Dungeon Monkey

From RogueBasin
Revision as of 10:55, 22 May 2005 by Poulpy (talk | contribs) (Category:Stable games)
Jump to navigation Jump to search

Dungeon Monkey From the website: http://www.geocities.com/pyrrho12/programming/monkey/

What is Dungeon Monkey?

It's an experiment more than anything else. Maybe it's performance art. I wanted to see what kind of a roguelike game could be programmed in exactly one week. This is what I managed to create, such as it is.

Dungeon Monkey's dungeons are non-persistant. It has no healing over time - the only way to heal is to use fountains that are hidden on each level. These features make it closer to a Band than to a Hacklike.

Dungeon Monkey:Reviews

Dungeon Monkey was created by Joseph Hewitt.