Reflector: Laser Defense

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Revision as of 18:47, 23 November 2019 by Mscottmoore (talk | contribs) (Add site and screenshots)
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Reflector: Laser Defense
Alpha Project
Developer Michael Moore (mscottmoore)
Theme Science Fiction
Influences Hopelite, Vicious Orcs, Dwarf Fortress, Kingdoms and Castles, Surviving Mars
Released November 22, 2019
Updated November 22, 2019
Licensing Open Source (MIT License)
P. Language JavaScript (TypeScript, React)
Platforms Browser
Interface Tiles, Keyboard
Game Length ~30 minutes
Official site of Reflector: Laser Defense


A roguelike base-builder hybrid where you control a single character in charge of managing and defending a colony on a hostile planet.

Description

In Reflector: Laser Defense, you need to grow and defend a colony against waves of enemies. You have no allies or army, just a laser gun. You place reflectors and splitters to manipulate the beam and make the most of each shot.

Current Features

  • Defend your colony from the waves of drones that attack at night
  • Make the most of every shot by manipulating lasers with splitters and projectors
  • Mine metal so you can expand your colony
  • Build residences to control where your population lives
  • Build walls to buy yourself a few turns before the enemies break through
  • Build projectors to expand the area where you can place reflectors
  • Build mines so you don’t need to mine by hand
  • Randomly generated maps with mountains and lakes to keep things interesting game to game
  • Classic roguelike features: turn-based, grid-based, permadeath, randomly generated maps

Planned Features

  • Colonists who do more than just sit inside
  • More resources to manage: energy, food, oil, refined metal
  • Greater enemy variety
  • Bosses
  • Research
  • Milestones (in-game achievements that let you recover morale)

Screenshots

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