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Showing below up to 50 results in range #121 to #170.
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- (hist) Roguelike Intelligence - Intrinsic Information and State Machine AIs [15,230 bytes]
- (hist) Complete Roguelike Tutorial, using python+libtcod, part 11 [15,114 bytes]
- (hist) Over/FAQ [15,092 bytes]
- (hist) Complete roguelike tutorial using C++ and libtcod - part 11: dungeon levels and character progression [14,881 bytes]
- (hist) Roguelike Tutorial, using python3+tdl, part 7 [14,865 bytes]
- (hist) Complete Roguelike Tutorial, using python+libtcod, part 2 [14,842 bytes]
- (hist) Zombie survival RL [14,687 bytes]
- (hist) Complete Roguelike Tutorial, using python3+libtcod, part 11 [14,682 bytes]
- (hist) Complete Roguelike Tutorial, using python+libtcod, part 3 code [14,412 bytes]
- (hist) Complete Roguelike Tutorial, using python3+libtcod, part 2 [14,410 bytes]
- (hist) NetHack [14,211 bytes]
- (hist) Roguelike Tutorial, using python3+tdl, part 2 [14,208 bytes]
- (hist) Roguelike Tutorial, using python3+tld, part 2 [14,105 bytes]
- (hist) FOV using recursive shadowcasting - improved [14,103 bytes]
- (hist) Complete roguelike tutorial using C++ and libtcod - extra 5: more generic items [14,003 bytes]
- (hist) Cyberpunk [13,935 bytes]
- (hist) Complete Roguelike Tutorial, using python3+libtcod, part 1 [13,902 bytes]
- (hist) Complete Roguelike Tutorial, using python3+libtcod, part 3 code [13,834 bytes]
- (hist) Roguelike Tutorial, using python3+tdl, part 5 [13,808 bytes]
- (hist) GalaxyRL [13,653 bytes]
- (hist) A Better Monster AI [13,461 bytes]
- (hist) Complete Roguelike Tutorial, using python+libtcod, part 5 [13,431 bytes]
- (hist) FOV using recursive shadowcasting [13,230 bytes]
- (hist) Literal Roguelike [13,171 bytes]
- (hist) Roguelike Tutorial, using python3+tdl, part 3 code [13,082 bytes]
- (hist) Roguelike Tutorial, using python3+tdl, part 1 [13,029 bytes]
- (hist) Complete Roguelike Tutorial, using python3+libtcod, part 5 [12,979 bytes]
- (hist) Maze Generation [12,843 bytes]
- (hist) Line of Sight - Tobias Downer [12,729 bytes]
- (hist) Monster attacks in a structured list [12,709 bytes]
- (hist) Complete Roguelike Tutorial, using python+libtcod, part 5 code [12,667 bytes]
- (hist) Info Files [12,594 bytes]
- (hist) Dungeons and Dragons [12,513 bytes]
- (hist) Localization Project [12,497 bytes]
- (hist) Old news/2020 [12,314 bytes]
- (hist) List of handheld roguelikes [12,137 bytes]
- (hist) Ray-Tracing Field-Of-View Demo [12,091 bytes]
- (hist) Complete roguelike tutorial using C++ and libtcod - part 2: map and actors [12,069 bytes]
- (hist) C:\raft [12,018 bytes]
- (hist) Roguelike Tutorial, using python3+tdl, part 5 code [12,000 bytes]
- (hist) Roguelike Intelligence - Evolving State Machine AIs [11,976 bytes]
- (hist) Gone Rogue [11,835 bytes]
- (hist) Old news/2023 [11,828 bytes]
- (hist) Complete Roguelike Tutorial, using python+libtcod, part 12 [11,814 bytes]
- (hist) Recommended reading [11,733 bytes]
- (hist) An elegant time-management system for roguelikes [11,640 bytes]
- (hist) Computing LOS for Large Areas [11,499 bytes]
- (hist) Complete Roguelike Tutorial, using python3+libtcod, part 12 [11,381 bytes]
- (hist) Mutual Visibility Field Of View [11,373 bytes]
- (hist) The Role of Hunger [11,351 bytes]