Difference between revisions of "Main Page"

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m (Undo revision 28014 by Mort432 (talk) - RLs respect international date formats)
(removed IRDC box since it's over. Maybe we should post a link to the ADOM fundraiser in its place?)
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<div style="font-size:200%;">[[IRDC_2012|IRDC London 2012]] is coming!</div>


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[[IRDC_2012|Enter your input]] now and help us make it just as awesome as [[rgrd_meeting|IRDC Berlin 2008]], [[IRDC_2009|IRDC Geneva 2009]] and [[IRDC_2011|IRDC Visby 2011]].
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Revision as of 14:55, 2 July 2012

Welcome to RogueBasin,

the Roguelike information resource that you can edit.

What is a Roguelike?

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A Roguelike is usually described as a free turn-based computer game with a strong focus on intricate gameplay and replayability, and an abstract world representation using ASCII-based display, as opposed to 3D graphics. Of course, as with any genre, there are deviations from the norm.

Roguelikes allow the player an indefinite amount of time in which to make a move, making gameplay comparable more to chess than to reflex-based games like first-person shooters. Since graphics are limited (if not completely shunned), the player's imagination must come into play - gameplay is more like reading a book than watching a movie.

Of course, the best way to understand what Roguelikes are is to download and play one.
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Roguelikes

Many Roguelikes are freely available online. The most influential are known as the Major Roguelikes:

Before their rise in popularity in the late 80s and 90s, the genre was dominated by the Major Classic Roguelikes:

Since the control systems of these Roguelikes are geared towards "expert" players, the novice player may be interested in trying a 'lighter' game like some of the coffeebreak roguelikes or just dive in at the deep end and find a roguelike game to suit you.

Roguelike Community

There are several other important places in the roguelike community that you should consider visiting:


Featured Roguelike: Armoured Commander

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In Armoured Commander (ArmCom) your goal is to survive the campaign (which runs from 1944 to 1945) and accumulate as many Victory Points as you can during that time.

Each day you may be called up for combat, and during each combat day, you choose how to proceed across a procedurally generated terrain map, leading your battlegroup into combat. Battle encounters take place on a hex map, where you must order your crew to deal with enemy forces ranging from infantry squads to Tiger tanks.

As you progress and gain Victory Points, your crew gains experience, levels, and skill points, which can be used to purpose skills and improve their effectiveness.

The M4 Sherman tank was outgunned and outnumbered by enemy forces upon arrival in Normandy, and in ArmCom the situation is the same. You cannot roll forward, guns blazing, and expect to survive even a single day of combat. Instead, you must learn to use the same tactics as historical tank crews: using cover, smoke, and mobility to survive and help destroy enemy forces that you encounter.

Two campaigns are available: "Patton's Best" where you fight as part of the American 4th Armoured Division, and "Canada's Best", where you command a tank in the Canadian 4th Armoured Division.


Update featured roguelike | Previously featured

New Roguelike Releases

Announce new release

Roguelike Development

If you have some ideas for a new Roguelike and would like to give development a go (or are already a seasoned developer) the RogueBasin is here to help you expand the Roguelike genre. A complete list of articles is available, but here are some to get you started:

Contribute

If you'd like to contribute to RogueBasin, simply create an account and log in. Feel very free to edit! We especially need more information added to the games pages and the lists - if you're a developer, consider updating your game's page, and making sure that it (and you) are included in the relevant lists.

If you're an experienced developer, consider writing articles about creating Roguelikes. There are many people new to Roguelike development, and they often need help. It's especially helpful to write articles about problems you have experienced yourself. Also you can add your name to the RGRD Wiki Project (directly, or by posting a message on rgrd saying how you want to participate). If someone sees a relevant post by you, they'll upload it to this wiki as an article.