Difference between revisions of "CryptRL"

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http://cryptmaster.free.fr/SITE/crlscreenshots/2.jpg
http://cryptmaster.free.fr/SITE/crlscreenshots/2.jpg


http://cryptmaster.free.fr/SITE/crlscreenshots/3.jpg
 


Zoom :
Zoom :
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Optional black GUI :
Optional black GUI :
http://cryptmaster.free.fr/SITE/crlscreenshots/crypt6340tiles.JPG


http://cryptmaster.free.fr/SITE/crlscreenshots/6289_gd.jpg
http://cryptmaster.free.fr/SITE/crlscreenshots/6289_gd.jpg
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http://cryptmaster.free.fr/cryptrl/Screenshots/crlgoth.jpg
http://cryptmaster.free.fr/cryptrl/Screenshots/crlgoth.jpg
Ascii display :
http://cryptmaster.free.fr/SITE/crlscreenshots/crypt6340ascii.JPG


Editor (Under construction):
Editor (Under construction):


http://cryptmaster.free.fr/SITE/crlscreenshots/editor.jpg
http://cryptmaster.free.fr/SITE/crlscreenshots/editor.jpg

Revision as of 22:25, 13 August 2006

CryptRL
Developer Crypt (Vincent Primault)
Theme Fantasy
Influences NetHack, Slash'EM
Status Playable Alpha 0.6330
Released
Updated 2006/08/12
Licensing open source, freeware
P. Language Java
Platforms Java
Interface Tiles,ASCII, Keyboard, Mouse
Game Length final version will be neverending
Official site of CryptRL


Description

CryptRL is a Java 1.5 roguelike with sound and graphics, which uses the David Gervais tileset as well as the RLTiles library.

It's bilingual (english/french) and allows you to switch language ingame.

Its main influence is NetHack/Slash'Em (as for the ingame interaction)

The current in-dev version, described as being on "Engine Development Status", has no story nor quests yet, and the UI is not definitive. All this is being enhanced for future releases.

Development started in November 2005.

Features

  • Tools (picking tools, picks, shovels, lanterns, oil flasks, etc)
  • LOS
  • Lighting
  • Monsters
  • Potions, weapons, armors
  • Traps, chests
  • Stats & skills
  • Night/day cycles
  • Teleporters
  • Automap
  • Parrying
  • Spells, scrolls
  • Weather effects
  • Zoom
  • Secret passages and hidden items
  • Pushable items
  • Pregenerated and Random persistant maps
  • Predefined map editor CryptEDITOR.bat (On development)
  • Optional Permadeath
  • Simple Animations

Planned Features

  • More spells
  • More monsters
  • More AI
  • Amulets, shields, boots, gauntlets
  • Quests
  • Cities, NPCs
  • Thematic and more complex random generators for dungeons, cities and wilderness

Known Issues

  • Null pointer exceptions are still being thrown sometimes by the random dungeon generator
  • There are GUI troubles under LINUX. Not tested under MacOS.
  • Several optimizations still have to be done

Any bug reports must be sent to: cryptmaster@free.fr

Testing under Linux or MacOs is greatly appreciated

Links

Running Instructions

Under Windows :

Simply run

CryptRL128.bat 

or from the command line:

java -cp . -Xms128m -Xmx128m CryptRL



Ambient Sounds : You can put any .wav (ACM only) file in the following folders =

\sons\ambiance\outdoorday

\sons\ambiance\outdoornight

\sons\ambiance\underground

If you download ambianceWavs.rar or ambianceWavs.zip, unpack it in the \sons\ambiance\ folder.


Editor instructions

To launch the editor:

Run

CryptEDITOR.bat

or

java -cp . -Xms128m -Xmx128m Editeur

The maps using the following coords are special cases

0,0,0
0,-2,0
0,0,-1

These are precreated maps. If you've modified them you may still rebuild them by pressing Shift+Alt+R ingame (versions 06312-) or click on the "Rebuild test maps" menu item anytime before starting a new game or ingame (versions 06313+). Note that your modifications on this maps would then be lost.

Maps files are saved as .zip (and you must only load .zip maps) in the TERRAINSstockMonde folder.


Requirements

CryptRL requires Sun JAVA 1.5 JRE

Developped and works fine under Windows XP.

Not tested under MacOS, Win98, WinMe nor Win2000.

Screenshots

Wilderness by night (and rain) :

2.jpg


Zoom :

4.jpg

Optional black GUI :

crypt6340tiles.JPG

6289_gd.jpg

An underground :

crlgoth.jpg


Ascii display :

crypt6340ascii.JPG


Editor (Under construction):

editor.jpg