Difference between revisions of "DungeonMinder"

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{{Coffeebreak}}
{{Coffeebreak}}


DungeonMinder is a [[7DRL]] that was successfully completed in the [[7DRL Contest 2009]].
DungeonMinder was originally released as a [[7DRL]] that was successfully completed in the [[7DRL Contest 2009]].
Since then, DungeonMinder will continue to be developed, in the form of three updates, the first of which has been released. Each update aims to bring the game closer to a feature-complete, polished release, and each will contain a major update to one area of gameplay.




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==Features==
==Features==
* An AI controls the hero, fighting monsters, finding treasure and enjoying victories
* An AI controls the hero, fighting monsters, finding treasure and enjoying victories
* Indirect gameplay, with many ways to help the hero win or avoid fights
* Indirect gameplay, with many ways to help the hero win/avoid fights
* 5 levels with varied and increasingly hard monsters
* 10 levels of increasingly hard monsters
* 3-element mana system, with 9 spells to cast
* 3-element mana system and spell specialisation system, giving a total of 27 spells to cast
* Boss fight, chosen randomly from three possibilities
* Boss fight, chosen randomly from three possibilities

Revision as of 12:07, 10 May 2009

DungeonMinder
7DRL
Developer Adam Gatt
Theme Fantasy / Indirect gameplay
Influences
Released 2009
Updated 2009
Licensing New BSD License (Open Source)
P. Language C++
Platforms Linux, Windows
Interface ASCII, Keyboard
Game Length 5-30 minutes
Official site of DungeonMinder


DungeonMinder is a coffeebreak roguelike


DungeonMinder was originally released as a 7DRL that was successfully completed in the 7DRL Contest 2009. Since then, DungeonMinder will continue to be developed, in the form of three updates, the first of which has been released. Each update aims to bring the game closer to a feature-complete, polished release, and each will contain a major update to one area of gameplay.


Description

DungeonMinder is a game about a being small invisible fairy tasked with keeping an adventurer alive. Accompany the heroic '@' as he explores the dungeon! Watch as he stupidly picks fights with monsters far stronger than him! Subtly influence the resulting brawl to keep him alive long enough to reach the stairs! Don't ever expect to be thanked for your good plans and hard work.

Features

  • An AI controls the hero, fighting monsters, finding treasure and enjoying victories
  • Indirect gameplay, with many ways to help the hero win/avoid fights
  • 10 levels of increasingly hard monsters
  • 3-element mana system and spell specialisation system, giving a total of 27 spells to cast
  • Boss fight, chosen randomly from three possibilities