Dungeon Screener

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Dungeon Screener is a coffeebreak roguelike
Dungeon Screener
Stable game
Developer Foumart
Theme Fantasy
Influences games from 80's
Released 2016 May 22 (Armorgames)
Updated 2016 Oct 06 (GameJolt)
Licensing Closed Source, Freeware
P. Language ActionScript
Platforms Browser, Flash
Interface 2d Pixel art, Mouse, Keyboard,
Game Length 2-4 hours to clear the game
Official site of Dungeon Screener


icon_620x320.jpg

A game by FoumartGames

Developed by Noncho Savov
Music by Niilo Takalainen

Technology: Flash, requires at least flash player 11.3; Filesize: 9MB; Last stable game version: 1.12, released in GameJolt; also available in ArmorGames (official sponsor) and Newgrounds

Description

Dungeon Crawler with RogueLike and RPG elements. Features extremely fast tactical battles and highly competitive online hi-score system with statistics!

Descend into the Underground to find and engage the Dungeon Lord in the most "brutal" boss fight! Lead a Knight, Ranger, Cleric and Wizard into the depths of a tough and crowded randomly-generated network of dark caves, deep chasms and dangerous dungeons, but beware! There are no potions in this RPG, however there is plenty of beer to drink at the tavern. Cheers!

Controls

Mouse or Touch Controls

Point-Tap-Click to Walk-Take-Attack in the desired location.

Point-Tap-Click on any unit in your party to Activate/Deactivate abilities or Cast spells.

Keyboard Controls

Directions

Arrow keys, Num-pad

[QWE-ASD-ZXC] - left handed player,

[IOP-KL:-<>?] - right handed player

Commands

[K, 1, 7] Knight defend,

[J, 2, 8] Ranger aim,

[N, 3, 9] Wizard prepare to cast spell,

[H, 4, 0] Cleric Heal / Protect instantly,

[SPACE, ENTER, B] take item, enter tavern

UI Shortcuts

[O] Hi-Score, [G] Settings, [R] Cards, [V] View Info,

[5, -] Sound, [6, =] Music, [~] Quit, [Y] Yes, [N] No, [F] Fullscreen, [Esc] Cancel

Unit Types

  • Knight (Fighter) - uses shields to blocks melee attacks; increases critical hit chance percentage with levels;
  • Ranger (Archer) - aims at enemies from distance; dodges enemy ranged attacks; increases critical and dodge percentage with levels;
  • Wizard (Spell Caster) - harms entire enemy party with powerful magic;
  • Cleric (Healer) - heal (or revive) damaged allies; can protect the party with spells;

Strategy

When you target archers and spell-casters in the enemy party, you must first break through that party's defense - usually a tough melee unit that protects the others (the closest one). Use your archer shooting ability and your wizard's magic to strike regardless any enemy defense. In the same logic your Knight is the damage buffer of your party, because he can block up to three melee attacks, while enemy archers prefer to shot at your other units.

Leaderboards and Cards

There is a highly competitive and complex Hi-Score system, supported by statistics and over 52 Cards to collect (working like Achievements/Medals). Depending on the Game Mode, your score could be reduced if you revive fallen allies, but there is a special rule (Insane Mode) for the hardcore players! For reference the most difficult Card to be obtained is when you clear the game without using Resurrection at all. Enjoy!

Screenshots

screen_1.png screen_2.png screen_3.png screen_4.png

Screens from v.1.0

Links