Descension

From RogueBasin
Revision as of 04:03, 22 January 2011 by QJaxun (talk | contribs)
Jump to navigation Jump to search
Descension
Alpha Project
Developer QJaxun
Theme Fantasy
Influences Dungeon Crawl Stone Soup
Released 12/28/2010
Updated 1/21/2011
Licensing
P. Language C Sharp, XNA, libtcod
Platforms Windows
Interface tiles, mouse, keyboard
Game Length short
Official site of Descension


My pet project called Descension. My goal is to create a typical graphical roguelike using a mouse driven interface. It is in a very early alpha stage of development. Check out the website at descensionthegame.com for more information, screenshots and download links. Leave any questions/comments at the Descension Forum.

v 0.0.7 - Released 1/21/2011

  • finished implementing thrown weapons
  • finished spell targetting and improved ranged weapon targetting
  • added tile editor tab to data editor
  • implemented skill increase system for weapon and magic skills
  • implemented more effect types - knockback, teleport, fly and summon item
  • added light enchantment effect to the following weapon enchants - flaming, icy, shock, poisonous, acidic, holy and unholy and added the ability to add light effects to other pre-enchants
  • rewrote level up bonuses - added a tab to the race editor for level up bonuses
  • added the ability to throw potions
  • added new items - vial of poison and vial of acid
  • added buttons to switch between inventory and spellbook
  • added buttons to switch stat/skill display modes
  • implemented basic hunger system
  • removed the ability to move through water