Difference between revisions of "Mysterious Space"

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|released = March 15th, 2014
|released = March 15th, 2014
|relver = 0.1.0
|relver = 0.1.0
|updated = Feb 10th, 2015
|updated = Feb 14th, 2015
|updver = 0.6.0
|updver = 0.6.1
|licensing = [[Closed Source]]
|licensing = [[Closed Source]]
|language = [[C#]]
|language = [[C#]]
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==Overview==
==Overview==
I know that "what makes a Rogue-like" is a topic of some debate, and I wanted to explore it for myself, by starting with a thoroughly un-Rogue-like game idea - an arcade-style space shooter - and making it as Rogue-like as possible.
Originally made for 7DRL 2014, Mysterious Space tasks you with delving deep into the ZZ-Omega sector to recover an important piece of information, and to return with that information in one piece.
 
In Mysterious Space, originally made for 7DRL 2014, you're tasked with delving deep into Sector ZZ-Omega to recover an important piece of information, and to return with that information in one piece.


To get there, you'll have to stop at planets along the way to find much-needed fuel.
To get there, you'll have to stop at planets along the way to find much-needed fuel.
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* [http://benmakesgames.itch.io/mysterious-space itch.io page]
* [http://benmakesgames.itch.io/mysterious-space itch.io page]
* [http://steamcommunity.com/sharedfiles/filedetails/?id=372353033 Steam greenlight page]
* [http://steamcommunity.com/sharedfiles/filedetails/?id=372353033 Steam greenlight page]
* [http://mysteriousspace.com mysteriousspace.com] development blog
* [http://mysteriousspace.com mysteriousspace.com] dev blog
* [https://www.youtube.com/channel/UCAaN0HHfuFIWHIHDfiIEitg My YouTube channel] where I post development update videos
* [https://www.youtube.com/channel/UCAaN0HHfuFIWHIHDfiIEitg YouTube channel] (update & gameplay videos)




http://i.imgur.com/s9JrAIM.png
http://i.imgur.com/s9JrAIM.png

Revision as of 09:13, 15 February 2015

Mysterious Space
Stable game
Developer Ben Hendel-Doying
Theme Sci-fi action space shooter
Influences Rogue Crystal Quest
Released March 15th, 2014 (0.1.0)
Updated Feb 14th, 2015 (0.6.1)
Licensing Closed Source
P. Language C#
Platforms Windows
Interface Keyboard, Gamepad
Game Length a few minutes to an hour
Official site of Mysterious Space


Overview

Originally made for 7DRL 2014, Mysterious Space tasks you with delving deep into the ZZ-Omega sector to recover an important piece of information, and to return with that information in one piece.

To get there, you'll have to stop at planets along the way to find much-needed fuel.

Arm yourself with procedurally-generated weapons, armors, and shields to defeat the enemies that stand in your way.

Features

aCOUeV7.png
  • Procedurally-generated planets, with tunnels and caves (looks Terraria-ish to me)
  • "Alien Artifacts", analogous to potions: does the Red Alien Artifact repair armor, this game? Or will it scramble your sensors for 10 seconds? Only one way to find out...
  • Two different modes of local co-op play
  • A variety of enemies, each with unique movement patterns and ways to kill you
  • Procedurally-generated weapons, shields, armor, and accessories to equip yourself with
  • Upgrade Parts, which you can collect and use to further customize your ship
  • "Secret logs" that reveal the lore of the world (galaxy? universe?)
  • Unlockable ships
  • Support for xbox-like gamepads, arrow key, and wasd


Plans for the Future

  • More enemies
  • Mini-bosses, and full bosses (tuned for whether you're playing single-player, or co-op)
  • More equipment, and other ways to customize your ship
  • Internationalization (I have partial French and German language support)
  • More things to find and do on planets
  • Different types of levels entirely, in addition to planet-type levels

Websites


s9JrAIM.png