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  • You can check out the game [http://archiotech.wikidot.com/dimensiondungeon here].
    659 bytes (84 words) - 08:21, 7 September 2009
  • ..., though - we can find the convex hulls of each set in O(N) time, and then check this condition at every integral x coordinate from 1 to n. ...us. Instead of simply checking if we can see the destination, why don't we check if we can see the intermediate segments (or at least, their intersections w
    8 KB (1,446 words) - 06:46, 22 March 2009
  • ...ght, and the two tiles are within the sight radius of one another, you may check using a conventional LOS algorithm if you need perfection. ...each other. Each tile has a "sight mask" or bitfield that is used for this check. Most of this article is about how to find suitable values for the sight m
    6 KB (1,102 words) - 07:53, 23 October 2011
  • :Nevermind, finally got the chance to test it and check the results by myself.. [[User:Solarnus|Solarnus]] 20:58, 23 January 2008 (
    838 bytes (129 words) - 18:28, 4 October 2011
  • ...anoid, and yes. this was a too quick action made by me, and yes, I did not check my facts about the author nor the image issue before writing and for that ' From RC: ''TODO: proof read and check the tables. Also beautify 'em.''
    3 KB (532 words) - 15:03, 27 February 2009
  • : Don't forget to check the "What links here" page first. Really though I don't know why "Combat" i
    862 bytes (137 words) - 02:53, 25 August 2012
  • // check contributing spaces, first horizontal // check contributing spaces, last vertical, identical structure
    7 KB (915 words) - 12:59, 26 December 2008
  • ...y thing that you wantto talk with me? send me a DM or, on twitter, you can check my stuff and things that i will post, anyway, give me an hello!
    579 bytes (106 words) - 20:53, 28 September 2023
  • ...one with the most 'unfinished' tiles) but still a great game people should check out.
    1 KB (175 words) - 11:36, 13 January 2015
  • * Q: Check left gauges * E: Check right gauges
    3 KB (380 words) - 15:14, 13 November 2015
  • Each individual item at your feet at the moment of check counts as one point. Objects in your inventory count double. * Carried 3 optimized rad grenades - 6 points per check.
    8 KB (1,358 words) - 09:58, 14 February 2013
  • ...wnload (I don't have Linux on my computer at the moment, so I can't really check it out properly). 3. The First Paradise Gamejolt page is for 'sequence 1' -
    827 bytes (138 words) - 07:18, 21 October 2020
  • The source code is available under the [[BSD license]]. Check the [http://roguecentral.org/doryen/games/arena/ Doryen arena homepage] for
    1 KB (152 words) - 12:19, 19 July 2016
  • ...st rays from 4 corners of the starting cell to 4 corners of every cell and check intersections. It would be extremely slow and we would have to find a prope The ray is blocked if it intersects anything on the way, but we must not check the starting and ending corners. Stopping if the end corner blocks LOS woul
    11 KB (1,272 words) - 21:55, 29 August 2011
  • ...to get a general idea of the whole setting and how deep this is gonna be, check out the free version of FWTD, because everything that that talks about is l
    1 KB (243 words) - 22:12, 26 August 2007
  • Check twitter.com/orangepixel, or for the personal/technical account: twitter.co
    942 bytes (130 words) - 15:06, 8 November 2015
  • ...ons below. Development is active and new features are being added rapidly. Check in often for updates! If you'd like to play Rotten Soup, I occassionally pu
    1 KB (156 words) - 05:48, 20 November 2017
  • // Check for light hitting this cell. // Show the lit cell, check if blocking.
    4 KB (644 words) - 23:45, 6 November 2012
  • Check [http://powerwyrm.monsite-orange.fr my website] for up to date information
    1 KB (193 words) - 22:27, 19 May 2017
  • Check if a random number out of 100 is smaller than or equal to roughness. If it Check if a random number out of 100 is smaller than or equal to windyness. If it
    8 KB (980 words) - 15:42, 22 October 2011

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