Difference between revisions of "Character"

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(Removed living, as characters do not necessarily have to be alive or living in the general sense.)
 
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An entity living and acting inside a roguelike world.
An entity acting inside a roguelike world.


Characters may be controlled by the player (PCs) or by the computer (NPCs) via Action Selection methods (sometimes refered to as Artificial Intelligence)
Characters may be controlled by the player (PCs) or by the computer (NPCs) via Action Selection methods (sometimes referred to as Artificial Intelligence)


Characters commonly belong to a [[Race]], and have a [[Class]] that defines their [[Skill|skills]]
Characters commonly belong to a [[Race]], and have a [[Class]] that defines their [[Skill|skills]].


[[category:concepts]][[category:features]]
[[Category:Concepts]]

Latest revision as of 03:40, 2 February 2011

An entity acting inside a roguelike world.

Characters may be controlled by the player (PCs) or by the computer (NPCs) via Action Selection methods (sometimes referred to as Artificial Intelligence)

Characters commonly belong to a Race, and have a Class that defines their skills.