Difference between revisions of "IBOL"

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I've been making roguelikes since 2006, and now, somehow it's 14 years later, and my game, Approaching Infinity[https://store.steampowered.com/app/551620/Approaching_Infinity/], is out on Steam Early Access!
(=== I've decided to keep all this outdated information below this line, even though I've done a lot since then ===)
IBOL stays up very late to design and code roguelikes, and the occasional Space 4x.
IBOL stays up very late to design and code roguelikes, and the occasional Space 4x.



Latest revision as of 13:21, 5 August 2020

I've been making roguelikes since 2006, and now, somehow it's 14 years later, and my game, Approaching Infinity[1], is out on Steam Early Access!


(=== I've decided to keep all this outdated information below this line, even though I've done a lot since then ===)

IBOL stays up very late to design and code roguelikes, and the occasional Space 4x.

follow the development of Approaching Infinity here [2] or on twitter @IBOL17

Download v0.0.6 Here:[3]


7DRL Successes:

Roguelike-like: Grail Of The Gods . A Very Simple Dungeon Crawl with pretty graphics . [8]

Non-Roguelikes:

  • The Merchant Nebula . A Space Trading Game . [9]
  • Space Conflict . A Space RTS . [10]