Difference between revisions of "Allure of the Stars"

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(public prerelease)
 
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{{game-alpha| name = Allure of the Stars
{{game-alpha| name = Allure of the Stars
|developer = Mikolaj Konarski
|developer = [[Mikolaj Konarski]], others
|theme = near-future Sci-Fi
|theme = near-future Sci-Fi
|influences = [[Angband]], [[X-Com]]
|influences = [[Angband]], [[X-Com]]

Revision as of 00:54, 10 September 2011

Allure of the Stars
Alpha Project
Developer Mikolaj Konarski, others
Theme near-future Sci-Fi
Influences Angband, X-Com
Released Aug 05, 2011
Updated Aug 05, 2011
Licensing BSD3 (Free Software)
P. Language Haskell
Platforms Linux, OSX, Windows
Interface Keyboard, ASCII (GTK or Terminal)
Game Length ~ .5 hour
Official site of Allure of the Stars


This is an alpha prerelease of Allure of the Stars, a near-future Sci-Fi roguelike and tactical squad game. Long term goals are high replayability and auto-balancing through procedural content generation and persistent content modification based on player behaviour. The game is written in Haskell and based on the LambdaHack roguelike engine,

It can be compiled using the cabal tool from the sources on the Hackage page.