Difference between revisions of "Brogue"

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(Updated to 1.7.5; removed manual section)
(I think this and FTL are the only roguelikes that have made it onto mobile.)
Line 9: Line 9:
|licensing = [[AGPL|GNU Affero General Public License v3]]
|licensing = [[AGPL|GNU Affero General Public License v3]]
|language = [[C]]
|language = [[C]]
|platforms = [[Mac OS X]], [[Windows]], [[Linux]]
|platforms = [[Mac OS X]], [[Windows]], [[Linux]], iOS, Android
|interface = Full color ASCII/Unicode
|interface = Full color ASCII/Unicode
|site = http://sites.google.com/site/broguegame/
|site = http://sites.google.com/site/broguegame/

Revision as of 05:40, 3 January 2015

Brogue
Stable game
Developer Brian Walker
Theme Traditional
Influences Rogue
Released Nov 27, 2009 (1.0)
Updated July 3, 2014 (1.7.4)
Licensing GNU Affero General Public License v3
P. Language C
Platforms Mac OS X, Windows, Linux, iOS, Android
Interface Full color ASCII/Unicode
Game Length approximately 2 hours
Official site of Brogue


A traditional 26-level crawl to the Amulet of Yendor. Development focus is on a smooth learning curve with strategic depth and intuitive/beautiful appearance within the strictures of ASCII/Unicode display.

Visit the web page for downloads and screenshots.

Visit the Wiki to read more about the game's mechanics and the dungeon's inhabitants.

Visit the discussion forum to compare strategies, request features, ask questions, celebrate victories and lament defeats.

Status

Complete, but still in active development.