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  • ...randomised arenas. As such, it will be a highscore-based... coffeebreak... roguelike-ish.. thing... ..., and several ideas from Q3A, plus some fresh new ones, are adapted into a roguelike interface:
    968 bytes (131 words) - 20:31, 18 October 2011
  • PRIME plays like dungeon exploration roguelike with focus on wealth of interactions between game objects, humor and scienc PRIME has entered [[Roguelike Incubator]] initiative on 14th June 2012. Version 1.10 and 1.11 changes are mainly re
    7 KB (1,020 words) - 16:32, 11 October 2021