Difference between revisions of "Angband"

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'''Angband''' was created by [[Alex Cutler]] and [[Andy Astrand]] in [[1990]]. The latest version is v. 3.0.6, dating from June 18, 2005. It is influenced by the works of [[J.R.R.Tolkien]], and is named after the fortress of Morgoth. Angband is open source, and is available under virtually every platform.
:''It's a freeware computer dungeon exploration game based (loosely) on the books of J.R.R.Tolkien. You explore a very deep dungeon, kill monsters, try to equip yourself with the best weapons and armor you can find, and finally face Morgoth - "The Dark Enemy". - [http://www.thangorodrim.net/what_is_angband.html Angband official site, description page]
{{gameinfo| name = Angband
{{gameinfo| name = Angband
|developer = [[Alex Cutler]], [[Andy Astrand]]
|developer = [[Alex Cutler]], [[Andy Astrand]]
Line 4: Line 8:
|updated = June 18, 2005
|updated = June 18, 2005
|status = [[Stable]] 3.0.6
|status = [[Stable]] 3.0.6
|licensing = open source
|language = ?
|language = ?
|platforms = ?
|platforms = ?
|genre = [[Fantasy]]
|genre = [[Fantasy]]
|features = ?
|site = http://www.thangorodrim.net/
|interface = [[ASCII]], ?, keyboard input
}}
}}
'''Angband''' was created by [[Alex Cutler]] and [[Andy Astrand]] in [[1990]]. Based on [[Moria]], it's one of the roguelike that got the most direct variants.
== From the website ==
"It's a freeware computer dungeon exploration game based (loosely) on the books of J.R.R.Tolkien. You explore a very deep dungeon, kill monsters, try to equip yourself with the best weapons and armor you can find, and finally face Morgoth - "The Dark Enemy".
Angband has a very long history. It started [[1990]] as an improved and "Tolkienized" variant of [[Moria]]. Moria itself was created in [[1985]] and was inspired by [[Rogue]] (from the late 70s). Countless changes were introduced by many programmers on the way to the current versions of Angband. "


== Description ==
== Description ==
The player may choose a character from several classic DnD [[Class|classes]] and [[Race|races]]. The player starts in a town with different kinds of shops, a house of your own and an entrance to a [[Dungeon|dungeon]]. The player must explore the 100-level dungeon, and become strong enough to finally face Sauron and Morgoth.


Angband is based on the world created by J.R.R. Tolkien (Angband being the fortress of Morgoth, the ultimate evil guy). The player has to crawl down the 100 randomly generated levels of a dungeon in order to defeat Morgoth.
An Angband game usually takes longer but is easier than [[NetHack]], if you have the patience.


Angband is one of the Major roguelikes, it is based in Moria, which comes from a different line of roguelikes compared to [[Hack]]. The tendency of variants of Angband to name themselves as things suffixed with "band" has resulted in the genre characterized by Angband being refered to as the "[[Band|bands]]". In J.R.R.Tolkien's elvish language, Angband stands for "Iron Prison", ang meaning iron, and band meaning prison. So all the Angband Variants are differing kinds of prisons. However, although Angband is more akin to Tolkien than Moria, the prison is not recreated acording to his history but rather as a roguelike dungeon.
The levels are non persistant, and that means that everytime you get into one, it is randomly generated. The levels are large and are composed of halls and passages of different shapes.


In Angband you get to choose your character from some of the classic DnD [[Class|classes]] and [[Race|races]]. You start in a town with different kind of shops, a house of your own and an entrance to a [[Dungeon|dungeon]]. Your job is to explore the deep dungeon becoming stronger everytime and finally face Sauron and Morgoth.
== History ==


An Angband game is normally long but easier than [[NetHack]] if you have the patience.
Angband has a very long history. It started [[1990]] as an improved and "Tolkienized" variant of [[Moria]]. Moria itself was created in [[1985]] and was inspired by [[Rogue]] (from the late 70s). Countless changes were introduced by many programmers on the way to the current versions of Angband. "
 
The levels are non persistant, and that means that everytime you get into one, it is randomly generated. They are a bit big and are composed of halls and passages of different shape.
 
== Versions and platforms ==


Angband is open source. Being a [[Major Roguelikes|major roguelike]], it is available under virtually every platform. Latest version is v. 3.0.6, dating from June 18, 2005.
=== Variants ===
The clean and modular source code of Angband made it a good start to create a roguelike. As a consequence, around sixty variants of Angband have been released. Some of them, like [[ToME]] or [[Zangband]], became as widely played as the original.  


== Legacy ==
Angband is the origin of one of two major lines of roguelikes, the other being [[Hack]]. The tendency of variants of Angband to name themselves as things suffixed with "band" has resulted in the genre characterized by Angband being refered to as the "[[Band|bands]]". In J.R.R.Tolkien's elvish language, Angband stands for "Iron Prison", ang meaning iron, and band meaning prison (so, it could be said all the Angband Variants are various types of prisons).


The clean and modular source code of Angband made it a good start to create a roguelike. As a consequence, around sixty variants of Angband have been released. Some of them, like [[ToME]] or [[Zangband]], became as widely played as the original.


== Resources ==
== Resources ==

Revision as of 05:13, 21 September 2005

Angband was created by Alex Cutler and Andy Astrand in 1990. The latest version is v. 3.0.6, dating from June 18, 2005. It is influenced by the works of J.R.R.Tolkien, and is named after the fortress of Morgoth. Angband is open source, and is available under virtually every platform.

It's a freeware computer dungeon exploration game based (loosely) on the books of J.R.R.Tolkien. You explore a very deep dungeon, kill monsters, try to equip yourself with the best weapons and armor you can find, and finally face Morgoth - "The Dark Enemy". - Angband official site, description page
Angband
Developer Alex Cutler, Andy Astrand
Theme {{{theme}}}
Influences {{{influences}}}
Status Stable 3.0.6
Released 1990
Updated June 18, 2005
Licensing open source
P. Language ?
Platforms ?
Interface ASCII, ?, keyboard input
Game Length {{{length}}}
Official site of Angband


Description

The player may choose a character from several classic DnD classes and races. The player starts in a town with different kinds of shops, a house of your own and an entrance to a dungeon. The player must explore the 100-level dungeon, and become strong enough to finally face Sauron and Morgoth.

An Angband game usually takes longer but is easier than NetHack, if you have the patience.

The levels are non persistant, and that means that everytime you get into one, it is randomly generated. The levels are large and are composed of halls and passages of different shapes.

History

Angband has a very long history. It started 1990 as an improved and "Tolkienized" variant of Moria. Moria itself was created in 1985 and was inspired by Rogue (from the late 70s). Countless changes were introduced by many programmers on the way to the current versions of Angband. "

Variants

The clean and modular source code of Angband made it a good start to create a roguelike. As a consequence, around sixty variants of Angband have been released. Some of them, like ToME or Zangband, became as widely played as the original.

Angband is the origin of one of two major lines of roguelikes, the other being Hack. The tendency of variants of Angband to name themselves as things suffixed with "band" has resulted in the genre characterized by Angband being refered to as the "bands". In J.R.R.Tolkien's elvish language, Angband stands for "Iron Prison", ang meaning iron, and band meaning prison (so, it could be said all the Angband Variants are various types of prisons).


Resources