Decker

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* [http://www.caro.net/dsi/decker/ ''Decker'' homepage]
 
* [http://www.caro.net/dsi/decker/ ''Decker'' homepage]
 
* [http://sourceforge.net/projects/decker ''Decker'' SourceForge page]
 
* [http://sourceforge.net/projects/decker ''Decker'' SourceForge page]
* [http://www.the-underdogs.org/game.php?id=3193 Review on Home of the Underdogs]
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* [http://www.the-underdogs.info/game.php?id=3193 Review on Home of the Underdogs]

Revision as of 23:48, 21 September 2006

Decker
Stable game
Developer Shawn Overcash
Theme Cyberpunk
Influences unspecified
Released 2002 ({{{relver}}})
Updated 2004 ({{{updver}}})
Licensing Open Source, freeware
P. Language C++
Platforms Windows
Interface Tiles, Keyboard
Game Length no storyline
Official site of Decker


Decker is the name of the ones who break into corporative mainframes, to perform mission from rival companies. In this tile-based cyberpunk RL you are one of the deckers, running in the cyberspace to earn skill and money to upgrdade your equip.

Description

Player takes role of a hacker who wants to earn reputation and money. To achieve this decker signs contracts and enters system to fulfill current mission. Objectives include disabling security devices, crashing system, retrieval and/or deletion of data, creation of backdoors and many more. For completing a contract player is awarded with reputation and money. Any valuable files downloaded while in cyberspace are sold and also added to credits. On the other hand reputation may suffer if many missions are failed. In cyberspace player may hack into databases, fight various ICE (Intrusion Countermeasure programs) collect information and several more activities. Sometimes source code is found and upon downloading can prove to be vaulable tool for the hacker to use. Gained money may be used to upgrade hardware, pay for treatment, new software and rental payment.

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