Difference between revisions of "Door"

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* In [[Xenocide]] plastic doors have a window which can be seen through.
* In [[Xenocide]] plastic doors have a window which can be seen through.
* In [[Rogue]] doors are always open and cannot be closed.
* In [[Rogue]] doors are always open and cannot be closed.
[[Category:Articles]]
[[Category:Concepts]]

Revision as of 06:34, 22 March 2009

Door is a dungeon feature. It can be just toggable obstruction of view or a dangerous game object.

Uncommon uses of a door:

  • In ADOM they are a potential trap location.
  • NetHack allows slamming monsters with doors.
  • Caverns of Xaskazien uses them as obstacle blocking non-intelligent and weak monsters. There is no open command, one can just walk through.
  • In Xenocide plastic doors have a window which can be seen through.
  • In Rogue doors are always open and cannot be closed.