Difference between revisions of "HumFallRL"

From RogueBasin
Jump to navigation Jump to search
m
m (modification of changelog, new link to site)
Line 5: Line 5:
|status = Released
|status = Released
|released = 7DRL version March 13th, 2013
|released = 7DRL version March 13th, 2013
|updated = post1 April 15th, 2013
|updated = v2 February 2nd, 2014
|licensing = freeware
|licensing = freeware
|language = [[Python]], [[libtcod]]
|language = [[Python]], [[libtcod]]
Line 11: Line 11:
|interface = Keyboard
|interface = Keyboard
|length = coffeebreak / infinity
|length = coffeebreak / infinity
|site = https://www.dropbox.com/s/lnpanfyldlpcgk6/HumFall_p7DRL.rar
|site = https://www.dropbox.com/s/66mqm8vq9gunt0p/humfallrl_v2.rar
}}
}}


Line 23: Line 23:
*8 types of enemies
*8 types of enemies
*13 equipmentable items
*13 equipmentable items
*6 useable items
*6 usable items
*bugged :)
*bugged :)
   
   
Line 29: Line 29:
1st post-7DRL version:
1st post-7DRL version:
*[fix]flashbang hangs program
*[fix]flashbang hangs program
v2:
* broken save game option [fix]
* you can aim a revolver
* revolver explodes dealing damage to the player [still bugged]
* two new enemies
* some minor changes


[[Category:7DRLs]] [[Category:Coffeebreak roguelikes]]
[[Category:7DRLs]] [[Category:Coffeebreak roguelikes]]

Revision as of 14:22, 10 February 2014

HumFallRL
Developer Vedor
Theme post-apocalyptic fiction
Influences Fallout, some dungeon crawlers
Status Released
Released 7DRL version March 13th, 2013
Updated v2 February 2nd, 2014
Licensing freeware
P. Language Python, libtcod
Platforms Windows
Interface Keyboard
Game Length coffeebreak / infinity
Official site of HumFallRL


HumFallRL is simply dungeon crawler with post-apo background.


___

7DRL version:

  • infinity number of floors
  • 8 types of enemies
  • 13 equipmentable items
  • 6 usable items
  • bugged :)


1st post-7DRL version:

  • [fix]flashbang hangs program


v2:

  • broken save game option [fix]
  • you can aim a revolver
  • revolver explodes dealing damage to the player [still bugged]
  • two new enemies
  • some minor changes