Difference between revisions of "CryptRL"

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== Known Issues ==
== Known Issues ==
* Several optimizations still have to be done
* Several optimizations are still pending to be done


Any bug reports must be sent to: cryptmaster@free.fr
Any bug reports must be sent to: cryptmaster@free.fr
Line 78: Line 78:
  java -cp . -Xms128m -Xmx128m CryptRL
  java -cp . -Xms128m -Xmx128m CryptRL


Ambient Sounds can be customized via .wav files (ACM only) on the following folders


\sons\ambiance\outdoorday
\sons\ambiance\outdoornight
\sons\ambiance\underground


 
An optional resource file available from the website, bonusSounds.zip, must be unpacked in the \sons\ambiance\ folder.
Ambient Sounds :
You can put any .wav (ACM only) file in the following folders =
 
\sons\ambiance\outdoorday
 
\sons\ambiance\outdoornight
 
\sons\ambiance\underground
 
If you download bonusSounds.zip, unpack it in the \sons\ambiance\ folder.


== Editor instructions ==
== Editor instructions ==
To launch the editor:
To launch the editor:
Run
Run
  CryptEDITOR.bat
  CryptEDITOR.bat
Line 107: Line 99:
  0,0,-1
  0,0,-1


These are precreated maps. If you've modified them you may still rebuild them by clicking on the "Rebuild test maps" menu item anytime before starting a new game or ingame.
These are precreated maps. If they are modified they must be rebuilt by clicking on the "Rebuild test maps" menu item anytime before starting a new game or ingame. Note that modifications on these maps would then be lost.
Note that your modifications on this maps would then be lost.


Maps files are saved as .zip (and you must only load .zip maps) in the TERRAINSstockMonde folder.
Maps files are saved as .zip (only .zip maps must be loaded) in the TERRAINSstockMonde folder.


== Requirements ==
== Requirements ==
CryptRL requires Sun JAVA 1.5 JRE
CryptRL requires Sun JAVA 1.5 JRE


Developped and works fine under Windows XP.
Developped and tested under Windows XP.


Not tested under MacOS, Win98, WinMe nor Win2000.
Not tested under MacOS, Win98, WinMe nor Win2000.
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http://cryptmaster.free.fr/SITE/crlscreenshots/2.jpg
http://cryptmaster.free.fr/SITE/crlscreenshots/2.jpg


Zoom :
Zoom :
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http://cryptmaster.free.fr/cryptrl/Screenshots/crlgoth.jpg
http://cryptmaster.free.fr/cryptrl/Screenshots/crlgoth.jpg


Ascii display :
Ascii display :


http://cryptmaster.free.fr/SITE/crlscreenshots/crypt6340ascii.JPG
http://cryptmaster.free.fr/SITE/crlscreenshots/crypt6340ascii.JPG


Editor (Under construction):
Editor (Under construction):


http://cryptmaster.free.fr/SITE/crlscreenshots/editor.jpg
http://cryptmaster.free.fr/SITE/crlscreenshots/editor.jpg

Revision as of 15:41, 18 August 2006

CryptRL
Developer Crypt (Vincent Primault)
Theme Fantasy
Influences NetHack, Slash'EM
Status Playable Alpha 0.6367
Released
Updated 2006/08/18
Licensing open source, freeware
P. Language Java
Platforms Java
Interface Tiles,ASCII, Keyboard, Mouse
Game Length final version will be neverending
Official site of CryptRL


Description

CryptRL is a Java 1.5 roguelike with sound and graphics, which uses the David Gervais tileset as well as the RLTiles library.

It's bilingual (english/french) and allows you to switch language ingame.

Its main influence is NetHack/Slash'Em (as for the ingame interaction)

The current in-dev version, described as being on "Engine Development Status", has no story nor quests yet, and the UI is not definitive. All this is being enhanced for future releases.

Development started in November 2005.

Features

  • Tools (picking tools, picks, shovels, lanterns, oil flasks, etc)
  • LOS
  • Lighting
  • Monsters
  • Potions, weapons, armors
  • Traps, chests
  • Stats & skills
  • Night/day cycles
  • Teleporters
  • Automap
  • Parrying
  • Spells, scrolls
  • Weather effects
  • Zoom
  • Secret passages and hidden items
  • Pushable items
  • Pregenerated and Random persistant maps
  • Predefined map editor CryptEDITOR.bat (On development)
  • Optional Permadeath
  • Simple Animations
  • ASCII or TILES display

Planned Features

  • More spells
  • More monsters
  • More AI
  • Amulets, shields, boots, gauntlets
  • Quests
  • Cities, NPCs
  • Thematic and more complex random generators for dungeons, cities and wilderness

Known Issues

  • Several optimizations are still pending to be done

Any bug reports must be sent to: cryptmaster@free.fr

Testing under Linux or MacOs is greatly appreciated

Links

Running Instructions

Under Windows :

Simply run

CryptRL128.bat 

or from the command line:

java -cp . -Xms128m -Xmx128m CryptRL

Ambient Sounds can be customized via .wav files (ACM only) on the following folders

\sons\ambiance\outdoorday 
\sons\ambiance\outdoornight
\sons\ambiance\underground

An optional resource file available from the website, bonusSounds.zip, must be unpacked in the \sons\ambiance\ folder.

Editor instructions

To launch the editor: Run

CryptEDITOR.bat

or

java -cp . -Xms128m -Xmx128m Editeur

The maps using the following coords are special cases

0,0,0
0,-2,0
0,0,-1

These are precreated maps. If they are modified they must be rebuilt by clicking on the "Rebuild test maps" menu item anytime before starting a new game or ingame. Note that modifications on these maps would then be lost.

Maps files are saved as .zip (only .zip maps must be loaded) in the TERRAINSstockMonde folder.

Requirements

CryptRL requires Sun JAVA 1.5 JRE

Developped and tested under Windows XP.

Not tested under MacOS, Win98, WinMe nor Win2000.

Screenshots

Wilderness by night (and rain) :

2.jpg

Zoom :

4.jpg

Optional black GUI :

crypt6340tiles.JPG

6289_gd.jpg

An underground :

crlgoth.jpg

Ascii display :

crypt6340ascii.JPG

Editor (Under construction):

editor.jpg