Difference between revisions of "Fame"

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|released = 2000
|released = 2000
|relver = ?
|relver = ?
|updated = January 24, 2012
|updated = February 1, 2012
|updver = 0.7.3
|updver = 0.7.4
|licensing = Freeware
|licensing = Freeware
|language = [[C++]]
|language = [[C++]]
Line 55: Line 55:


== Downloads ==
== Downloads ==
* [http://darkcult.nazwa.pl/download/Untitled_073.rar 0.7.3 (en/pl)]
* [https://sourceforge.net/projects/untitled-rpg/files/ versions 0.7.1 to 0.7.4 (en/pl)]
* [http://darkcult.nazwa.pl/download/Untitled_071.rar 0.7.1 (en/pl)]


== External Links ==
== External Links ==

Revision as of 19:25, 1 February 2012

Untitled
Stable game
Developer Piotr Bednaruk
Theme Fantasy
Influences ADOM, Castle of the Winds
Released 2000 (?)
Updated February 1, 2012 (0.7.4)
Licensing Freeware
P. Language C++
Platforms Windows
Interface Graphical Tiles, Mouse, Keyboard
Game Length ?
Official site of Untitled


The game is currently playable, but not completed (is any roguelike ever completed, anyway?).

Main Features

  • Graphical tiles, drag&drop inventory interface
  • No character classes or professions - you can create your hero from scratch and only your actions decide who you become
  • Game is available in Polish and English; possibility to create custom translations
  • You can create your own world, quests, monsters, items etc.
  • The game is using its own scripting language, U
  • No permadeath (at least for now...)
  • No elves :-)

Requirements

  • Windows XP or newer (Linux version is coming...)

Tips

  • To install the game, just unpack the archive. No external libraries are required except for DirectX 9.0
  • In the Data/Game.ini file you can configure some stuff (switch language, enable OpenGL, change log preferences)
  • You can press the '?' key (without Shift) during game to display the most important keyboard shortcuts. The complete list can be found in Docs/manual.pdf, along with a lot of other information

Technical details

  • Libraries used:
    • IrrLite (a heavily modified version of the Irrlicht Engine)
    • FreeType
    • ZLib
  • Renderers supported:
    • DirectX 9.0c
    • OpenGL
  • Tools implemented:
    • WorldEdit
    • LGN (random name generator)
    • Backup & release scripts
    • Built-in utilities:
      • Location editor
      • GUISpy (to browse and debug GUI hierarchy)
      • Variable editor
      • QCTools (to edit locations in batch mode)
      • Verifier (to quickly check that the game world is loadable)
      • Unit test suites

Downloads

External Links

Untitled1en.jpg Untitled2en.jpg Untitled3en.jpg