Difference between revisions of "Ignite"

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|theme = Dark Fantasy
|theme = Dark Fantasy
|influences = [[dungeon crawl]]
|influences = [[dungeon crawl]]
|released = 05.05.2011
|released =  
|updated = 05.09.2011
|updated = 15.04.2012
|licensing = [[Freeware]]
|licensing = [[Freeware]]
|language = [[C#]]
|language = [[C#]]
|platforms = [[Windows]]
|platforms = [[Windows]], [[XNA Framework]]
|interface = [[keyboard]], [[tiles]]
|interface = [[tiles]]
|length = 1 level, 1 quest
|length = up to hour
|site = http://alexbard.org.ua/ignite-a-roguelike-game/
|site = http://alexbard.org.ua/
}}
}}


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The development goal is to make an interesting game with high replay-ability and randomness.
The development goal is to make an interesting game with high replay-ability and randomness.


I will be very glad if you post your comments or any bugs that you encountered [http://alexbard.org.ua/ignite-a-roguelike-game/ at my blog]. Have fun!
I will be very glad if you post your comments or any bugs that you encountered [http://alexbard.org.ua/ at my blog]. Have fun!


Current verion - 0.035c from 05 September 2011
Current version - 0.41 from 15 April 2012
Next release - up to 18 September 2011


== Game ==
== Video ==
A couple of videos can be found at my youtube channel [http://www.youtube.com/user/dnbard1 here] (roguebasin does not allow post videos).


=== Setting ===
== Screenshot ==
Ignite is a game built in a dark fantasy genre.
http://media.indiedb.com/cache/images/games/1/18/17130/thumb_620x2000/screen.2.jpg
 
=== Classes ===
Now planned 4 main classes. They are named for a 4 horseman of Apocalypse:  
* War - already implemented. Class that focused around self-mutations. From a very begining of the game War knows how to necromutate corpses of fallen enemys to take they powers as temporary buffs or permanent mutations. War is melee fighter.
* Plague - not implemented yet. Class focused on hexing, debufing and cursing large groups of enemies. This is hybrid (fighter/caster class).
* Time (yes, i know that this is not an exact name) - not implemented yet, class that utilizes time control and travel. This is rogue-like class.
* Death - not implemented yet, mage class that manipulates chaos energies.
 
 
== Version history ==
=== 0.036 ===
*Enabled AI for NPC
*Several new monster types and a lot new Necromutation effects
*Now you can have up to 3 Necromutation effects active (buffer from 1)
*Now player character can die
*1 new quest
*Elite enemy
*Added new playable race – Gray Dwarf
*New monsters will be spawned in dungeon with time
*New ‘massacre’ mode with a ton of monsters swarming player (you still can win)
*More dead corpses, BLOOD! and bones.


=== 0.35c ===
== Features ==
*New engine
* Highly random world
*1 test level with procedure generation
* Resources gathering and item crafting system
*Necrose ability ("d" to use on corpse) - destroy corpse of monster to get it`s unique ability.
* Building construction from gathered materials
* 14 items to craft
* Advanced combat system with body parts and critical wounds


== Screenshot ==
== Additional Information ==
http://img717.imageshack.us/img717/5434/91789863.jpg
This is prealpha build so you can expect that you will encounter some bugs.
http://alexbard.org.ua/wp-content/uploads/2011/09/19.jpg
Do not travel to the end of the map!
Press <TAB> to enter inventory
Press <ESC> to terminate application


== Links ==
== Links ==
You can download it [http://rlgclub.ru/forum/download/file.php?id=849 here].
[http://www.indiedb.com/games/ignite-roguelike/downloads/ignite-prealpha-041/ http://button.indiedb.com/download/medium/42173.png] ;
More screenshots and development blog [http://alexbard.org.ua/ here].
mirror http://dl.dropbox.com/u/31655535/Ignite_pa041.rar
 


== Requirements ==
== Requirements ==
*Windows XP ++
*NET Framework 4 - http://go.microsoft.com/fwlink/?linkid=182804
*Net framework 4
*XNA Framework 4 - http://www.microsoft.com/Download/en/details.aspx?id=20914

Latest revision as of 00:16, 8 May 2012

Ignite
Alpha Project
Developer Alex Bardanov
Theme Dark Fantasy
Influences dungeon crawl
Released
Updated 15.04.2012
Licensing Freeware
P. Language C#
Platforms Windows, XNA Framework
Interface tiles
Game Length up to hour
Official site of Ignite


About Ignite

Ignite is a fantasy roguelike game currently in development by Alex Bardanov. The development goal is to make an interesting game with high replay-ability and randomness.

I will be very glad if you post your comments or any bugs that you encountered at my blog. Have fun!

Current version - 0.41 from 15 April 2012

Video

A couple of videos can be found at my youtube channel here (roguebasin does not allow post videos).

Screenshot

screen.2.jpg

Features

  • Highly random world
  • Resources gathering and item crafting system
  • Building construction from gathered materials
  • 14 items to craft
  • Advanced combat system with body parts and critical wounds

Additional Information

This is prealpha build so you can expect that you will encounter some bugs. Do not travel to the end of the map! Press <TAB> to enter inventory Press <ESC> to terminate application

Links

42173.png ; mirror http://dl.dropbox.com/u/31655535/Ignite_pa041.rar

Requirements