Difference between revisions of "Cataclysm"

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Cataclysm is a zombie apocalypse roguelike available through SSH at '''cataclysm@squidnet.ath.cx'''.  Source is available at '''http://squidnet.ath.cx/cataclysm.tar.gz'''.
Cataclysm is a zombie apocalypse roguelike available through SSH at '''cataclysm@squidnet.ath.cx'''.  Source is available at '''http://squidnet.ath.cx/cataclysm.tar.gz'''.
Among other elements, cataclysm features detailed character creation, bionics, mutations, an unbounded, three-dimensional world map that is persistent between characters, item crafting, realistic fire, smoke, and other dynamic map effects, NPCs with dialog, item trading, and party formation, a quest system, randomized factions with their own economies and long-term goals, a day/night cycle with the need to sleep, and a plethora of real-world guns, drugs, and tools.
Among other elements, cataclysm features detailed character creation, bionics, mutations, an unbounded, three-dimensional world map that is persistent between characters, item crafting, realistic fire, smoke, and other dynamic map effects, NPCs with dialog, item trading, and party formation, a quest system, randomized factions with their own economies and long-term goals, a day/night cycle with the need to sleep, and a plethora of real-world guns, drugs, and tools.
Cataclysm is still in alpha, and should be expected to be riddled with bugs.  Please do not exploit these bugs and run shellcode on squidnet.

Revision as of 04:37, 31 August 2010


cataclysm
Alpha Project
Developer Whales
Theme Post-Apocalypse, Zombie
Influences Fallout, Left 4 Dead, Half-Life
Released TBA
Updated TBA
Licensing Open source; unlicensed
P. Language C++
Platforms Linux; accessible via SSH
Interface ASCII, Keyboard
Game Length ?
Official site of cataclysm


Cataclysm is a zombie apocalypse roguelike available through SSH at cataclysm@squidnet.ath.cx. Source is available at http://squidnet.ath.cx/cataclysm.tar.gz.

Among other elements, cataclysm features detailed character creation, bionics, mutations, an unbounded, three-dimensional world map that is persistent between characters, item crafting, realistic fire, smoke, and other dynamic map effects, NPCs with dialog, item trading, and party formation, a quest system, randomized factions with their own economies and long-term goals, a day/night cycle with the need to sleep, and a plethora of real-world guns, drugs, and tools.

Cataclysm is still in alpha, and should be expected to be riddled with bugs. Please do not exploit these bugs and run shellcode on squidnet.