Difference between revisions of "A False Saint An Honest Rogue"

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|name = A False Saint, An Honest Rogue
|name = A False Saint, An Honest Rogue
|developer = [[User:jere|Jeremiah Reid]]
|developer = [[User:jere|Jeremiah Reid]]
|theme = Wilderness Survival
|theme = [[Wilderness Survival]]
|influences = real life, [http://www.outsideonline.com/1926316/freezing-persons-recollect-snow%E2%80%94first-chill%E2%80%94then-stupor%E2%80%94then-letting-go this outsideonline.com article].
|influences = real life, [http://www.outsideonline.com/1926316/freezing-persons-recollect-snow%E2%80%94first-chill%E2%80%94then-stupor%E2%80%94then-letting-go this outsideonline.com article].
|released = March 16, 2013
|released = March 16, 2013

Revision as of 15:13, 13 November 2015

A False Saint, An Honest Rogue
Alpha Project
Developer Jeremiah Reid
Theme Wilderness Survival
Influences real life, this outsideonline.com article.
Released March 16, 2013
Updated April 21, 2013
Licensing Freeware, Closed Source
P. Language JavaScript
Platforms Browser
Interface Graphical tiles, Keyboard, Mouse
Game Length 5-30 minutes
Official site of A False Saint, An Honest Rogue


A coffee-break wilderness survival game with all the trappings of roguelikes except combat.

Features

  • Day/night cycle with significant effects on gameplay
  • Unconventional perspective (a rotating perspective causes disorientation)
  • Complex clothing system; clothes can be layered and they can get wet
  • Utility items like binoculars, flashlights, shotguns, and more
  • Simulated effects of cold exposure including confusion, hallucination, and paradoxical undressing

Play

Coverage

Free Indie Games (Best of 2013: Roguelike-likes)

Gameological

Rock Paper Shotgun

PC Gamer

Screenshots

afsahr-screen2.png