Difference between revisions of "Complete roguelike tutorial using C++ and libtcod - part 10.2: game menu"

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Revision as of 15:27, 17 October 2015

Complete roguelike tutorial using C++ and libtcod
-originally written by Jice
Text in this tutorial was released under the Creative Commons Attribution-ShareAlike 3.0 Unported and the GNU Free Documentation License (unversioned, with no invariant sections, front-cover texts, or back-cover texts) on 2015-09-21.


In this article, we're going to implement the game menu. This will bring several improvements to the game :

possibility to start a new game even if there is a saved game. possibility to restart a new game once the player dies or wins, or even in the middle of a game. libtcod function used in this article :

TCODImage::TCODImage

TCODImage::blit2x