Difference between revisions of "Nicholas Spinner"

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Generating Roguelike maps using random recursion and passing generation requirements up and down.
Generating Roguelike maps using random recursion and passing generation requirements up and down.
[[Category:Developers]]

Latest revision as of 12:03, 3 March 2014

Profile

Website: [1]

Engines/Platforms: Unity 3D, Microsoft XNA, Windows, Android

Companies: Thistlebit, Conics Gaming

Region: San Francisco Bay Area, CA


References

Generating Roguelike maps using random recursion and passing generation requirements up and down.