Difference between revisions of "Mt. Drash: the Roguelike"

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{{gameinfo| name = Mt. Drash: The Roguelike
{{game-7drl| name = Mt. Drash: The Roguelike
|developer = [[Slash]]
|developer = [[Slash]]
|influences = Mt. Drash
|influences = Mt. Drash
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== Download ==
== Download ==
Download available at http://peltkore.net/~szdev/crl/download.php?view.13
Download available at http://peltkore.net/~szdev/crl/download.php?view.13
[[Category:7DRLs]]

Revision as of 22:34, 18 September 2006

Mt. Drash: The Roguelike
7DRL
Developer Slash
Theme Fantasy
Influences Mt. Drash
Released 2006
Updated 07/05/2006
Licensing close source, freeware
P. Language Java
Platforms Java
Interface ASCII, Keyboard
Game Length 2 hours
Official site of Mt. Drash: The Roguelike


The initial version of this game was Slash's entry for the second 7DRL programming contest

In the 7DRL version, there was no way to access the different weapons or armor which were already available; an updated version was released on 07/05/2006; it added LOS, items on floor, and enhanced UI and combat.

Description

Mt. Drash: The Roguelike, is a roguelike game based in the ancient game Escape from Mt. Drash; it tries to extract the main idea from the game into something more interesting to play and more related to the Ultima saga.

In the game, you, the Stranger from another world, are caught by the evil garriontrots and given a chance to gain your freedom by entertaining them through 15 levels fulls of monsters and dangers.

This games uses a combat system in which evade is very important and the fighters actually move around the battlefield when they evade a blow. Also, there is an evade counter which is reduced everytime a blow is evaded, depending on how hard it was to perform the evasive move. This system is a preview to the one which is going to be used in the game Guardian Angel and kind of a playtest and proof of concept for the game.

Requirements

Java Runtime Environment 1.4.2

Download

Download available at http://peltkore.net/~szdev/crl/download.php?view.13