Difference between revisions of "OpenGL"

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[[OpenGL]] is a good cross-platform 3D library.  It is generally programmed in C or C++ and is easy to learn, but requires 3D hardware acceleration for good performance. {{stub}}
[[OpenGL]] is a good cross-platform 3D library.  It is generally programmed in C or C++ and is easy to learn, but requires 3D hardware acceleration for good performance. {{stub}}
[[Category:Concepts]]

Revision as of 12:31, 22 March 2009

OpenGL is a good cross-platform 3D library. It is generally programmed in C or C++ and is easy to learn, but requires 3D hardware acceleration for good performance.