Difference between revisions of "Possession"

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{{gameinfo| name = Possession 2
{{gameinfo| name = Possession
|developer = [[Rickton|Taylor Vaughan]]
|developer = [[Rickton|Taylor Vaughan]]
|status = In Development
|status = Released
|released = In Development. Planned for late 2015 release
|released = July 18, 2019
|updated = Preview build released August 13, 2015
|updated = N/A
|platforms = Mac, Windows, Linux
|platforms = Mac, Windows, Linux
|language = [[Lua]]
|language = [[Lua]]
Line 9: Line 9:
|influences = [[ToME]], [[Brogue]], [[Dungeons of Dredmor]], [[Dungeon Crawl Stone Soup]], Oddworld
|influences = [[ToME]], [[Brogue]], [[Dungeons of Dredmor]], [[Dungeon Crawl Stone Soup]], Oddworld
|length = Short
|length = Short
|site = http://possession2.com
|site = http://possessiongame.com
|licensing = Closed Source
|licensing = Engine: MIT License, Content: Closed source
|interface = [[Keyboard]] or [[Mouse]]
|interface = [[Keyboard]] or [[Mouse]]
}}
}}
Sequel to [[Possession|Possession: Escape from the Nether Regions]].
Possession (formerly called Possession 2) is a traditional turn-based roguelike where you play as a ghost trying to make your way to the surface. You are incredibly frail, but have one advantage: you can possess the bodies of the monsters you encounter, and use their strength and abilities as your own. Hop from body to body as you attempt to make it back to the surface.
You play as a ghost escaped from the Nether Regions, trying to make your way to the surface. You are incredibly frail, but have one advantage: you can possess the bodies of the monsters you encounter.


Features:
Sequel to/remake of the 7DRL [[Possession: Escape from the Nether Regions]]. Was originally called Possession 2, but the 2 was dropped during development.
 
==Features==
*Dozens of possessable monsters, from the horrifying to the hilarious, with a wide variety of powers.  
*Dozens of possessable monsters, from the horrifying to the hilarious, with a wide variety of powers.  
*Special themed levels with unique hazards, creatures and layouts.
*Special themed levels with unique hazards, creatures and layouts. Level creation is more varied than in most roguelikes.
*Item-less gameplay. The dead have no need for worldly possessions, they just slow you down.  
*Item-less gameplay. The dead have no need for worldly possessions, they just slow you down.  
*Quick to pick up and play.
*Quick to pick up and play.
*Entirely playable with just the keyboard, just the mouse, or a combination of the two.  
*Entirely playable with just the keyboard, just the mouse, or a combination of the two.  
*Mod support! Add your own creatures, powers and special levels, or change the ones already there.  
*Mod support! Add your own creatures, powers and special levels, or change the ones already there.  
*Choice between ASCII or Graphical mode, for the oldschool roguelike fans.  
*Choice between ASCII or Graphical mode.
 
==More Info==
Possession is available to buy on [https://weirdfellows.itch.io/possession itch.io] and [https://store.steampowered.com/app/629340/Possession/ Steam]. A demo is also available on itch.io.
 
Source code for the engine is available [https://github.com/vaughantay/possession on GitHub] and licensed under the MIT license. It requires the [http://love2d.org LÖVE Framework].


Although it is in development, a [http://weirdfellows.itch.io/possession2 preview build] is available which features three levels from the final game.<br>
A version of the engine by the name [https://github.com/vaughantay/roguelove Roguelove] is available. This version of the engine will be updated more features than are used in Possession (such as items), and is again offered under the MIT license.
Possession 2 is also currently on Steam Greenlight:<br>
[http://steamcommunity.com/sharedfiles/filedetails/?id=492138692 Open in Browser]<br>
[http://possession2.com/greenlight.php Open in Steam]

Latest revision as of 00:54, 21 July 2019

Possession
Developer Taylor Vaughan
Theme Humor/Fantasy/Horror
Influences ToME, Brogue, Dungeons of Dredmor, Dungeon Crawl Stone Soup, Oddworld
Status Released
Released July 18, 2019
Updated N/A
Licensing Engine: MIT License, Content: Closed source
P. Language Lua
Platforms Mac, Windows, Linux
Interface Keyboard or Mouse
Game Length Short
Official site of Possession


Possession (formerly called Possession 2) is a traditional turn-based roguelike where you play as a ghost trying to make your way to the surface. You are incredibly frail, but have one advantage: you can possess the bodies of the monsters you encounter, and use their strength and abilities as your own. Hop from body to body as you attempt to make it back to the surface.

Sequel to/remake of the 7DRL Possession: Escape from the Nether Regions. Was originally called Possession 2, but the 2 was dropped during development.

Features

  • Dozens of possessable monsters, from the horrifying to the hilarious, with a wide variety of powers.
  • Special themed levels with unique hazards, creatures and layouts. Level creation is more varied than in most roguelikes.
  • Item-less gameplay. The dead have no need for worldly possessions, they just slow you down.
  • Quick to pick up and play.
  • Entirely playable with just the keyboard, just the mouse, or a combination of the two.
  • Mod support! Add your own creatures, powers and special levels, or change the ones already there.
  • Choice between ASCII or Graphical mode.

More Info

Possession is available to buy on itch.io and Steam. A demo is also available on itch.io.

Source code for the engine is available on GitHub and licensed under the MIT license. It requires the LÖVE Framework.

A version of the engine by the name Roguelove is available. This version of the engine will be updated more features than are used in Possession (such as items), and is again offered under the MIT license.