]''<br />
</div><br />
<br />
[[Category:Main]]</div>Zasvidhttp://roguebasin.com/index.php?title=News&diff=29539News2012-09-15T19:25:48Z<p>Zasvid: </p>
<hr />
<div><!-- Add new news to the top --><br />
<!-- Don't forget to update Recently Updated Roguelikes. --><br />
* 15 Sep 2012 - [[Cosmic Commando]] 0.1 [http://bitbucket.org/zasvid/cosmiccommando/downloads released]<br />
* 15 Sep 2012 - [[Wayward]] Alpha 1.5 [http://www.unlok.ca/wayward/ released]<br />
* 15 Sep 2012 - [[Into The Dungeon++]] 0.8 [http://studio7.guru-gaming.org/ released]<br />
* 15 Sep 2012 - [[Triangle Wizard]] R 15.02 [http://www.trianglewizard.webs.com/ released]<br />
* 15 Sep 2012 - [[Rogue's Souls]] 0.7 [http://forums.tigsource.com/index.php?topic=26781.0 released]<br />
* 15 Sep 2012 - [[Noxico]] 0.1.10 [http://helmet.kafuka.org/noxico/?downloads released]<br />
* 15 Sep 2012 - [[Angband]] v3.4 [http://rephial.org released]<br />
* 15 Sep 2012 - [[RRRSRoguelike]] v0.5.0 [http://rrrsroguelike.codeplex.com/ released]<br />
* 15 Sep 2012 - [[UnBrogue]] 1.0 [http://roguelikedeveloper.blogspot.com.au/2012/09/lets-get-this-arrpty-started.html released]<br />
* 11 Sep 2012 - [[Blacken]] 1.1 [https://sites.google.com/site/blackenlib/blacken-1-1-release-announcement released]<br />
* 11 Sep 2012 - [[Epilogue]] v2.5 [http://kraflab.com/blog/?page_id=16 released]<br />
* 07 Sep 2012 - [[Epilogue]] v2.4 [http://kraflab.com/blog/?page_id=16 released]<br />
* 07 Sep 2012 - [[AliensRL]] 0.8.2 [http://alien.chaosforge.org/ released]<br />
* 03 Sep 2012 - [[WebRaidMobile]] Web Raid Mobile 3.1 [https://play.google.com/store/apps/details?id=de.agsteiner.android.webraid released]<br />
* 01 Sep 2012 - [[Death Settler]] r2 [http://roguegamerdev.blogspot.com released]<br />
* 01 Sep 2012 - [[Epilogue]] v2.3 [http://kraflab.com/blog/?page_id=16 released]<br />
* 31 Aug 2012 - [[PWMAngband]] 1.1.9 beta [https://www.mangband.org/forum/viewtopic.php?f=9&t=1932&start=15#p9083 released]<br />
* 29 Aug 2012 - [[libtcod]] v1.5.1 [http://doryen.eptalys.net/libtcod/download released]<br />
* 29 Aug 2012 - [[Death Settler]] pre-alpha [https://sourceforge.net/projects/dsettler/ released]<br />
* 29 Aug 2012 - [[RRRSRoguelike]] v0.4.0 [http://rrrsroguelike.codeplex.com/ released]<br />
* 28 Aug 2012 - [[Harmonia]] 0.0.3 [http://www.harmonia-online.net/wiki/Play released]<br />
* 20 Aug 2012 - [[The ASCII Project]] 0.0.0m First Binary Release [http://www.theasciiproject.com released]<br />
* 25 Aug 2012 - [[RRRSRoguelike]] v0.3.0 [http://rrrsroguelike.codeplex.com/ released]<br />
* 25 Aug 2012 - [[TomeNET]] 4.4.9b [http://www.tomenet.net/ released]<br />
* 25 Aug 2012 - [[Herculeum]] 0.5 [https://github.com/tuturto/pyherc released]<br />
* 23 Aug 2012 - [[Noxico]] 0.1.9 [http://helmet.kafuka.org/noxico/?downloads released]<br />
* 23 Aug 2012 - [[SpaceNodes]] v1.0 [http://codingden.net/ld-24-warmup-game/ released]<br />
<br />
<div style="text-align:right"><br />
''See also: [[Old news]], [[Recently Updated Roguelikes]]''<br />
</div><br />
<br />
[[Category:Main]]</div>Zasvidhttp://roguebasin.com/index.php?title=Cosmic_Commando&diff=29534Cosmic Commando2012-09-15T18:30:02Z<p>Zasvid: Created page with "<table class="infobox" style="float:right;clear:right; width: 22em; border: 1px solid #93BACB; background:#E0E7EF;font-size:95%; margin:1em; line-height:1.4em;"> <tr> <th colspa..."</p>
<hr />
<div><table class="infobox" style="float:right;clear:right; width: 22em; border: 1px solid #93BACB; background:#E0E7EF;font-size:95%; margin:1em; line-height:1.4em;"><br />
<br />
<tr><br />
<th colspan="2" style="background:#C2D8EF; padding:.4em; margin:1em; font-size:110%"><i>Cosmic Commando</i><br />
</th><br />
</tr><br />
<br />
<tr><br />
<th colspan="2" style="background:#C2D8EF; padding:.4em; margin:1em; font-size:105%; color:#444;">Alpha Project</th><br />
</tr><br />
<br />
<tr><br />
<th style="background:#C2D8EF; padding:.2em; margin:1em;width:7em">[[Developer]]<br />
</th><br />
<td>[[User:zasvid|zasvid]]<br />
</td><br />
</tr><br />
<br />
<tr><br />
<th style="background:#C2D8EF; padding:.2em; margin:1em;">[[Theme]]<br />
</th><br />
<td>[[Space Opera]]<br />
</td><br />
</tr><br />
<br />
<tr><br />
<th style="background:#C2D8EF; padding:.2em; margin:1em;">[[Influences]]<br />
</th><br />
<td> Mass Effect<br />
</td><br />
</tr><br />
<br />
<tr><br />
<th style="background:#C2D8EF; padding:.2em; margin:1em;">Released<br />
</th><br />
<td>September 15, 2012<br />
</td><br />
</tr><br />
<br />
<tr><br />
<th style="background:#C2D8EF; padding:.2em; margin:1em;">Updated<br />
</th><br />
<td><br />
</td><br />
</tr><br />
<br />
<tr><br />
<th style="background:#C2D8EF; padding:.2em; margin:1em;">[[Licensing]]<br />
</th><br />
<td>Freeware / Open-source (GPL 3)<br />
</td><br />
</tr><br />
<br />
<tr><br />
<th style="background:#C2D8EF; padding:.2em; margin:1em;">[[Programming Language|P. Language]]<br />
</th><br />
<td>[[Python]]<br />
</td><br />
</tr><br />
<br />
<tr><br />
<th style="background:#C2D8EF; padding:.2em; margin:1em;">[[Platforms]]<br />
</th><br />
<td>Windows, Linux<br />
</td><br />
</tr><br />
<br />
<tr><br />
<th style="background:#C2D8EF; padding:.2em; margin:1em;">[[Interface]]<br />
</th><br />
<td>[[ASCII]], [[Keyboard]], [[Mouse]]<br />
</td><br />
</tr><br />
<br />
<tr><br />
<th style="background:#C2D8EF; padding:.2em; margin:1em;">Game Length<br />
</th><br />
<td><br />
</td><br />
</tr><br />
<br />
<tr><br />
<td colspan="2" style="background:#C2D8EF; padding:.2em; margin:1em; text-align:center;">[http://bitbucket.org/zasvid/cosmiccommando Official site of Cosmic Commando]<br />
</td><br />
</tr><br />
<br />
</table><br />
<br />
Cosmic Commando is a game in early stage of developement set in a space opera setting. <br />
You're a brave cosmic commando who fights forces of bloodthirsty syndicate ruled by mysterious Lady Raven. <br />
For now the commando (armed with several different weapons) can walk around a nondescript dungeon and fight some baddies. <br />
Features planned for the future include: a nonstandard approach to advancement in the game; optional action mode that adds real time pressure to turn based gaming (think Tetris); character customization; cover-based shooting mechanics.<br />
<br />
You can download the game from here:<br />
[http://bitbucket.org/zasvid/cosmiccommando/downloads]<br />
<br />
Any suggestions for the future releases and/or bug reports are welcome! Send them to: zasvid at gee mail dot com.<br />
<br />
[[category:alpha projects]][[category: Roguelike games]]</div>Zasvidhttp://roguebasin.com/index.php?title=2012_ARRP&diff=295332012 ARRP2012-09-15T18:01:20Z<p>Zasvid: /* Participants */</p>
<hr />
<div>The 2012 [[The annual roguelike release party|Annual Roguelike Release Party]] (ARRP) will be held on the 15th and 16th of September 2012. This is the nearest weekend to 6 months after the 2012 7DRL competition.<br />
<br />
Those who plan to participate are encouraged to declare their planned releases. Announcement is not necessary though - simply releasing your game or updating on the above date is required to participate.<br />
<br />
== Participants ==<br />
http://roguebasin.roguelikedevelopment.org/skins/common/images/button_media.png<br />
* C.A.Sinclair - [[Rogue's Souls]] 0.7<br />
* [[Whales]] - [[Cataclysm]] and possibly unnamed city-building roguelike<br />
* [[User:yamamushi|Yamamushi]] - [[The ASCII Project]] Official "First" Milestone Release 0.0.1<br />
* [[User:Darren Grey|Darren Grey]] - [[Rogue Rage]] (as part of the Roguelike Bundle)<br />
* GoodSir, [[User:Psiweapon|Psiweapon]], [[User:Jolly Roger|Jolly Roger]], Tails - [[Fall From Heaven]] 0.1.<br />
* [[User:Kawa|Kawa]] - [[Noxico]]<br />
* [[Kyzrati]] - [[X@COM]] R7 "Chryssalids in my Backyard"<br />
* [[Mongrol]] - [[Traction Edge]]<br />
* [[User:Mosenzov|Mosenzov]] - [[Left Field Hotel]] [http://roguetemple.com/forums/index.php?topic=2509.0]<br />
* SRD - [[Mutant Aliens!]] update, [[Encircled]] update<br />
* SuperEffective - [[Mushroomvania (working title)]]<br />
* [[User:Steven Black|Steven Black]] - [[Blacken]] Java Roguelike Library [https://sites.google.com/site/blackenlib/]<br />
* [[User:qbradq|Norman B. Lancaster (QBRADQ)]] - Online Leader Boards for [[Brogue]]<br />
* [[User:Bjorn|Björn Ritzl]] - [[Dweller]] (early release on the 9th of September due to a two week vacation, http://www.dwellergame.com/2012/09/dweller-1225.html)<br />
* [[Deej|Eben Howard]] - [[Earl Spork]] update to use [[SquidLib]]'s new animation features<br />
* [[Roocey|Andrew Wright]] - [[@Star Wars]]<br />
* [[Asads2012|RRRSTeam]] - [[RRRSRoguelike]]<br />
* [[Tuplis|Tuplis]] - [[Zombies!]] 1.0<br />
* [[User:Xtricate|Xtricate]] - Outlast v0.1<br />
* [[Jice|jice]] - [[pyromancer]] ! 0.2.1<br />
* Happy Pony Land - [[The Slimy Lichmummy]] 0.39<br />
* [[Tanthie]] - [[Drakefire Chasm]] v1.3<br />
* [[Wouter van den Wollenberg]] - [[Triangle Wizard]] R 15.02<br />
* [[User:XLambda|XLambda]] - [[MagmaHack]] b1<br />
* [[User:Vaughn|Vaughn Royko]] - [[Wayward]] Alpha 1.5<br />
* [[Sean Brown]] - [[Middlecrest]] - Alpha v0.2.23.1 (world generation rewrite)<br />
* [[User:tuturto|tuturto]] - [[Herculeum]] - 0.6 (user interface update)<br />
* [[User:ondras|Ondras]] - [[RailRL]] Alpha<br />
* [[User:ludamad|ludamad]] - lanarts version 0 release 8 [https://adam-dev-blog.blogspot.com]<br />
[[Category:Events]]<br />
* Foox, [[User:Psiweapon|Psiweapon]], [[User:7h30n|7h30n]], [[Into the Dungeon++]] 0.8<br />
* [[User:Andrewdoull|Andrew Doull]], [[UnBrogue]] 1.0<br />
* [[Angband]] updated to [http://rephial.org version 3.4]<br />
* [[User:zasvid|zasvid]], [[Cosmic Commando]] v0.1</div>Zasvidhttp://roguebasin.com/index.php?title=2012_ARRP&diff=295322012 ARRP2012-09-15T18:00:58Z<p>Zasvid: /* Participants */</p>
<hr />
<div>The 2012 [[The annual roguelike release party|Annual Roguelike Release Party]] (ARRP) will be held on the 15th and 16th of September 2012. This is the nearest weekend to 6 months after the 2012 7DRL competition.<br />
<br />
Those who plan to participate are encouraged to declare their planned releases. Announcement is not necessary though - simply releasing your game or updating on the above date is required to participate.<br />
<br />
== Participants ==<br />
http://roguebasin.roguelikedevelopment.org/skins/common/images/button_media.png<br />
* C.A.Sinclair - [[Rogue's Souls]] 0.7<br />
* [[Whales]] - [[Cataclysm]] and possibly unnamed city-building roguelike<br />
* [[User:yamamushi|Yamamushi]] - [[The ASCII Project]] Official "First" Milestone Release 0.0.1<br />
* [[User:Darren Grey|Darren Grey]] - [[Rogue Rage]] (as part of the Roguelike Bundle)<br />
* GoodSir, [[User:Psiweapon|Psiweapon]], [[User:Jolly Roger|Jolly Roger]], Tails - [[Fall From Heaven]] 0.1.<br />
* [[User:Kawa|Kawa]] - [[Noxico]]<br />
* [[Kyzrati]] - [[X@COM]] R7 "Chryssalids in my Backyard"<br />
* [[Mongrol]] - [[Traction Edge]]<br />
* [[User:Mosenzov|Mosenzov]] - [[Left Field Hotel]] [http://roguetemple.com/forums/index.php?topic=2509.0]<br />
* SRD - [[Mutant Aliens!]] update, [[Encircled]] update<br />
* SuperEffective - [[Mushroomvania (working title)]]<br />
* [[User:Steven Black|Steven Black]] - [[Blacken]] Java Roguelike Library [https://sites.google.com/site/blackenlib/]<br />
* [[User:qbradq|Norman B. Lancaster (QBRADQ)]] - Online Leader Boards for [[Brogue]]<br />
* [[User:Bjorn|Björn Ritzl]] - [[Dweller]] (early release on the 9th of September due to a two week vacation, http://www.dwellergame.com/2012/09/dweller-1225.html)<br />
* [[Deej|Eben Howard]] - [[Earl Spork]] update to use [[SquidLib]]'s new animation features<br />
* [[Roocey|Andrew Wright]] - [[@Star Wars]]<br />
* [[Asads2012|RRRSTeam]] - [[RRRSRoguelike]]<br />
* [[Tuplis|Tuplis]] - [[Zombies!]] 1.0<br />
* [[User:Xtricate|Xtricate]] - Outlast v0.1<br />
* [[Jice|jice]] - [[pyromancer]] ! 0.2.1<br />
* Happy Pony Land - [[The Slimy Lichmummy]] 0.39<br />
* [[Tanthie]] - [[Drakefire Chasm]] v1.3<br />
* [[Wouter van den Wollenberg]] - [[Triangle Wizard]] R 15.02<br />
* [[User:XLambda|XLambda]] - [[MagmaHack]] b1<br />
* [[User:Vaughn|Vaughn Royko]] - [[Wayward]] Alpha 1.5<br />
* [[Sean Brown]] - [[Middlecrest]] - Alpha v0.2.23.1 (world generation rewrite)<br />
* [[User:tuturto|tuturto]] - [[Herculeum]] - 0.6 (user interface update)<br />
* [[User:ondras|Ondras]] - [[RailRL]] Alpha<br />
* [[User:ludamad|ludamad]] - lanarts version 0 release 8 [https://adam-dev-blog.blogspot.com]<br />
[[Category:Events]]<br />
* Foox, [[User:Psiweapon|Psiweapon]], [[User:7h30n|7h30n]], [[Into the Dungeon++]] 0.8<br />
* [[User:Andrewdoull|Andrew Doull]], [[UnBrogue]] 1.0<br />
* [[Angband]] updated to [http://rephial.org version 3.4]<br />
* [[User:zasvid|zasvid]], [[CosmicCommando]] v0.1</div>Zasvid