PYendor

From RogueBasin
Revision as of 09:17, 21 December 2011 by RedMike (talk | contribs) (changed link, added github link)
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PYendor is a beta-stage engine


pYendor is a roguelike engine written in Python. The engine is meant to be open-ended, but with tool-assisted development. This means that eventually, developing a simple roguelike will be more like Gamemaker or Construct, rather than actual programming, but with coding possible for more complicated things. All the game data will be present as python scripts, but will be designed to be edited with tools designed also in Python.

Currently available at the author's website and under continued development. The project's source code is now hosted on Github.