Difference between revisions of "CryptRL"

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Latest version, while being playable, is not the final version
Latest version, while being playable, is not the final version


Current version includes:tools (picking tools, picks, shovels, lanterns, oil flasks, etc), LOS, lighting, monsters, potions, weapons, armors, traps, chests, stats & skills, night/day cycles, teleporters, automap, parrying, spells, scrolls, weather effects, amongst many others, '''altough there are still a lot of features to implement.'''
Current version includes:tools (picking tools, picks, shovels, lanterns, oil flasks, etc), LOS, lighting, monsters, potions, weapons, armors, traps, chests, stats & skills, night/day cycles, teleporters, automap, parrying, spells, scrolls, weather effects, amongst many others, '''altough there are still a lot of features to implement.''' (''e.g more spells, more monsters, more AI, amulets, shields, boots, gauntlets, quests, cities, npcs, etc....'')


In the game some maps are pregenerated while others are random, all of them are persistant and the final version will contain thematic random generators for dungeons and terrain (for instance a random room could be a laboratory), NPCs, towns, quests, and more of everything, including maybe random quests.
In the game some maps are pregenerated while others are random, all of them are persistant and the final version will contain thematic random generators for dungeons and terrain (for instance a random room could be a laboratory.)


== Keybindings ==
== Keybindings ==

Revision as of 12:41, 28 April 2006

CryptRL
Developer Vincent "Crypt" Primault
Theme Fantasy
Influences NetHack, Slash'EM
Status Beta 0.603
Released
Updated 20/04/2006
Licensing
P. Language Java
Platforms Java
Interface Tiles, Keyboard
Game Length
Official site of CryptRL


Description

CryptRL is a Java 1.5 roguelike with sound and graphics, which uses the David Gervais tileset as well as the RLTiles library.

It's bilingual (english/french) and allows you to switch language ingame.

Its main influence is NetHack/Slash'Em (as for the ingame interaction)

Latest version, while being playable, is not the final version

Current version includes:tools (picking tools, picks, shovels, lanterns, oil flasks, etc), LOS, lighting, monsters, potions, weapons, armors, traps, chests, stats & skills, night/day cycles, teleporters, automap, parrying, spells, scrolls, weather effects, amongst many others, altough there are still a lot of features to implement. (e.g more spells, more monsters, more AI, amulets, shields, boots, gauntlets, quests, cities, npcs, etc....)

In the game some maps are pregenerated while others are random, all of them are persistant and the final version will contain thematic random generators for dungeons and terrain (for instance a random room could be a laboratory.)

Keybindings

Alt L = switch english/français

789
4 6
123 = movements

789
456
123 = direction action

z = Spell book / Grimoire                                                                                 
Z = Cast Spell / Lancer un sort
i = inventory
c = close / fermer
o = open / ouvrir
, = get / prendre
d = drop / deposer
space  = pass turn / passer son tour
w = equip weapon / equiper arme
W = put on armor / equiper armure
x = release weapon / lacher arme
T = take off armor / enleve armure
a = apply / utiliser
+ = increase parry / augmenter parade
- = decrease parry / diminuer parade
k = kick / coup de pied
f = fire,throw / tirer,lancer
q = quaff / boire
e = eat / manger
l = loot / fouiller un contenant (coffre, sac, mobilier, etc)
> = down / descendre
< = up / monter
s = search / chercher
r = read / lire
Alt u = trap, untrap / activer, desactiver piege
S = save / sauvegarder partie
L = load / charger partie
? = shortcuts / raccourcis
";" = look / regarder - obtenir des informations sur quelque chose
A = activate / activer (levier, teleporteur, etc)
h = stealth mode (use stealth skill)/ mode discretion
t = switch trees display / alterner l'affichage des arbres

Test Shortcuts

) = LOS off / desactiver LOS
"=" = LOS on / activer LOS
i = increase night vision / augmente vue nocturne
u = decrease night vision / diminue vue nocturne
j = day / jour
n = night / nuit
Alt ? = god mode 
Alt g = garbage collector

Known Issues

In current version, these important issues must be corrected:

  • Null pointer exceptions are still being thrown sometimes by the random dungeon generator
  • There are GUI troubles under LINUX. Not tested under MacOS.
  • Several optimizations still have to be done

Please report any bug to:

cryptmaster@free.fr

Links

  • Executable distribution and source code:
http://sourceforge.net/projects/cryptrl/
  • THE MOST RECENT RELEASE IS ALWAYS HERE :
http://cryptmaster.free.fr/cryptrl/CRYPT_RL/

Running Instructions

Under Windows : simply run CryptRL128.bat

If you do not use this .bat file please launch CryptRL from the command line as:

java -cp . -Xms128m -Xmx128m CryptRL

Requirements

CryptRL requires Sun JAVA 1.5 JRE

Developped and works fine under Windows XP.

Not tested under MacOS, Win98, WinMe nor Win2000.

Screenshots

603_1.jpg

603_2.jpg

603_3.jpg

crlgoth.jpg