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  • ...iatus. Work expected to continue after a major code re-write in the latter half of 2010.
    480 bytes (58 words) - 20:18, 17 May 2017
  • ...wood elf, high elf, lightfoot halfling and stoutheart halfling, half-elf, half-orc, tiefling, aasimar, kobold and bugbear).
    1 KB (186 words) - 17:36, 13 May 2024
  • |length = half hour That is all half a world away, however. Europe doesn't want to be left out so has its own sk
    2 KB (260 words) - 15:46, 14 March 2021
  • ...orld-space position. The camera is placed on a world-space position about half a screen away from the players world-space position, which causes the scree ...t the camera location is the same as the player location, except offset by half the screen dimensions so that the player is nicely centered in the viewport
    3 KB (442 words) - 14:23, 29 October 2023
  • ...ay play a variety of races including elves, hobbits, dwarves, half giants, half trolls and even various undead races. You may play a variety of classes inc
    2 KB (314 words) - 16:17, 26 May 2017
  • # we're using an arbitrary size to put our half-ogre right in the middle And now we should be able to see a mighty half-ogre in the middle of a black screen:
    4 KB (621 words) - 16:14, 2 December 2017
  • berserk rage just as the Half-orc rogue wanders in?). Not so bad for
    1 KB (257 words) - 03:45, 3 June 2009
  • |developer = Half-Bit Software
    1 KB (150 words) - 16:40, 29 November 2016
  • |length = Half an hour
    1 KB (166 words) - 02:36, 30 May 2017
  • * The first monster you encounter is guaranteed to kill you in a fair fight. Half the monster types per dungeon follow that pattern.
    1 KB (144 words) - 03:54, 4 April 2017
  • ...and a spider. A dungeon was generated which featured doors, no creatures, half-working altars and some colored walls whose purpose was known to nobody but
    1 KB (182 words) - 17:29, 8 January 2020
  • === Half-angle backward shift ===
    6 KB (893 words) - 20:30, 13 February 2013
  • ...being 4.4KB which qualifies as a <5KBRL. The game was also made in 7 and a half hours, making it a <8HRL.
    891 bytes (139 words) - 06:47, 24 September 2009
  • |length = half hour
    1 KB (222 words) - 16:41, 9 March 2019
  • |length = ~ half an hour * Short coffee-break runs (less than half an hour).
    3 KB (358 words) - 08:53, 17 September 2023
  • * Races have been significantly changed. Half-Orcs, Half-Trolls, Half-elves and Shadow Fairies have gone; there are new varieties of Elves, Dwarv
    4 KB (664 words) - 06:57, 30 September 2021
  • * The addition of a belt slot, from which you can use an item in half a turn; also, other "realism" changes making it take longer to use an item
    1 KB (173 words) - 15:21, 8 March 2010
  • Too many roguelikes can languish with half-fixed features. If we can, once a year, ensure our roguelikes are polished
    2 KB (263 words) - 20:30, 13 September 2017
  • The Death of the Corpse Wizard is about a month and half old and rapidly evolving. It began as late 7DRL by work life smeared out t
    2 KB (269 words) - 22:20, 19 May 2017
  • |length = half hour
    2 KB (261 words) - 14:36, 12 March 2017

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