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Many Roguelikes are strongly influenced by the work done in other Roguelikes...

[various examples of how features moved through from one roguelike to the next]

Infobox usage

In the Gameinfo infobox, influences should list the direct parent or other strong influences of that particular Roguelike. As an example, NetHack's influences would be Hack, and DiabloRL's influences would be Diablo.