Difference between revisions of "Demon"

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== Media ==
http://i.imgur.com/QVQ5mNx.png
 
Choosing your initial set of powers: you can pick a primary and secondary element, gaining two abilities from the primary, and a third from the secondary. The options available can be combined into a wide variety of starting builds.
 
http://i.imgur.com/nxdSTQg.png
 
 
Your starting ally is the other major choice you will make at the outset. Twelve different demons are available, each possessing a unique set of abilities. Remember that allies provide are both immediate aid in combat and future sources of new abilities!
 
http://i.imgur.com/OhqQic7.png

Revision as of 01:51, 18 July 2015

Demon
Alpha Project
Developer Herbie Piland (FerretDev)
Theme Multiverse
Influences Shin Megami Tensei, Dungeon Crawl Stone Soup, Pokemon, Tales of Maj'Eyal
Released May 23, 2014
Updated July 17, 2015
Licensing Closed Source
P. Language Unity (Csharp)
Platforms Windows, Mac, Linux
Interface Graphical tiles, Keyboard, Mouse
Game Length Long (not content complete as of 7/17/2015)
Official site of Demon


A roguelike where you control a Summoner, a human who uses the power of a mysterious relic to contact, recruit, summon, and acquire the powers of demons.

Description

In Demon, you play as a Summoner who has donned a relic in hopes of acquiring great power, only to find that the relic has compelled you to enter a mysterious tower from which no Summoners seem to return. Starting with only a few meager powers and a weak demon that the relic provided when you donned it, you must climb the tower, recruiting more and stronger demons and through your battles alongside them acquire stronger powers for your own use as well.

Though the relics are powerful, they have limits: They do not allow direct control of demons, and the powers they grant are only enough to make the Summoner as strong as... not stronger than... the demons within the tower. Without strong, well-chosen allies and clever use of the abilities learned from them, there will be no chance of survival.


Features

(specifics on content amounts reflect current content as of 7/17/2015, not final goals)

  • A seventeen floor Tower filled with over 80 different demons, all of which can be recruited and summoned as allies.
  • A wide variety of recruitment mechanics that provide unique, dynamic challenges throughout the game.
  • Over 200 different abilities you and your allies can learn.
  • Excellent AI for both your allies and your enemies.
  • Your demons can teach other (and you) their abilities freely. What strategy will you pursue?
  • Oblique-perspective graphical tiles.
  • Rich, detailed in-game descriptions drawn from real world mythology for each demon.


QVQ5mNx.png