Digital field of view

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Revision as of 00:03, 24 January 2008 by Zeb (talk | contribs)
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What is Digital Field of View?

Digital Field of View is a method of determining Field of Vision based on Digital lines. Geometrically, all objects are considered to be diamond shaped, and the source diamond can see the destination diamond if there is an unobstructed line connecting them.


  • Symmetric of field of view.
  • Completely artifact free.
  • It is easy to check by hand whether there is a digital line connecting two points.


  • Nobody understands it yet.

How do I implement it?

Wait for me to write that up, ok? Geez, so impatient.

What games use it?

None, yet.

What libraries implement it?