Difference between revisions of "Allure of the Stars"

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|released = Aug 05, 2011 (v0.4.1)
|released = Aug 05, 2011 (v0.4.1)
|relver = v0.4.1
|relver = v0.4.1
|updated = Aug 1, 2015 (v0.5.0.0, aka 'Halfway through space')
|updated = May 29, 2017 (v0.6.0.0, aka 'Too much to tell')
|updver = v0.5.0.0
|updver = v0.6.0.0
|licensing = [[GNU AGPL3]] (Free Software)
|licensing = [[GNU AGPL3]] (Free Software)
|language = [[Haskell]]
|language = [[Haskell]]
|platforms = [[Linux]], [[OSX]], [[Windows]]
|platforms = [[Browser]], [[Linux]], [[OSX]], [[Windows]]
|interface = [[Keyboard]], [[ASCII]] ([[GTK]] or [[Terminal]])
|interface = [[Keyboard]], [[Mouse]], [[ASCII]] ([[Browser]] or [[SDL]] or [[Terminal]])
|length = 1h
|length = 1h
|site = http://allureofthestars.com
|site = http://allureofthestars.com
}}
}}
== Play it in the browser! http://allureofthestars.com/play ==


[http://allureofthestars.com Allure of the Stars] is a near-future Sci-Fi roguelike and tactical squad game.
[http://allureofthestars.com Allure of the Stars] is a near-future Sci-Fi roguelike and tactical squad game.
Have a look at [https://github.com/AllureOfTheStars/Allure/blob/master/GameDefinition/PLAYING.md PLAYING.md]
or jump straight [https://github.com/AllureOfTheStars/Allure/releases/latest into the fray].
The game is written in [[Haskell]] using the [[LambdaHack]]
The game is written in [[Haskell]] using the [[LambdaHack]]
roguelike game engine. Long-term goals of the project are high
roguelike game engine. Long-term goals of the project are high
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and persistent content modification based on player behaviour.
and persistent content modification based on player behaviour.


----
== New screenshots ==
 
https://raw.githubusercontent.com/AllureOfTheStars/media/master/screenshot/crawl-0.6.0.0-8x8x.png
 
https://raw.githubusercontent.com/AllureOfTheStars/media/master/screenshot/crawl-0.6.0.0-8x8xb.png
 
https://raw.githubusercontent.com/AllureOfTheStars/media/master/screenshot/crawl-0.6.0.0-16x16x.png
 
== Ancient screenshots ==


https://raw.githubusercontent.com/AllureOfTheStars/media/master/screenshot/campaign2.png
https://raw.githubusercontent.com/AllureOfTheStars/media/master/screenshot/campaign2.png
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[[Category:Open source]]
[[Category:Open source]]
[[Category:Free Software]]
[[Category:Free Software]]
[[Category:Browser games]]

Revision as of 19:40, 30 May 2017

Allure of the Stars
Beta Project
Developer Andres Löh, Mikolaj Konarski
Theme near-future Sci-Fi
Influences Angband, X-Com
Released Aug 05, 2011 (v0.4.1)
Updated May 29, 2017 (v0.6.0.0, aka 'Too much to tell')
Licensing GNU AGPL3 (Free Software)
P. Language Haskell
Platforms Browser, Linux, OSX, Windows
Interface Keyboard, Mouse, ASCII (Browser or SDL or Terminal)
Game Length 1h
Official site of Allure of the Stars


Play it in the browser! http://allureofthestars.com/play

Allure of the Stars is a near-future Sci-Fi roguelike and tactical squad game. The game is written in Haskell using the LambdaHack roguelike game engine. Long-term goals of the project are high replayability and auto-balancing through procedural content generation and persistent content modification based on player behaviour.

New screenshots

crawl-0.6.0.0-8x8x.png

crawl-0.6.0.0-8x8xb.png

crawl-0.6.0.0-16x16x.png

Ancient screenshots

campaign2.png

campaign3.png

safari1.png

ambush1.png

campaign1.png