Difference between revisions of "Pyromancer"

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Attempt for the 2009 7DRL contest. It’s a prototype to test various experimental gameplay mechanisms that might be included in [[TCOD]].
Included :
* sub-cell resolution for dungeon generation, lighting and fov
* monster spawning controlled by AI director (left4dead-like)
* antialiased fov
* FPS-like keyboard + mouse control or Diablo2-like mouse only control

Revision as of 22:27, 18 September 2010

Pyromancer
7DRL
Developer jice
Theme
Influences
Released Mar 6, 2009 (0.1)
Updated Mar 26, 2009 (0.1.2)
Licensing BSD
P. Language
Platforms Windows,Linux
Interface
Game Length ~1 hour
Official site of Pyromancer


Attempt for the 2009 7DRL contest. It’s a prototype to test various experimental gameplay mechanisms that might be included in TCOD.

Included :

  • sub-cell resolution for dungeon generation, lighting and fov
  • monster spawning controlled by AI director (left4dead-like)
  • antialiased fov
  • FPS-like keyboard + mouse control or Diablo2-like mouse only control