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  • ...eam games require; maybe there's not enough vocal support (hell, perhaps I'm the only one who feels this way!), but for whatever reason - I feel the rog While it wouldn't be a traditional roguelike - there'd be no spells, no magic equipment no Fun unidentified potions etc - there ar
    14 KB (2,515 words) - 21:38, 16 February 2012
  • * I'm the Burglar by handCraftedRadio * D[e]ad: Trading Card Rogue Like by CEET 7DRL Team 2015
    6 KB (878 words) - 21:23, 11 March 2019
  • How do you avoid being turned into an object d'art? My +3 warhammer isn't doing anything. And now I'm surrounded....
    16 KB (2,659 words) - 04:47, 22 October 2017
  • Now that you can explore a large dungeon, I'm sure you can't help but notice a few things missing. Where are all the swor Finally, another bit of polishing. We'd like to see in the inventory which items are equipped! So in ''inventory_me
    15 KB (2,382 words) - 01:37, 7 May 2018
  • x y, int locaiton as if grid was a 2 d grid #once again I'm terrible at math.
    19 KB (1,987 words) - 10:18, 4 December 2018
  • Now that you can explore a large dungeon, I'm sure you can't help but notice a few things missing. Where are all the swor Finally, another bit of polishing. We'd like to see in the inventory which items are equipped! So in ''inventory_me
    15 KB (2,444 words) - 02:43, 23 September 2016
  • First I'd like to say that my main experience with writing any sort of script has bee ...maps look like (only shows walls (#), doors (=) and floor (.)) Although I'm still trying to figure out the script, but from my tests every map size bel
    21 KB (2,764 words) - 14:19, 20 March 2014
  • I'm having great difficulty putting an actual ranking together. However, in no ...ve weakened the good elements (e.g. diluting the quirky flavor with boring D&Disms like class/race rather than role) and made the balance problems even
    48 KB (8,446 words) - 10:23, 14 July 2014
  • * In the early [[NetHack]] game, I personally tend to dive quickly if I'm running low on food in hopes of getting a yummy corpse. (Note: This is not ...rs refuse to eat raw meat unless they are already hungry, even though they'd be quite willing to eat an apple.
    11 KB (1,849 words) - 02:10, 19 May 2017
  • ...from the beginning, and hence, almost completely meaningless. However, I'd say you need the following features to really have a cyberpunk game: ...gs, and lash with my cybertail. All at once. Instead of guns in my arms, I'd leave those free for holding my pistols, while firing off poison darts from
    14 KB (2,076 words) - 15:49, 18 August 2022
  • ...ass parameters like minimum width/height/area as conditions. Furthermore i'm sometimes dividing areas into even distributed grids (3x1, 3x3 ...), so tha ...ngles, a example quick and dirty implementation could be as the following (D Code):
    29 KB (2,456 words) - 06:09, 22 June 2021
  • M~ : monster sleeping; it will awake at your approach ! : a health potion; (d)rink it to recover all your Health Points
    26 KB (3,663 words) - 18:12, 6 May 2010
  • ...rom [http://groups.google.com/group/rec.games.roguelike.development/ r.g.r.d.] lurker -- like the D&D monster: hidden floor/wall/chest variant of mimic/ambusher<br>
    27 KB (4,503 words) - 12:07, 12 November 2012
  • queue. Passing light from square 5 adds D and E to the queue. loctypes and the FOV code referring to integer coordinates. I'm
    24 KB (3,716 words) - 03:21, 25 September 2011
  • ...orst odds (the AI, as should be expected, picks its battles at random.) I'd love to see the game, or a game like it, reworked so that a ship screen is ...ing the overlap with movement commands. For most commands ('Q' for quit, 'm' for map), repeating the original key will cancel, too. When choosing whic
    27 KB (4,621 words) - 00:04, 11 October 2012
  • (As I have received inquiries on the actual entrance of the building, I'm reposting the longer description here: http://wiki.initlab.org/index.php/I Who is coming with car anyway? :D - ''But there are people doing it :)'' So, here are some useful (and no so
    18 KB (2,699 words) - 00:38, 18 January 2017
  • * Adamsk - SkullDorado - [https://docs.google.com/file/d/0By76nQh2gtoeS2llOXdHdDFIMTg/edit?usp=sharing] * Andrew M - ___ rogue the space rogue - [http://software.o-o.ro/space-rogue-the-space
    29 KB (4,426 words) - 22:33, 19 February 2016
  • |influences = [[D&D 4th Edition, ADOM, Dragon Quest IX, Elder Scrolls Series, Diablo, TOME, Tea ...s can be used from this section of the field, either via the item use key (M by default) or by clicking an item from the drop-down menu and clicking use
    27 KB (4,349 words) - 18:34, 12 June 2013
  • Anyway, this is what i'm thinking of... * Meldokios Dragon [D]
    27 KB (4,086 words) - 08:46, 17 April 2015
  • ...character on a dark blue background. This is only an example; I'm sure you'd like to choose other colors!
    35 KB (5,696 words) - 19:45, 23 January 2018

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