Difference between revisions of "Ignite"

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{{game-alpha| name = Ignite
{{game-alpha| name = Ignite
|developer = Alex Bardanov
|developer = [[User:Alexbard|Alex Bardanov]]
|theme = Dark Fantasy
|theme = Dark Fantasy
|influences = DCSS
|influences = [[dungeon crawl]]
|released = 05.05.2011
|released = 05.05.2011
|updated = 05.09.2011
|updated = 05.09.2011
|licensing = Freeware
|licensing = [[Freeware]]
|language = C#
|language = [[C#]]
|platforms = Windows
|platforms = [[Windows]]
|interface = keyboard, tiles
|interface = [[keyboard]], [[tiles]]
|length = 1 level, 1 quest
|length = 1 level, 1 quest
|site = http://alexbard.org.ua/ignite-a-roguelike-game/
|site = http://alexbard.org.ua/ignite-a-roguelike-game/

Revision as of 12:34, 15 September 2011

Ignite
Alpha Project
Developer Alex Bardanov
Theme Dark Fantasy
Influences dungeon crawl
Released 05.05.2011
Updated 05.09.2011
Licensing Freeware
P. Language C#
Platforms Windows
Interface keyboard, tiles
Game Length 1 level, 1 quest
Official site of Ignite


About Ignite

Ignite is a fantasy roguelike game currently in development by Alex Bardanov. The development goal is to make an interesting game with high replay-ability and randomness.

I will be very glad if you post your comments or any bugs that you encountered at my blog. Have fun!

Current verion - 0.035c from 05 September 2011 Next release - up to 18 September 2011

Game

Setting

Ignite is a game built in a dark fantasy genre.

Classes

Now planned 4 main classes. They are named for a 4 horseman of Apocalypse:

  • War - already implemented. Class that focused around self-mutations. From a very begining of the game War knows how to necromutate corpses of fallen enemys to take they powers as temporary buffs or permanent mutations. War is melee fighter.
  • Plague - not implemented yet. Class focused on hexing, debufing and cursing large groups of enemies. This is hybrid (fighter/caster class).
  • Time (yes, i know that this is not an exact name) - not implemented yet, class that utilizes time control and travel. This is rogue-like class.
  • Death - not implemented yet, mage class that manipulates chaos energies.


Version history

0.35c

  • New engine
  • 1 test level with procedure generation
  • Necrose ability ("d" to use on corpse) - destroy corpse of monster to get it`s unique ability.

Screenshot

91789863.jpg

Links

You can download it here. More screenshots and development blog here.


Requirements

  • Windows XP ++
  • Net framework 4