Difference between revisions of "CryptRL"

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Its main influences are NetHack/Slash'Em (for the interaction) and ADOM (for the wilderness)
Its main influences are NetHack/Slash'Em (for the interaction) and ADOM (for the wilderness)


Some maps are pregenerated, others are random.
 


Latest version of CryptRL is playable, altough magic and magic items are not yet implemented.
Latest version of CryptRL is playable, altough magic and magic items are not yet implemented.
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Version 0.4xx includes tools(picking tools, picks, shovels, lanterns, oil flasks, etc), monsters, potions, weapons, armors, traps, chests, stats & skills, night/day cycles, teleporters, automap, parrying, etc.
Version 0.4xx includes tools(picking tools, picks, shovels, lanterns, oil flasks, etc), monsters, potions, weapons, armors, traps, chests, stats & skills, night/day cycles, teleporters, automap, parrying, etc.


Final version will contains thematic random generators for dungeons and terrain (for instance a random room could be a laboratory, etc), NPCs, towns, quests, spells, etc.
Some maps are pregenerated, others are random.
 


Final version will contains thematic random generators for dungeons and terrain (for instance a random room could be a laboratory, etc), NPCs, towns, quests, spells, etc. (and maybe random quests...)


== Links ==
== Links ==

Revision as of 13:09, 10 March 2006

Description

CryptRL is a Java 1.5 roguelike with sound and graphics, which uses the David Gervais tileset as well as the RLTiles library.

It's bilingual (english/french) and allows you to switch language ingame.

Its main influences are NetHack/Slash'Em (for the interaction) and ADOM (for the wilderness)


Latest version of CryptRL is playable, altough magic and magic items are not yet implemented.

Version 0.4xx includes tools(picking tools, picks, shovels, lanterns, oil flasks, etc), monsters, potions, weapons, armors, traps, chests, stats & skills, night/day cycles, teleporters, automap, parrying, etc.

Some maps are pregenerated, others are random.


Final version will contains thematic random generators for dungeons and terrain (for instance a random room could be a laboratory, etc), NPCs, towns, quests, spells, etc. (and maybe random quests...)

Links

Requirements

CryptRL requires Sun JAVA 1.5

Screenshot

crl0458_1.jpg