Difference between revisions of "POWDER/Raise Undead"

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'''[[POWDER|POWDER homepage]] : [[POWDER Gameplay]]'''
==Description==
==Description==
Raise Undead turns corpses into friendly zombies and piles of bones into friendly skeletons.  The more powerful the original creature, the more powerful the resulting zombie or skeleton.  The zombie or skeleton, when visible, can be commanded to guard the character or attack another visible creature.
Raise Undead turns corpses into friendly zombies and piles of bones into friendly skeletons.  The more powerful the original creature, the more powerful the resulting zombie or skeleton.  The zombie or skeleton, when visible, can be commanded to guard the character or attack another visible creature.

Latest revision as of 11:49, 22 March 2009

POWDER homepage : POWDER Gameplay

Description

Raise Undead turns corpses into friendly zombies and piles of bones into friendly skeletons. The more powerful the original creature, the more powerful the resulting zombie or skeleton. The zombie or skeleton, when visible, can be commanded to guard the character or attack another visible creature.

Game Text

If bringing the dead to life is the ultimate goal of the cleric, the ultimate goal of a necromancer is to bring the dead to undeath. Raise Undead allows a necromancer to infuse the fallen bodies of foes with a sick parody of life. Fresh corpses yield shambling zombies, whilst a necromancer willing to wait for bones will gain fleeter moving skeletons.

Spellbooks

  • Tome of Necromancy

Special Uses