Libfov

From RogueBasin
Revision as of 16:44, 7 April 2006 by Publicv (talk | contribs)
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A field of view library

It can be found here: http://members.optusnet.com.au/puyo/libfov.html

Some help from Radomir 'The Sheep' Dopieralski can be found on this rgrd thread: http://groups.google.com/group/rec.games.roguelike.development/browse_thread/thread/986eee039aa6e279/719361fe8fc96645?hl=en

Read it if you don't understand what the map & light source data structures are all about.


The API

http://members.optusnet.com.au/puyo/dev/libfov/html/index.html


Bugs

in order to be able to "#include <fov/fov.h>" and compile as a c program rather then a c++ one, you need to add the following lines before including fov.h:
#define bool int 
#include <math.h>

For instance:

#define bool int 
#include <math.h>
#include <fov/fov.h>

int
main(){
    /*do stuff*/
    return 0;
}


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