Difference between revisions of "Javelin"

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(Version 1.2 (minor release))
m (Updating sidebox do 1.2)
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|theme = [[List of roguelikes by theme#Fantasy|Fantasy]]
|theme = [[List of roguelikes by theme#Fantasy|Fantasy]]
|released = September 1, 2015
|released = September 1, 2015
||relver = 1.0
|licensing = [[Open source]] ([[GPL]]v2)
|licensing = [[Open source]] ([[GPL]]v2)
|language = [[Java]]
|language = [[Java]]
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|interface = [[Tiles|Graphical Tiles]], [[Keyboard]]
|interface = [[Tiles|Graphical Tiles]], [[Keyboard]]
|site = http://javelinrl.wordpress.com/
|site = http://javelinrl.wordpress.com/
||relver = 1.0
||updated = February 29, 2016
||updated = February 25, 2016
||updver = 1.2
||updver = 1.1
||influences = [[D&D]], [[Tyrant]]
||influences = [[D&D]], [[Tyrant]]
||length = Medium
||length = Medium

Revision as of 14:03, 29 February 2016

Javelin
Stable game
Developer Alex Henry
Theme Fantasy
Influences D&D, Tyrant
Released September 1, 2015 (1.0)
Updated February 29, 2016 (1.2)
Licensing Open source (GPLv2)
P. Language Java
Platforms Windows, Mac, Linux
Interface Graphical Tiles, Keyboard
Game Length Medium
Official site of Javelin


Javelin is a free open-source single-player role-playing game written in Java that uses d20 as the rule system – also found in Dungeons and Dragons (versions 3.0 and 3.5) and its successor Pathfinder. It draws heavy inspiration from many other video games, from Jagged Alliance and Dungeon Crawl Stone Soup to Pokémon and the Final Fantasy series.

Features

  • True artificial intelligence with easily customizeable thinking time!
  • Uses a d20 (D&D) variant rule system, balancing classic hack-and-slash with a more dynamic turn sequence!
  • Party-based gameplay - control one or more squads, not just a single hero!
  • You choose how to level up your team!
  • In-game help! Either by pressing h or function keys (F1, F2, F3...)! for the game guides.

Changelog

Version 1.2 (2016-02-29)

* Minor release in response to community feedback on 1.1
* Improved documentation
* Minor bugfixes
* Breath area now ignores cover
* AI cache is now disabled by default (can slow down some systems)

Version 1.1 (2016-02-26)

* Dungeons!
* Vehicles!
* Portals!
* Tournaments!
* The Temple of Haxor!
* Many new, randomly-generated battle maps!
* Lots of UI and AI improvements!
* Each town now has a unique selection of items and upgrades
* Towns now take a certain amount of time to craft items and train heroes
* In-battle power-ups for special battles
* A total of 136 monsters, 27 items, 57 upgrades and 25 spells

Links

Screenshots

Click on the images for full-sized versions::

Javelin1.1-2.png

Javelin1.1-1.png

Javelin1.1-3.png