Pillar dancing

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The act of moving around a piece of unwalkable terrain, preferably a 1x1 'pillar' of rock, such that an opponent is forced to chase you round and round, so that they (hopefully) never get a chance to actually attack.
#REDIRECT [[cheating]]
Since in many [[Roguelike]]s resources like [[Hitpoints]] and [[Mana]] recharge slowly over time, the idea is to delay an attack until the character has hitpoints to survive at least one attack and/or enough mana to cast one spell. (If the opponent is still alive at this point, one generally returns to pillar dancing.)

Latest revision as of 04:47, 21 September 2006

  1. REDIRECT cheating
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