Netwhack

From RogueBasin
Jump to navigation Jump to search

Netwhack is a roguelike game written in Java by Oliver Richman.

Netwhack
Developer Oliver Richman
Theme Fantasy
Influences NetHack
Status Beta 0.5.0
Released 24/06/1997
Updated 04/01/2006
Licensing Closed Source, Freeware
P. Language Java
Platforms Java
Interface ASCII, Emulated ASCII, Keyboard
Game Length 15 minutes
Official site of Netwhack


Description

Netwhack is under development, currently on Step 14 of How to Write a Roguelike Game in 15 Steps.

Key features in version 0.5.0:
o Different kinds of dungeons (LCave, BDungeon, etc)
o A movement cost and priority system.
o Magic items (such as a sword of strength).
o Load and save ability
o Extremely small size (102kb)
o Better monster AI than in 0.4.8.

I've taken time to write a developer's journal, a captain's log if you will, as I write this game over the years. This and the game itself is available on the game's homepage.

Versions and platforms

Netwhack requires Sun Java 1.5 or higher. Get Java Now!

Latest release version is v. 0.5.0, dated January 4th, 2006.
Latest development version is v. 0.5.1, dated January 4th, 2006.

Technical

o Netwhack simulates an old IBM PC's 80x25 screen, and even contains a colormap. It always looks exactly the same on any system it runs on.
o Reccomended operating systems are Linux, Windows or Macintosh. o Reccomended hardware: 500mhz Pentium Compatable or better. 512mb ram.
o Netwhack is 102 kb in size and is comprised of 4,371 lines of source code.

Known Bugs

o The game crashes on Windows XP on "Dimension d = getPreferredSize();".
o Problems with inventory selection system
o Problems with saving/loading the game (mostly fixed)
o Monsters which attack each other display "You hit..."

Thanks

The development of this game would not have been possible without the following people's assistance.
Mike Anderson - for "The Algorithm"
Dr. Lowenthal - for the DDungeon algorithm (no longer used)
Jim Babcock - for the Cellular Automata method of generating cave-like levels
R.Alan Monroe - for the L-Cave algorithm
The Nethack Devteam - for the inspiration to write a roguelike game

See also

Netwhack Homepage
Concept Art
CryptRL - homepage
Dweller - homepage Guardian Angel - homepage
JADE - homepage
Kalyp - homepage
NG Java Roguelike Engine - homepage
Tyrant - homepage
Art with Wanny ^^

Related topics