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  • Whenever user interfaces of roguelikes are covered, e.g. by postings in the newsgroup r.g A similar approach is taken by some multi user dungeons (MUDs). The [http://dune.servint.com/ Dune MUD], for example, disp
    42 KB (7,237 words) - 01:47, 4 July 2015
  • ...nd deserialized to/from a JSON string. JSON parsers are available for most common server-side languages. ...ll generally use both HTML and JavaScript together to define your program. User manipulation of HTML elements (like buttons, links, or text boxes) generate
    46 KB (7,713 words) - 20:23, 1 November 2012
  • ...layer with four player in a team. These can either be human players with a common level that get randomly assigned to each other or bots depending on your ch [[User:Mort432|Mort432]] 19:18, 13 April 2012 (CEST)
    69 KB (10,702 words) - 08:41, 1 May 2016
  • ...is to use an external library. [http://zlib.net/ zlib] is by far the most common choice, being very portable, and open source with [http://zlib.net/zlib_lic The most common use of these algorithms is to determine what the player or monsters can cur
    84 KB (14,660 words) - 05:51, 22 June 2021

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